Player Matchup

Arachne
Arachne
BigJayDawg90
Arachne
Level 160
God Stats
15W - 22L
1,483 SR
Queue Stats
571W - 622L
1,326 Elo+
Solo
King Arthur
King Arthur
DeMonicKlown87
King Arthur
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 197L
1,362 Elo+
Solo
Cthulhu
Cthulhu
HuskyW
Cthulhu
Level 83
God Stats
0W - 2L
1,241 SR
Queue Stats
41W - 30L
1,514 Elo+
Solo
Tiamat
Tiamat
SaunFicy21
Tiamat
Level 84
God Stats
3W - 7L
1,655 SR
Queue Stats
150W - 140L
1,394 Elo+
Solo
Xbalanque
Xbalanque
makesense541
Xbalanque
Level 36
God Stats
3W - 2L
1,241 SR
Queue Stats
16W - 21L
1,279 Elo+
Solo
Team Averages
Level 90
1,424 SR
1,375 Elo+

VS

Team Averages
Level 94
1,424 SR
1,333 Elo+
Apollo
Apollo
Avick25
Apollo
Level 68
God Stats
20W - 17L
1,485 SR
Queue Stats
67W - 61L
1,324 Elo+
Party 1
Bacchus
Bacchus
Shipnx
Bacchus
Level 89
God Stats
32W - 30L
1,530 SR
Queue Stats
134W - 151L
1,320 Elo+
Party 1
Hades
Hades
bce360
Hades
Level 125
God Stats
28W - 14L
1,600 SR
Queue Stats
281W - 272L
1,396 Elo+
Solo
Achilles
Achilles
godlikemaneuvers
Achilles
Level 108
God Stats
2W - 4L
1,277 SR
Queue Stats
14W - 9L
1,328 Elo+
Solo
Nemesis
Nemesis
vilencia
Nemesis
Level 82
God Stats
2W - 1L
1,229 SR
Queue Stats
95W - 117L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigJayDawg90
Arachne
11
0 / 1 / 0
6,623
442
7,028
13,866
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DeMonicKlown87
King Arthur
12
0 / 4 / 0
6,942
463
5,146
12,335
11,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
HuskyW
Cthulhu
10
1 / 3 / 1
6,540
436
4,655
9,134
8,247
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
SaunFicy21
Tiamat
13
0 / 1 / 1
7,295
486
4,118
5,950
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
makesense541
Xbalanque
11
3 / 7 / 0
6,862
457
8,619
11,123
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Avick25
Apollo
13
3 / 2 / 4
7,712
514
9,393
11,771
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Shipnx
Bacchus
12
6 / 1 / 3
7,964
531
5,377
13,125
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
bce360
Hades
13
0 / 0 / 1
7,722
515
4,296
9,531
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 2
7,501
500
6,781
9,826
9,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
vilencia
Nemesis
14
5 / 1 / 2
8,017
534
7,597
14,001
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Avick25
Apollo
3
2
4
2.5
L
Arachne
BigJayDawg90
Arachne
0
1
0
0
L
King Arthur
DeMonicKlown87
King Arthur
0
4
0
0
L
Cthulhu
HuskyW
Cthulhu
1
3
1
0.5
L
Tiamat
SaunFicy21
Tiamat
0
1
1
0.5
W
Bacchus
Shipnx
Bacchus
6
1
3
7.5
W
Hades
bce360
Hades
0
0
1
0.5
W
2
0
2
3
L
Xbalanque
makesense541
Xbalanque
3
7
0
0.43
W
Nemesis
vilencia
Nemesis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
33,444
52,408
Taken
58,254
32,208
Mitigated
36,681
9,126
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Avick25
Apollo
9,393
6,560
0
5,372
11,771
4,434
3,003
2,518
9,253
0
60,365
L
Arachne
BigJayDawg90
Arachne
7,028
5,307
0
4,721
13,866
5,338
0
1,710
12,156
0
46,907
L
King Arthur
DeMonicKlown87
King Arthur
5,146
1,154
0
250
12,335
11,856
0
0
12,335
0
41,161
L
Cthulhu
HuskyW
Cthulhu
4,655
971
140
1,437
9,134
8,247
0
1,836
7,298
28,654
0
L
Tiamat
SaunFicy21
Tiamat
4,118
871
0
1,976
5,950
2,853
90
3,137
2,813
61,782
0
W
Bacchus
Shipnx
Bacchus
5,377
969
359
3,839
13,125
12,925
145
2,652
10,473
17,599
0
W
Hades
bce360
Hades
4,296
423
243
6,485
9,531
4,135
597
2,108
7,423
61,921
0
W
6,781
2,650
0
2,406
9,826
9,607
248
0
9,826
0
43,633
L
Xbalanque
makesense541
Xbalanque
8,619
4,330
0
602
11,123
3,914
0
2,990
8,133
0
26,641
W
Nemesis
vilencia
Nemesis
7,597
3,582
0
7,004
14,001
5,580
0
1,495
12,506
0
63,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
38,916
309
Minions Killed
475
0
Camps Cleared
0
1,335,321
Distance Traveled
1,390,344
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,712
514
105
7
0
218,216
1
L
Arachne
6,623
442
63
4
0
319,503
0
L
King Arthur
6,942
463
63
4
0
253,986
0
L
Cthulhu
6,540
436
39
3
0
247,992
0
L
Tiamat
7,295
486
100
7
0
268,641
4
W
Bacchus
7,964
531
21
1
0
303,603
3
W
Hades
7,722
515
156
10
0
262,287
3
W
Achilles
7,501
500
85
6
0
270,628
0
L
Xbalanque
6,862
457
44
3
0
245,199
2
W
Nemesis
8,017
534
108
7
0
335,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role