Player Matchup

Izanami
Izanami
Ap Coby
Izanami
Level 43
God Stats
1W - 0L
1,437 SR
Queue Stats
14W - 24L
1,274 Elo+
Party 1
Loki
Loki
D3mon0913
Loki
Level 66
God Stats
20W - 37L
1,350 SR
Queue Stats
50W - 70L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
Zday4209109
Baron Samedi
Level 45
God Stats
42W - 40L
1,501 SR
Queue Stats
56W - 76L
1,348 Elo+
Party 1
Team Averages
Level 51
1,429 SR
1,320 Elo+

VS

Team Averages
Level 83
1,667 SR
1,390 Elo+
Chiron
Chiron
BigotBear
Chiron
Level 119
God Stats
2W - 2L
1,582 SR
Queue Stats
46W - 54L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
H0B0DINNER
Zhong Kui
Level 68
God Stats
1W - 2L
1,717 SR
Queue Stats
21W - 25L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
monkechamp
Tsukuyomi
Level 63
God Stats
0W - 1L
1,703 SR
Queue Stats
31W - 40L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ap Coby
Izanami
18
11 / 3 / 3
13,364
835
17,665
19,387
7,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
1 / 2 / 10
10,911
682
3,965
9,070
3,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zday4209109
Baron Samedi
16
2 / 3 / 9
11,346
709
16,130
13,727
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigotBear
Chiron
15
2 / 5 / 2
10,663
666
16,101
13,066
5,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
H0B0DINNER
Zhong Kui
14
2 / 6 / 2
10,262
641
10,576
17,325
11,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
monkechamp
Tsukuyomi
16
4 / 4 / 3
11,306
707
8,836
13,871
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
8
8
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ap Coby
Izanami
11
3
3
4.17
L
Chiron
BigotBear
Chiron
2
5
2
0.6
W
Loki
1
2
10
3
L
Zhong Kui
H0B0DINNER
Zhong Kui
2
6
2
0.5
W
Baron Samedi
Zday4209109
Baron Samedi
2
3
9
2.17
L
Tsukuyomi
monkechamp
Tsukuyomi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,760
Damage
35,513
42,184
Taken
44,262
19,011
Mitigated
23,238
13,894
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ap Coby
Izanami
17,665
13,489
248
4,234
19,387
7,675
1,178
3,959
15,164
0
56,490
L
Chiron
BigotBear
Chiron
16,101
4,731
1,228
2,014
13,066
5,825
895
4,798
8,267
0
38,500
W
Loki
3,965
830
452
740
9,070
3,211
1,053
2,532
6,499
0
15,326
L
Zhong Kui
H0B0DINNER
Zhong Kui
10,576
305
207
3,132
17,325
11,530
0
6,812
10,513
31,523
0
W
Baron Samedi
Zday4209109
Baron Samedi
16,130
323
3,212
5,008
13,727
8,125
807
4,063
9,395
51,009
0
L
Tsukuyomi
monkechamp
Tsukuyomi
8,836
2,846
110
685
13,871
5,883
455
4,520
9,351
0
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
32,231
173
Minions Killed
137
4
Camps Cleared
4
671,927
Distance Traveled
774,913
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,364
835
84
5
0
239,357
0
L
Chiron
10,663
666
50
3
1
251,883
2
W
Loki
10,911
682
22
1
2
185,594
0
L
Zhong Kui
10,262
641
62
4
1
262,023
0
W
Baron Samedi
11,346
709
67
4
2
246,976
3
L
Tsukuyomi
11,306
707
25
2
2
261,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role