Player Matchup

Freya
Freya
ArthasMennethil
Freya
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 133L
1,348 Elo+
Solo
Ullr
Ullr
FaMoBla
Ullr
Level 127
God Stats
1W - 3L
1,176 SR
Queue Stats
39W - 64L
1,430 Elo+
Party 2
Vamana
Vamana
JP_Magicman
Vamana
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 1
Chaac
Chaac
Shadoworn
Chaac
Level 138
God Stats
2W - 2L
1,423 SR
Queue Stats
47W - 40L
1,530 Elo+
Party 1
He Bo
He Bo
sebas41102
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,364 Elo+
Party 2
Team Averages
Level 111
1,420 SR
1,383 Elo+

VS

Team Averages
Level 120
1,497 SR
1,466 Elo+
Chaac
Chaac
DniweR80
Chaac
Level 120
God Stats
1W - 0L
1,685 SR
Queue Stats
3W - 5L
1,630 Elo+
Party 3
Kuzenbo
Kuzenbo
Ripkon
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 3
Freya
Freya
jarheadhundley6
Freya
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,497 Elo+
Party 3
Erlang Shen
Erlang Shen
pechancj7
Erlang Shen
Level 122
God Stats
6W - 4L
1,303 SR
Queue Stats
292W - 290L
1,439 Elo+
Solo
Achilles
Achilles
xXxFATHEADxXx
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
10,233
602
11,603
18,976
9,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
FaMoBla
Ullr
20
10 / 5 / 6
12,760
751
16,987
20,162
11,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
4 / 6 / 13
13,535
796
19,965
30,410
34,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Shadoworn
Chaac
17
3 / 8 / 11
10,819
636
15,573
32,151
29,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
15
3 / 8 / 7
9,871
581
16,365
15,811
7,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DniweR80
Chaac
20
5 / 2 / 25
13,357
786
19,004
24,019
36,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Ripkon
Kuzenbo
17
0 / 6 / 19
11,208
659
18,843
23,589
33,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
16 / 4 / 14
13,963
821
37,573
25,098
15,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
pechancj7
Erlang Shen
18
6 / 5 / 12
11,617
683
13,184
22,463
25,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
xXxFATHEADxXx
Achilles
20
6 / 5 / 19
12,651
744
14,895
21,485
29,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
21
Kills
33
33
Deaths
22
46
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
Chaac
DniweR80
Chaac
5
2
25
8.75
L
Ullr
FaMoBla
Ullr
10
5
6
2.6
L
Vamana
4
6
13
1.75
W
Kuzenbo
Ripkon
Kuzenbo
0
6
19
1.58
L
Chaac
Shadoworn
Chaac
3
8
11
1.06
W
16
4
14
5.75
W
Erlang Shen
pechancj7
Erlang Shen
6
5
12
2.4
L
He Bo
3
8
7
0.81
W
Achilles
xXxFATHEADxXx
Achilles
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,493
Damage
103,499
117,510
Taken
116,654
92,874
Mitigated
140,390
41,056
Healing
48,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,603
3,644
1,116
6,162
18,976
9,406
1,053
9,433
9,402
22,497
0
W
Chaac
DniweR80
Chaac
19,004
2,656
3,563
9,272
24,019
36,100
1,362
4,293
19,726
1,258
39,968
L
Ullr
FaMoBla
Ullr
16,987
9,198
2,098
7,196
20,162
11,595
1,974
5,740
14,255
0
36,849
L
Vamana
19,965
10,171
2,780
9,538
30,410
34,861
156
16,593
13,366
1,375
40,877
W
Kuzenbo
Ripkon
Kuzenbo
18,843
4,353
1,973
2,531
23,589
33,937
200
6,359
17,230
32,961
0
L
Chaac
Shadoworn
Chaac
15,573
2,847
1,464
9,175
32,151
29,689
0
17,214
14,612
0
31,332
W
37,573
13,598
1,458
14,725
25,098
15,437
4,501
8,873
16,225
56,453
0
W
Erlang Shen
pechancj7
Erlang Shen
13,184
5,267
1,555
5,385
22,463
25,780
1,128
5,686
16,777
263
28,630
L
He Bo
16,365
2,096
839
688
15,811
7,323
250
8,457
7,191
23,343
0
W
Achilles
xXxFATHEADxXx
Achilles
14,895
1,839
1,762
5,884
21,485
29,136
2,373
3,647
17,838
610
24,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,218
Gold Earned
62,796
164
Minions Killed
157
0
Camps Cleared
0
1,272,916
Distance Traveled
1,470,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,233
602
24
1
0
250,926
0
W
Chaac
13,357
786
49
3
0
320,843
0
L
Ullr
12,760
751
48
3
0
232,016
0
L
Vamana
13,535
796
49
3
0
299,070
0
W
Kuzenbo
11,208
659
22
1
0
290,476
0
L
Chaac
10,819
636
32
2
0
252,856
0
W
Freya
13,963
821
47
3
0
296,956
0
W
Erlang Shen
11,617
683
24
1
0
277,924
1
L
He Bo
9,871
581
11
1
0
238,048
2
W
Achilles
12,651
744
15
1
0
284,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role