Player Matchup

Anubis
Anubis
EvilKingZoidburg
Anubis
Level 12
God Stats
1W - 1L
1,231 SR
Queue Stats
2W - 5L
1,174 Elo+
Party 1
Ymir
Ymir
Jose302
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,174 Elo+
Party 1
Ne Zha
Ne Zha
SoulfulYin
Ne Zha
Level 58
God Stats
1W - 0L
1,231 SR
Queue Stats
3W - 6L
1,174 Elo+
Party 1
Team Averages
Level 29
1,321 SR
1,174 Elo+

VS

Team Averages
Level 49
1,582 SR
1,523 Elo+
Thor
Thor
AlexDaBangOut
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CrispCabbage
Cthulhu
Level 87
God Stats
6W - 5L
1,747 SR
Queue Stats
250W - 207L
1,568 Elo+
Solo
Danzaburou
Danzaburou
TheRealOmz
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 17
13,946
664
16,796
20,485
10,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Jose302
Ymir
19
4 / 1 / 17
14,073
670
13,013
19,666
29,783
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
SoulfulYin
Ne Zha
20
14 / 4 / 8
16,352
779
33,111
24,563
14,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 2
13,722
653
14,713
25,020
12,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CrispCabbage
Cthulhu
19
3 / 2 / 5
13,693
652
26,933
31,149
38,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TheRealOmz
Danzaburou
16
1 / 10 / 5
12,498
595
11,159
20,698
9,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
22
Kills
9
9
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
L
Cthulhu
CrispCabbage
Cthulhu
3
2
5
2.75
W
4
4
17
3.13
W
Ymir
Jose302
Ymir
4
1
17
12.5
W
Ne Zha
SoulfulYin
Ne Zha
14
4
8
4.5
L
Danzaburou
TheRealOmz
Danzaburou
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,920
Damage
52,805
64,714
Taken
76,867
54,892
Mitigated
60,777
16,602
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,713
2,405
0
768
25,020
12,166
0
6,546
18,474
0
44,775
L
Cthulhu
CrispCabbage
Cthulhu
26,933
684
651
3,232
31,149
38,814
311
14,668
16,481
77,378
0
W
16,796
3,434
0
7,949
20,485
10,157
990
8,389
12,096
47,370
0
W
Ymir
Jose302
Ymir
13,013
1,518
0
4,009
19,666
29,783
444
8,076
11,590
34,687
0
W
Ne Zha
SoulfulYin
Ne Zha
33,111
14,736
0
4,644
24,563
14,952
1,445
11,548
13,015
0
81,435
L
Danzaburou
TheRealOmz
Danzaburou
11,159
4,170
0
2,633
20,698
9,797
1,020
8,680
12,018
0
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
39,913
175
Minions Killed
172
4
Camps Cleared
3
1,054,621
Distance Traveled
1,067,904
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,722
653
43
2
1
318,778
1
L
Cthulhu
13,693
652
86
4
2
422,665
0
W
Anubis
13,946
664
71
3
2
313,618
0
W
Ymir
14,073
670
40
2
0
349,374
0
W
Ne Zha
16,352
779
64
3
2
391,629
0
L
Danzaburou
12,498
595
43
2
0
326,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role