Player Matchup

Susano
Susano
Diamond III
BuzzLightyogur
Susano
Diamond III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
2,349 MMR
Solo
Chaac
Chaac
Platinum II
GravastarG1
Chaac
Platinum II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,812 MMR
Solo
Jing Wei
Jing Wei
Platinum I
awesomeluke22
Jing Wei
Platinum I
Level 86
God Stats
4W - 4L
1,550 SR
Queue Stats
173W - 164L
1,972 MMR
Party 1
The Morrigan
The Morrigan
Masters
exclusiive
The Morrigan
Masters
Level 160
God Stats
2W - 4L
1,512 SR
Queue Stats
198W - 175L
2,500 MMR
Solo
Ymir
Ymir
Platinum I
k8lynash
Ymir
Platinum I
Level 122
God Stats
24W - 25L
1,558 SR
Queue Stats
630W - 628L
2,100 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,524 SR
2,147 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,604 SR
1,829 MMR
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum IV
BootyCallJones
Kali
Platinum IV
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 69L
2,060 MMR
Solo
Hou Yi
Hou Yi
Platinum III
EchoBreaker
Hou Yi
Platinum III
Level 157
God Stats
4W - 0L
1,892 SR
Queue Stats
46W - 28L
2,112 MMR
Solo
Atlas
Atlas
Diamond V
atomicsoup
Atlas
Diamond V
Level 160
God Stats
22W - 25L
1,625 SR
Queue Stats
196W - 190L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,822
460
8,351
16,093
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 3
8,571
504
7,205
17,191
10,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
awesomeluke22
Jing Wei
15
2 / 1 / 0
8,988
529
5,194
13,720
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
exclusiive
The Morrigan
15
4 / 3 / 3
9,246
544
9,576
11,223
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
9
0 / 4 / 4
6,572
387
2,989
12,482
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
MercuryMulanNemesis

VS

Bans
PoseidonCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
5 / 1 / 5
11,922
701
15,861
10,608
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
16
5 / 4 / 5
10,027
590
11,160
8,076
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 7
9,808
577
6,465
13,038
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
17
4 / 0 / 2
11,063
651
11,742
11,224
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
12
0 / 3 / 7
8,559
503
8,353
16,989
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
15
15
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
5
7.5
W
Nu Wa
 
Nu Wa
5
4
5
1.88
W
1
1
7
4.5
L
2
4
3
0.88
W
Hou Yi
4
0
2
5
L
1
3
3
0.83
W
Atlas
0
3
7
1.17
L
Jing Wei
awesomeluke22
Jing Wei
2
1
0
2
L
The Morrigan
exclusiive
The Morrigan
4
3
3
1.83
L
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
53,581
70,709
Taken
59,935
34,871
Mitigated
36,831
17,122
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,861
8,254
0
2,410
10,608
5,034
3,030
989
9,619
0
107,165
W
Nu Wa
 
Nu Wa
11,160
1,726
0
1,087
8,076
3,134
582
2,479
5,597
72,057
0
W
6,465
3,697
0
3,648
13,038
6,011
0
1,226
11,812
0
111,295
L
8,351
2,206
0
3,870
16,093
6,730
0
6,931
9,162
0
58,447
W
Hou Yi
11,742
7,966
0
6,395
11,224
4,972
762
994
10,230
0
99,250
L
7,205
1,305
0
7,145
17,191
10,292
1,446
1,968
15,223
0
70,739
W
Atlas
8,353
3,193
0
1,949
16,989
17,680
37
4,548
12,441
26,811
0
L
Jing Wei
awesomeluke22
Jing Wei
5,194
4,768
0
3,313
13,720
4,477
0
2,461
11,259
0
85,286
L
The Morrigan
exclusiive
The Morrigan
9,576
3,059
0
1,217
11,223
4,982
0
3,546
7,566
73,010
11,753
L
Ymir
2,989
404
0
1,577
12,482
8,390
0
4,607
7,875
9,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
51,379
524
Minions Killed
611
0
Camps Cleared
0
1,710,530
Distance Traveled
1,629,325
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,922
701
184
11
0
334,523
4
W
Nu Wa
10,027
590
97
6
0
313,745
4
W
Kali
9,808
577
151
9
0
352,131
2
L
Susano
7,822
460
91
5
0
345,421
7
W
Hou Yi
11,063
651
156
9
0
306,757
4
L
Chaac
8,571
504
131
8
0
337,702
6
W
Atlas
8,559
503
23
1
0
322,169
7
L
Jing Wei
8,988
529
149
9
0
399,624
3
L
The Morrigan
9,246
544
140
8
0
284,556
4
L
Ymir
6,572
387
13
1
0
343,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role