Player Matchup

Sylvanus
Sylvanus
BuffTowerDamage
Sylvanus
Level 89
God Stats
3W - 1L
1,680 SR
Queue Stats
45W - 42L
1,551 Elo+
Party 2
Susano
Susano
RoonyFrag123
Susano
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 230L
1,536 Elo+
Solo
Izanami
Izanami
Thooran
Izanami
Level 106
God Stats
19W - 13L
1,605 SR
Queue Stats
63W - 59L
1,566 Elo+
Party 2
Arachne
Arachne
WavyCrocket
Arachne
Level 28
God Stats
2W - 1L
1,800 SR
Queue Stats
265W - 84L
1,813 Elo+
Party 1
Eset
Eset
XenoGenes
Eset
Level 125
God Stats
14W - 8L
1,523 SR
Queue Stats
357W - 253L
1,596 Elo+
Party 1
Team Averages
Level 79
1,622 SR
1,612 Elo+

VS

Team Averages
Level 90
1,664 SR
1,585 Elo+
Heimdallr
Heimdallr
JungleOrCost
Heimdallr
Level 42
God Stats
6W - 5L
1,761 SR
Queue Stats
189W - 96L
1,713 Elo+
Party 3
Mercury
Mercury
Symir
Mercury
Level 106
God Stats
8W - 9L
1,828 SR
Queue Stats
377W - 282L
1,737 Elo+
Party 3
Arachne
Arachne
Thadra
Arachne
Level 99
God Stats
12W - 5L
1,839 SR
Queue Stats
210W - 204L
1,529 Elo+
Solo
Izanami
Izanami
masond97
Izanami
Level 65
God Stats
20W - 27L
1,364 SR
Queue Stats
167W - 165L
1,393 Elo+
Solo
Olorun
Olorun
ononickname
Olorun
Level 136
God Stats
1W - 3L
1,527 SR
Queue Stats
232W - 213L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 1 / 10
7,506
536
7,457
10,940
10,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
2 / 6 / 1
7,003
500
6,947
12,429
6,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Thooran
Izanami
14
6 / 1 / 3
9,099
650
6,183
7,199
3,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
WavyCrocket
Arachne
15
8 / 2 / 4
8,975
641
10,812
14,346
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
13
5 / 3 / 7
8,131
581
9,441
8,489
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JungleOrCost
Heimdallr
12
10 / 3 / 2
8,218
587
12,409
9,525
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Symir
Mercury
13
2 / 2 / 5
8,179
584
7,106
11,743
4,564
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Thadra
Arachne
10
0 / 4 / 2
6,256
447
1,554
11,796
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
masond97
Izanami
10
1 / 6 / 0
6,696
478
3,643
10,065
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
11
0 / 8 / 4
6,733
481
8,236
12,086
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
23
Kills
13
13
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
10
7
L
Heimdallr
JungleOrCost
Heimdallr
10
3
2
3.67
W
Susano
2
6
1
0.42
L
Mercury
Symir
Mercury
2
2
5
2.25
L
Arachne
Thadra
Arachne
0
4
2
0.25
W
Izanami
Thooran
Izanami
6
1
3
7.5
W
Arachne
WavyCrocket
Arachne
8
2
4
5
W
Eset
5
3
7
2.83
L
Izanami
masond97
Izanami
1
6
0
0.17
L
Olorun
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,840
Damage
32,948
53,403
Taken
55,215
30,426
Mitigated
20,250
15,790
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,457
3,083
712
3,879
10,940
10,217
32
1,073
9,867
25,537
10,394
L
Heimdallr
JungleOrCost
Heimdallr
12,409
6,156
0
930
9,525
4,189
655
3,210
6,315
0
45,614
W
Susano
6,947
1,595
0
3,056
12,429
6,656
0
0
12,429
0
34,209
L
Mercury
Symir
Mercury
7,106
3,791
0
3,563
11,743
4,564
0
2,308
9,435
0
59,522
L
Arachne
Thadra
Arachne
1,554
1,380
0
1,763
11,796
3,889
0
1,307
10,489
0
37,918
W
Izanami
Thooran
Izanami
6,183
4,036
0
1,627
7,199
3,164
2,776
1,220
5,979
0
75,422
W
Arachne
WavyCrocket
Arachne
10,812
7,567
0
5,242
14,346
6,372
0
1,616
12,730
0
70,949
W
Eset
9,441
477
550
724
8,489
4,017
234
3,181
5,308
54,584
0
L
Izanami
masond97
Izanami
3,643
1,510
0
515
10,065
2,825
0
2,659
7,406
0
37,604
L
Olorun
8,236
3,431
0
1,344
12,086
4,783
0
6,163
5,923
40,470
5,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
36,082
450
Minions Killed
392
0
Camps Cleared
0
1,428,232
Distance Traveled
1,372,221
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,506
536
49
4
0
250,372
6
L
Heimdallr
8,218
587
79
6
0
279,760
0
W
Susano
7,003
500
44
3
0
309,486
3
L
Mercury
8,179
584
113
8
0
324,729
8
L
Arachne
6,256
447
73
5
0
329,694
3
W
Izanami
9,099
650
147
11
0
257,710
5
W
Arachne
8,975
641
110
8
0
339,177
3
W
Eset
8,131
581
100
7
0
271,487
3
L
Izanami
6,696
478
65
5
0
196,753
3
L
Olorun
6,733
481
62
4
0
241,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role