Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChamberofSecrets
Neith
Level 81
God Stats
3W - 2L
1,731 SR
Queue Stats
115W - 113L
1,377 Elo+
Party 2
Bacchus
Bacchus
Delta4one
Bacchus
Level 76
God Stats
9W - 4L
1,774 SR
Queue Stats
1,085W - 1,141L
1,410 Elo+
Solo
Ra
Ra
LuminantKeys
Ra
Level 62
God Stats
3W - 0L
1,723 SR
Queue Stats
73W - 58L
1,391 Elo+
Party 2
Xing Tian
Xing Tian
deisledawg23
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 262L
1,340 Elo+
Party 1
Team Averages
Level 55
1,646 SR
1,403 Elo+

VS

Team Averages
Level 66
1,472 SR
1,361 Elo+
Nemesis
Nemesis
Motnhp
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,264 Elo+
Solo
Sylvanus
Sylvanus
Ms Jiinx
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,401 Elo+
Solo
Janus
Janus
SINDUSK
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Uciel Chack
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,320 Elo+
Solo
Geb
Geb
easydizzy01
Geb
Level 124
God Stats
0W - 2L
1,359 SR
Queue Stats
190W - 192L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
11 / 2 / 22
12,035
860
30,267
13,760
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 21
11,324
809
18,276
12,518
7,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Delta4one
Bacchus
17
5 / 6 / 22
11,163
797
11,324
21,002
32,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 2 / 22
12,364
883
22,404
17,519
13,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
deisledawg23
Xing Tian
16
2 / 2 / 25
10,699
764
10,983
25,097
31,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Motnhp
Nemesis
17
5 / 5 / 6
10,172
727
15,273
19,173
17,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Ms Jiinx
Sylvanus
19
7 / 3 / 4
10,114
722
14,036
21,003
19,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
SINDUSK
Janus
15
2 / 10 / 4
9,087
649
11,757
16,581
8,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Uciel Chack
Zhong Kui
14
0 / 12 / 6
8,458
604
14,615
21,497
14,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 5 / 10
8,456
604
13,030
22,224
24,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
44
35
Kills
14
14
Deaths
35
112
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
2
22
11
W
7
2
21
8.75
W
Bacchus
Delta4one
Bacchus
5
6
22
2.67
W
10
2
22
10.5
L
Nemesis
Motnhp
Nemesis
5
5
6
1.6
L
Sylvanus
Ms Jiinx
Sylvanus
7
3
4
3
L
Janus
SINDUSK
Janus
2
10
4
0.4
L
Zhong Kui
Uciel Chack
Zhong Kui
0
12
6
0.25
W
Xing Tian
deisledawg23
Xing Tian
2
2
25
7.25
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,254
Damage
68,711
89,896
Taken
100,478
92,851
Mitigated
84,888
47,109
Healing
29,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
30,267
3,876
5,290
4,409
13,760
7,409
1,872
10,640
3,120
53,094
0
W
18,276
7,718
1,749
2,680
12,518
7,790
3,414
7,239
5,279
0
37,296
W
Bacchus
Delta4one
Bacchus
11,324
2,214
1,842
3,593
21,002
32,729
841
8,174
12,828
14,311
0
W
22,404
3,310
13,947
9,669
17,519
13,621
1,902
12,652
4,867
51,319
0
L
Nemesis
Motnhp
Nemesis
15,273
5,444
1,961
4,303
19,173
17,829
0
13,515
5,658
0
22,400
L
Sylvanus
Ms Jiinx
Sylvanus
14,036
5,034
6,040
8,500
21,003
19,107
0
16,309
4,694
25,127
4,441
L
Janus
SINDUSK
Janus
11,757
1,533
1,209
512
16,581
8,860
0
12,712
3,869
24,982
0
L
Zhong Kui
Uciel Chack
Zhong Kui
14,615
1,688
0
2,936
21,497
14,649
0
15,356
6,141
23,432
0
W
Xing Tian
deisledawg23
Xing Tian
10,983
504
1,181
2,749
25,097
31,302
356
13,028
12,069
15,321
0
L
13,030
693
1,412
2,354
22,224
24,443
0
17,086
5,138
24,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,585
Gold Earned
46,287
169
Minions Killed
110
0
Camps Cleared
0
1,264,186
Distance Traveled
1,063,758
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,035
860
49
4
0
259,072
0
W
Neith
11,324
809
52
4
0
246,628
0
W
Bacchus
11,163
797
6
0
0
228,898
0
W
Ra
12,364
883
56
4
0
246,172
1
L
Nemesis
10,172
727
14
1
0
267,457
0
L
Sylvanus
10,114
722
29
2
0
192,998
0
L
Janus
9,087
649
24
2
0
168,775
2
L
Zhong Kui
8,458
604
25
2
0
196,031
1
W
Xing Tian
10,699
764
6
0
0
283,416
0
L
Geb
8,456
604
18
1
0
238,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role