Player Matchup

Atlas
Atlas
BUQIS123
Atlas
Level 69
God Stats
0W - 1L
1,235 SR
Queue Stats
19W - 22L
1,216 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Flenjers
Ah Muzen Cab
Level 120
God Stats
1W - 1L
1,464 SR
Queue Stats
12W - 11L
1,606 Elo+
Solo
Chronos
Chronos
KekkuliSoossit
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Kupari
Kukulkan
Level 43
God Stats
0W - 3L
1,275 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 1
Nemesis
Nemesis
MinoMint95
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,461 Elo+
Party 3
Team Averages
Level 51
1,395 SR
1,421 Elo+

VS

Team Averages
Level 102
1,541 SR
1,446 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DeWhistler
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 4
Anubis
Anubis
Vzft
Anubis
Level 141
God Stats
3W - 1L
1,739 SR
Queue Stats
341W - 232L
1,609 Elo+
Party 2
Bakasura
Bakasura
Wheatleyobix
Bakasura
Level 88
God Stats
7W - 4L
1,465 SR
Queue Stats
285W - 279L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BUQIS123
Atlas
7
0 / 4 / 0
4,485
449
2,436
7,618
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Flenjers
Ah Muzen Cab
7
1 / 5 / 0
4,598
460
5,327
8,705
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 0
6,078
608
5,034
8,229
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Kupari
Kukulkan
6
0 / 3 / 0
4,039
404
1,951
3,622
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
MinoMint95
Nemesis
5
0 / 7 / 0
4,060
406
2,926
9,294
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
4 / 1 / 4
6,003
600
5,923
6,366
3,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
 
Hou Yi
9
3 / 0 / 4
5,818
582
6,221
6,468
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
DeWhistler
Bellona
10
2 / 1 / 0
5,737
574
4,534
8,046
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Vzft
Anubis
11
8 / 0 / 2
6,793
679
7,004
5,998
2,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Wheatleyobix
Bakasura
11
4 / 1 / 3
6,451
645
6,423
6,894
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
21
21
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
4
6
W
Hou Yi
 
Hou Yi
3
0
4
5
L
Atlas
BUQIS123
Atlas
0
4
0
0
W
Bellona
DeWhistler
Bellona
2
1
0
2
L
Ah Muzen Cab
Flenjers
Ah Muzen Cab
1
5
0
0.2
L
2
2
0
1
L
Kukulkan
Kupari
Kukulkan
0
3
0
0
L
Nemesis
MinoMint95
Nemesis
0
7
0
0
W
Anubis
Vzft
Anubis
8
0
2
9
W
Bakasura
Wheatleyobix
Bakasura
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
30,105
37,468
Taken
33,772
12,697
Mitigated
17,774
5,492
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,923
1,344
1,012
3,472
6,366
3,320
338
1,166
5,200
25,043
0
W
Hou Yi
 
Hou Yi
6,221
4,710
0
2,594
6,468
2,252
767
1,407
5,061
0
32,551
L
Atlas
BUQIS123
Atlas
2,436
1,222
0
700
7,618
3,686
0
2,289
5,329
16,333
0
W
Bellona
DeWhistler
Bellona
4,534
2,272
0
1,772
8,046
6,920
20
3,951
4,095
0
31,540
L
Ah Muzen Cab
Flenjers
Ah Muzen Cab
5,327
2,137
0
2,289
8,705
2,489
0
3,085
5,620
0
28,755
L
5,034
2,769
0
1,231
8,229
2,823
0
0
8,138
46,353
0
L
Kukulkan
Kupari
Kukulkan
1,951
367
0
500
3,622
993
0
1,865
1,659
14,400
0
L
Nemesis
MinoMint95
Nemesis
2,926
1,768
0
772
9,294
2,706
39
5,688
3,536
0
14,526
W
Anubis
Vzft
Anubis
7,004
619
0
3,105
5,998
2,770
36
1,774
4,224
49,880
0
W
Bakasura
Wheatleyobix
Bakasura
6,423
4,824
0
1,445
6,894
2,512
0
1,123
5,771
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,260
Gold Earned
30,802
194
Minions Killed
328
0
Camps Cleared
0
937,753
Distance Traveled
986,957
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,003
600
40
4
0
192,612
0
W
Hou Yi
5,818
582
66
7
0
182,999
3
L
Atlas
4,485
449
29
3
0
197,802
1
W
Bellona
5,737
574
56
6
0
201,493
0
L
Ah Muzen Cab
4,598
460
47
5
0
186,326
1
L
Chronos
6,078
608
84
8
0
175,251
1
L
Kukulkan
4,039
404
18
2
0
176,875
0
L
Nemesis
4,060
406
16
2
0
201,499
2
W
Anubis
6,793
679
81
8
0
178,407
0
W
Bakasura
6,451
645
85
9
0
231,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role