Player Matchup

Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
B3Y0ND_Y0_L1M1T
Heimdallr
Level 72
God Stats
1W - 2L
1,210 SR
Queue Stats
64W - 84L
1,356 Elo+
Party 1
Neith
Neith
F0etusM1lkshake
Neith
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
SW0RD N PeN
Tiamat
Level 122
God Stats
3W - 1L
1,626 SR
Queue Stats
112W - 138L
1,356 Elo+
Solo
Bakasura
Bakasura
ShinySableye
Bakasura
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,338 Elo+
Party 1
Team Averages
Level 90
1,467 SR
1,410 Elo+

VS

Team Averages
Level 59
1,453 SR
1,338 Elo+
Baron Samedi
Baron Samedi
Leom2007622-
Baron Samedi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,332 Elo+
Party 2
Erlang Shen
Erlang Shen
WigglyPeansU
Erlang Shen
Level 89
God Stats
1W - 2L
1,221 SR
Queue Stats
196W - 192L
1,389 Elo+
Solo
Mulan
Mulan
ox-KR0M-xo
Mulan
Level 92
God Stats
3W - 8L
1,544 SR
Queue Stats
545W - 558L
1,405 Elo+
Solo
Susano
Susano
sebas2006rv
Susano
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wolfpack43
Morgan Le Fay
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
280W - 319L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
8 / 4 / 11
14,429
555
10,860
25,872
38,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
B3Y0ND_Y0_L1M1T
Heimdallr
19
5 / 4 / 12
13,392
515
26,426
23,996
14,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 10
13,089
503
16,358
22,185
12,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
17
1 / 6 / 1
11,793
454
8,488
18,017
11,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
ShinySableye
Bakasura
20
13 / 4 / 5
15,392
592
29,209
26,741
15,987
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leom2007622-
Baron Samedi
18
5 / 8 / 7
12,205
469
18,757
30,703
15,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
WigglyPeansU
Erlang Shen
17
4 / 6 / 12
11,101
427
12,258
32,264
25,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
18
2 / 7 / 5
11,550
444
8,608
24,001
17,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
18
6 / 7 / 10
12,213
470
13,196
30,399
18,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
wolfpack43
Morgan Le Fay
20
6 / 2 / 9
13,037
501
12,690
12,261
5,323
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
66
30
Kills
23
23
Deaths
30
39
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
4
11
3.38
W
Heimdallr
B3Y0ND_Y0_L1M1T
Heimdallr
5
4
12
2.75
W
3
5
10
1.6
L
Baron Samedi
Leom2007622-
Baron Samedi
5
8
7
1.06
W
Tiamat
1
6
1
0.25
W
Bakasura
ShinySableye
Bakasura
13
4
5
3.88
L
Erlang Shen
WigglyPeansU
Erlang Shen
4
6
12
1.67
L
Mulan
2
7
5
0.64
L
Susano
6
7
10
1.57
L
Morgan Le Fay
wolfpack43
Morgan Le Fay
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,341
Damage
65,509
116,811
Taken
129,628
92,268
Mitigated
81,913
30,120
Healing
37,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,860
291
0
4,255
25,872
38,181
361
7,822
18,050
44,068
0
W
Heimdallr
B3Y0ND_Y0_L1M1T
Heimdallr
26,426
12,378
0
8,960
23,996
14,268
4,162
8,633
15,363
0
98,998
W
16,358
7,054
0
6,352
22,185
12,676
6,316
9,552
12,633
0
102,022
L
Baron Samedi
Leom2007622-
Baron Samedi
18,757
3,018
788
11,172
30,703
15,736
451
3,686
26,014
67,319
0
W
Tiamat
8,488
1,113
487
4,163
18,017
11,156
252
5,246
12,771
77,260
0
W
Bakasura
ShinySableye
Bakasura
29,209
15,346
0
5,903
26,741
15,987
5,036
5,181
21,560
0
156,291
L
Erlang Shen
WigglyPeansU
Erlang Shen
12,258
6,201
542
10,997
32,264
25,010
866
8,820
22,768
0
76,024
L
Mulan
8,608
729
0
7,181
24,001
17,704
519
1,443
21,097
0
67,295
L
Susano
13,196
3,356
0
5,664
30,399
18,140
0
4,731
24,840
0
83,876
L
Morgan Le Fay
wolfpack43
Morgan Le Fay
12,690
1,285
0
1,447
12,261
5,323
1,233
3,876
7,647
77,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,095
Gold Earned
60,106
648
Minions Killed
509
0
Camps Cleared
0
2,281,973
Distance Traveled
2,338,044
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,429
555
43
2
0
456,441
2
W
Heimdallr
13,392
515
124
5
0
468,801
3
W
Neith
13,089
503
140
5
0
391,436
4
L
Baron Samedi
12,205
469
82
3
0
371,665
0
W
Tiamat
11,793
454
124
5
0
369,269
0
W
Bakasura
15,392
592
217
8
0
596,026
1
L
Erlang Shen
11,101
427
84
3
0
476,327
3
L
Mulan
11,550
444
109
4
0
485,066
4
L
Susano
12,213
470
105
4
0
554,288
3
L
Morgan Le Fay
13,037
501
129
5
0
450,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role