Player Matchup

Artemis
Artemis
Hollowwynne
Artemis
Level 62
God Stats
1W - 0L
1,247 SR
Queue Stats
8W - 15L
1,338 Elo+
Party 2
Achilles
Achilles
KenTheReaper_
Achilles
Level 81
God Stats
1W - 1L
1,170 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 2
Nu Wa
Nu Wa
MikeDegraff3
Nu Wa
Level 96
God Stats
141W - 110L
1,603 SR
Queue Stats
234W - 238L
1,508 Elo+
Solo
Charybdis
Charybdis
Storm_Revalation
Charybdis
Level 139
God Stats
2W - 0L
1,598 SR
Queue Stats
23W - 35L
1,439 Elo+
Party 2
Geb
Geb
XDEADX-_-SLAYERX
Geb
Level 126
God Stats
3W - 0L
1,679 SR
Queue Stats
5W - 12L
1,334 Elo+
Party 2
Team Averages
Level 101
1,459 SR
1,342 Elo+

VS

Team Averages
Level 105
1,406 SR
1,439 Elo+
Nox
Nox
Awood7784
Nox
Level 79
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 1
Neith
Neith
EDMxFan
Neith
Level 122
God Stats
1W - 2L
1,502 SR
Queue Stats
13W - 10L
1,398 Elo+
Party 1
Bakasura
Bakasura
Penz16
Bakasura
Level 57
God Stats
1W - 1L
1,633 SR
Queue Stats
96W - 91L
1,451 Elo+
Party 3
Atlas
Atlas
Schlongaterasu
Atlas
Level 108
God Stats
1W - 2L
1,380 SR
Queue Stats
7W - 13L
1,520 Elo+
Party 3
Olorun
Olorun
maceplaysTwitch
Olorun
Level 160
God Stats
0W - 6L
1,083 SR
Queue Stats
96W - 97L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hollowwynne
Artemis
15
2 / 1 / 7
8,421
766
11,802
6,229
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
KenTheReaper_
Achilles
15
3 / 3 / 4
8,539
776
8,158
11,444
11,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 0 / 3
9,305
846
9,638
5,077
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
17
7 / 0 / 4
9,727
884
10,297
8,156
3,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 9
8,399
764
4,652
11,019
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,688
699
3,828
7,050
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EDMxFan
Neith
14
0 / 3 / 2
7,500
682
6,165
9,495
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Penz16
Bakasura
12
1 / 5 / 1
7,053
641
4,312
12,949
7,325
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 3
8,199
745
5,503
12,697
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 3
7,985
726
7,136
12,313
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
14
Kills
5
5
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Neith
EDMxFan
Neith
0
3
2
0.33
W
Artemis
Hollowwynne
Artemis
2
1
7
5.5
W
Achilles
KenTheReaper_
Achilles
3
3
4
1.67
W
2
0
3
3.5
L
Bakasura
Penz16
Bakasura
1
5
1
0.3
L
2
1
3
3.5
W
Charybdis
7
0
4
9
W
0
1
9
4.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
26,944
41,925
Taken
54,504
30,996
Mitigated
30,841
8,553
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,828
216
0
0
7,050
3,374
34
2,026
4,988
22,537
0
L
Neith
EDMxFan
Neith
6,165
1,669
0
1,636
9,495
5,082
0
2,368
7,091
0
30,724
W
Artemis
Hollowwynne
Artemis
11,802
4,673
0
1,321
6,229
2,944
3,900
3,098
3,036
0
29,349
W
Achilles
KenTheReaper_
Achilles
8,158
1,541
0
1,107
11,444
11,372
328
4,569
6,625
0
18,482
W
9,638
2,171
162
1,667
5,077
2,076
2,552
656
4,421
51,545
0
L
Bakasura
Penz16
Bakasura
4,312
2,315
0
1,005
12,949
7,325
0
2,676
10,237
0
10,386
L
5,503
2,354
494
2,782
12,697
9,096
0
3,599
9,021
19,837
0
W
Charybdis
10,297
5,255
0
2,207
8,156
3,830
357
3,189
4,912
0
32,797
W
4,652
153
0
2,089
11,019
10,774
772
4,955
6,009
11,882
0
L
7,136
3,913
1,317
4,482
12,313
5,964
0
3,436
8,841
48,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
38,425
220
Minions Killed
212
0
Camps Cleared
0
1,110,680
Distance Traveled
1,063,647
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,688
699
47
4
0
214,197
1
L
Neith
7,500
682
49
4
0
195,258
4
W
Artemis
8,421
766
50
5
0
215,538
0
W
Achilles
8,539
776
30
3
0
225,324
2
W
Nu Wa
9,305
846
81
7
0
222,416
1
L
Bakasura
7,053
641
22
2
0
221,888
0
L
Atlas
8,199
745
28
3
0
243,293
4
W
Charybdis
9,727
884
52
5
0
225,146
0
W
Geb
8,399
764
7
1
0
222,256
0
L
Olorun
7,985
726
66
6
0
189,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role