Player Matchup

Sol
Sol
Adzel
Sol
Level 144
God Stats
1W - 0L
1,292 SR
Queue Stats
25W - 18L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
BuffTowerDamage
Jormungandr
Level 89
God Stats
2W - 1L
1,457 SR
Queue Stats
45W - 42L
1,564 Elo+
Party 1
Ravana
Ravana
KawaiiAnimeQueen
Ravana
Level 121
God Stats
4W - 4L
1,476 SR
Queue Stats
77W - 63L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
McDoylie
Baron Samedi
Level 103
God Stats
5W - 3L
1,754 SR
Queue Stats
439W - 439L
1,461 Elo+
Solo
Izanami
Izanami
Thooran
Izanami
Level 106
God Stats
19W - 13L
1,625 SR
Queue Stats
63W - 59L
1,578 Elo+
Party 1
Team Averages
Level 113
1,521 SR
1,560 Elo+

VS

Team Averages
Level 110
1,572 SR
1,525 Elo+
Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HHenshin
Neith
Level 108
God Stats
40W - 43L
1,450 SR
Queue Stats
702W - 752L
1,463 Elo+
Solo
Mulan
Mulan
Kapilan2000
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Pishacha
Cliodhna
Level 106
God Stats
13W - 8L
1,871 SR
Queue Stats
649W - 663L
1,565 Elo+
Solo
Kukulkan
Kukulkan
ProfessorMidas
Kukulkan
Level 119
God Stats
3W - 3L
1,538 SR
Queue Stats
205W - 206L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adzel
Sol
14
6 / 1 / 6
9,844
547
8,417
11,286
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BuffTowerDamage
Jormungandr
15
7 / 4 / 9
9,847
547
12,106
21,422
22,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 5
9,648
536
11,912
13,779
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
McDoylie
Baron Samedi
15
1 / 5 / 2
9,565
531
11,360
15,915
11,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Thooran
Izanami
16
7 / 3 / 7
10,399
578
11,226
12,977
4,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
9 / 3 / 0
10,462
581
16,401
18,774
10,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
HHenshin
Neith
12
2 / 6 / 6
7,901
439
10,238
13,408
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 5
7,564
420
6,401
14,689
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Pishacha
Cliodhna
13
2 / 6 / 5
8,067
448
9,478
19,692
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
1 / 3 / 1
8,403
467
8,003
9,699
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
23
Kills
17
17
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
9
3
0
3
W
Sol
Adzel
Sol
6
1
6
9
W
Jormungandr
BuffTowerDamage
Jormungandr
7
4
9
2.88
L
Neith
HHenshin
Neith
2
6
6
0.83
L
3
5
5
1.1
W
2
4
5
1.13
W
Baron Samedi
McDoylie
Baron Samedi
1
5
2
0.4
L
Cliodhna
Pishacha
Cliodhna
2
6
5
0.75
L
Kukulkan
1
3
1
0.5
W
Izanami
Thooran
Izanami
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
50,521
75,379
Taken
76,262
50,339
Mitigated
40,936
23,511
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
16,401
6,432
0
7,316
18,774
10,692
888
9,903
8,871
0
70,151
W
Sol
Adzel
Sol
8,417
3,315
0
5,759
11,286
4,309
138
2,237
8,950
58,733
0
W
Jormungandr
BuffTowerDamage
Jormungandr
12,106
4,570
0
2,735
21,422
22,178
465
3,692
17,570
56,474
0
L
Neith
HHenshin
Neith
10,238
4,706
0
2,914
13,408
5,284
0
7,618
5,790
0
47,559
L
6,401
1,981
0
1,621
14,689
14,087
0
4,759
9,930
0
41,067
W
11,912
4,295
0
5,128
13,779
7,147
0
1,200
12,460
0
81,237
W
Baron Samedi
McDoylie
Baron Samedi
11,360
2,584
111
5,286
15,915
11,903
0
0
15,915
64,188
0
L
Cliodhna
Pishacha
Cliodhna
9,478
2,178
0
5,841
19,692
6,493
0
4,012
15,680
0
63,767
L
Kukulkan
8,003
1,164
0
1,426
9,699
4,380
0
5,475
4,108
67,358
0
W
Izanami
Thooran
Izanami
11,226
7,939
0
4,492
12,977
4,802
2,064
1,809
11,038
0
66,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
42,397
533
Minions Killed
451
0
Camps Cleared
0
1,649,875
Distance Traveled
1,581,086
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,462
581
106
6
0
302,973
2
W
Sol
9,844
547
106
6
0
339,601
1
W
Jormungandr
9,847
547
75
4
0
344,200
7
L
Neith
7,901
439
75
4
0
295,029
1
L
Mulan
7,564
420
58
3
0
326,380
3
W
Ravana
9,648
536
130
7
0
383,177
4
W
Baron Samedi
9,565
531
120
7
0
246,182
4
L
Cliodhna
8,067
448
91
5
0
336,533
6
L
Kukulkan
8,403
467
121
7
0
320,171
3
W
Izanami
10,399
578
102
6
0
336,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role