Player Matchup

Ah Puch
Ah Puch
EdduQz
Ah Puch
Level 85
God Stats
4W - 8L
1,398 SR
Queue Stats
66W - 127L
1,191 Elo+
Party 3
Ratatoskr
Ratatoskr
Onejetgui
Ratatoskr
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 59L
1,523 Elo+
Party 2
Apollo
Apollo
UNIT Shaolin
Apollo
Level 87
God Stats
1W - 6L
1,281 SR
Queue Stats
51W - 112L
1,217 Elo+
Party 3
King Arthur
King Arthur
WHITEDOLAR-_-
King Arthur
Level 48
God Stats
6W - 2L
1,742 SR
Queue Stats
148W - 154L
1,496 Elo+
Solo
Cerberus
Cerberus
iHunTerz UnK
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,277 Elo+
Party 2
Team Averages
Level 69
1,484 SR
1,341 Elo+

VS

Team Averages
Level 53
1,429 SR
1,381 Elo+
Merlin
Merlin
KKawato
Merlin
Level 65
God Stats
10W - 14L
1,455 SR
Queue Stats
284W - 375L
1,367 Elo+
Party 1
Cerberus
Cerberus
MVPlutrigamerXD
Cerberus
Level 66
God Stats
11W - 12L
1,391 SR
Queue Stats
53W - 46L
1,427 Elo+
Solo
Izanami
Izanami
Scarpa1994
Izanami
Level 46
God Stats
32W - 25L
1,609 SR
Queue Stats
66W - 66L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Sevichoo
Hun Batz
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 24L
1,274 Elo+
Solo
Achilles
Achilles
Yahiko11MS
Achilles
Level 47
God Stats
3W - 5L
1,192 SR
Queue Stats
256W - 320L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EdduQz
Ah Puch
16
0 / 2 / 1
9,651
420
12,113
13,196
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Onejetgui
Ratatoskr
17
4 / 4 / 1
10,813
470
11,803
21,968
10,438
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
15
0 / 5 / 1
9,296
404
5,924
19,315
7,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
WHITEDOLAR-_-
King Arthur
19
2 / 2 / 1
11,715
509
10,434
18,631
22,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
iHunTerz UnK
Cerberus
14
0 / 3 / 1
8,794
382
5,680
21,775
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KKawato
Merlin
19
4 / 1 / 2
11,804
513
17,576
11,958
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
17
3 / 1 / 8
11,732
510
8,609
19,558
24,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Scarpa1994
Izanami
19
5 / 0 / 3
12,337
536
17,209
15,931
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Sevichoo
Hun Batz
17
1 / 2 / 4
10,647
463
9,406
21,176
16,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Yahiko11MS
Achilles
20
3 / 2 / 1
13,125
571
10,686
16,369
24,885
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
16
16
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EdduQz
Ah Puch
0
2
1
0.25
W
Merlin
KKawato
Merlin
4
1
2
5
W
Cerberus
3
1
8
7
L
Ratatoskr
Onejetgui
Ratatoskr
4
4
1
1.13
W
Izanami
Scarpa1994
Izanami
5
0
3
6.5
W
Hun Batz
Sevichoo
Hun Batz
1
2
4
1.5
L
Apollo
0
5
1
0.1
L
King Arthur
WHITEDOLAR-_-
King Arthur
2
2
1
1.25
W
Achilles
Yahiko11MS
Achilles
3
2
1
1.75
L
Cerberus
iHunTerz UnK
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
63,486
94,885
Taken
84,992
67,157
Mitigated
79,942
17,964
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EdduQz
Ah Puch
12,113
49
76
4,211
13,196
6,334
0
7,247
5,949
79,847
0
W
Merlin
KKawato
Merlin
17,576
0
0
1,541
11,958
6,046
1,324
4,066
7,634
116,955
0
W
Cerberus
8,609
576
242
5,658
19,558
24,346
170
6,095
13,223
46,609
0
L
Ratatoskr
Onejetgui
Ratatoskr
11,803
4,844
0
6,796
21,968
10,438
1,292
4,510
17,293
0
97,357
W
Izanami
Scarpa1994
Izanami
17,209
8,886
0
6,188
15,931
7,974
4,427
2,491
13,372
0
131,604
W
Hun Batz
Sevichoo
Hun Batz
9,406
3,391
145
9,288
21,176
16,691
1,405
4,329
16,621
0
77,609
L
Apollo
5,924
3,783
405
1,898
19,315
7,497
1,249
5,054
14,261
0
83,154
L
King Arthur
WHITEDOLAR-_-
King Arthur
10,434
1,600
0
746
18,631
22,368
0
3,046
15,585
0
91,331
W
Achilles
Yahiko11MS
Achilles
10,686
1,971
0
2,314
16,369
24,885
714
429
15,887
0
94,332
L
Cerberus
iHunTerz UnK
Cerberus
5,680
299
0
3,832
21,775
20,520
0
6,328
15,447
39,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
59,645
664
Minions Killed
754
0
Camps Cleared
0
2,154,664
Distance Traveled
2,158,106
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,651
420
136
6
0
415,901
5
W
Merlin
11,804
513
185
8
0
428,013
0
W
Cerberus
11,732
510
75
3
0
446,076
3
L
Ratatoskr
10,813
470
138
6
0
467,032
0
W
Izanami
12,337
536
202
9
0
420,048
3
W
Hun Batz
10,647
463
103
4
0
441,840
8
L
Apollo
9,296
404
124
5
0
397,327
5
L
King Arthur
11,715
509
190
8
0
448,841
3
W
Achilles
13,125
571
189
8
0
422,129
0
L
Cerberus
8,794
382
76
3
0
425,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role