Player Matchup

Sun Wukong
Sun Wukong
CrusaderSkuuly
Sun Wukong
Level 106
God Stats
12W - 10L
1,590 SR
Queue Stats
98W - 87L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
Mgoe X
Zhong Kui
Level 109
God Stats
23W - 29L
1,511 SR
Queue Stats
223W - 271L
1,467 Elo+
Solo
Mercury
Mercury
ReasoningRuby5
Mercury
Level 159
God Stats
19W - 27L
1,505 SR
Queue Stats
165W - 179L
1,504 Elo+
Solo
Danzaburou
Danzaburou
iChkn
Danzaburou
Level 128
God Stats
3W - 6L
1,479 SR
Queue Stats
109W - 85L
1,545 Elo+
Party 2
Ymir
Ymir
skitzowolf6
Ymir
Level 127
God Stats
7W - 3L
1,984 SR
Queue Stats
80W - 70L
1,530 Elo+
Party 2
Team Averages
Level 126
1,614 SR
1,513 Elo+

VS

Team Averages
Level 144
1,570 SR
1,537 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
J0LLY FAWN
Thor
Level 159
God Stats
10W - 8L
1,596 SR
Queue Stats
72W - 59L
1,546 Elo+
Party 1
Ra
Ra
MadSmartAgain
Ra
Level 160
God Stats
2W - 3L
1,363 SR
Queue Stats
75W - 83L
1,507 Elo+
Solo
Ares
Ares
ZJN11
Ares
Level 145
God Stats
2W - 0L
1,839 SR
Queue Stats
43W - 26L
1,617 Elo+
Party 1
Chernobog
Chernobog
shinaneganz
Chernobog
Level 110
God Stats
44W - 37L
1,551 SR
Queue Stats
665W - 667L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrusaderSkuuly
Sun Wukong
17
1 / 2 / 6
10,451
615
7,830
17,211
21,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Mgoe X
Zhong Kui
18
2 / 3 / 4
11,216
660
15,926
16,031
12,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 4
11,584
681
10,466
11,748
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
iChkn
Danzaburou
17
2 / 3 / 5
11,058
650
12,554
18,159
9,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 6 / 8
10,860
639
5,798
25,422
36,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
2 / 2 / 10
11,308
665
13,329
12,876
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 10
11,185
658
15,584
15,689
8,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 1 / 7
11,514
677
9,648
6,519
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
ZJN11
Ares
18
1 / 2 / 13
11,903
700
14,357
20,032
27,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
shinaneganz
Chernobog
19
7 / 2 / 5
11,928
702
22,216
13,027
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
11
Kills
17
17
Deaths
11
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
10
3.5
L
Sun Wukong
CrusaderSkuuly
Sun Wukong
1
2
6
2
W
4
4
10
2.25
W
3
1
7
6.5
L
Zhong Kui
Mgoe X
Zhong Kui
2
3
4
1.33
L
5
3
4
2.33
W
Ares
ZJN11
Ares
1
2
13
3.75
L
Danzaburou
iChkn
Danzaburou
2
3
5
1.5
W
Chernobog
shinaneganz
Chernobog
7
2
5
4.75
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
75,134
88,571
Taken
68,143
86,990
Mitigated
55,510
17,719
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,329
2,910
0
4,254
12,876
6,753
327
4,290
8,409
0
36,344
L
Sun Wukong
CrusaderSkuuly
Sun Wukong
7,830
802
0
4,192
17,211
21,098
215
4,848
12,363
0
28,506
W
15,584
1,739
0
758
15,689
8,476
0
3,469
12,002
0
43,488
W
9,648
644
3,669
2,225
6,519
4,912
979
1,632
4,841
52,793
0
L
Zhong Kui
Mgoe X
Zhong Kui
15,926
461
0
5,329
16,031
12,142
0
3,241
12,790
51,333
0
L
10,466
3,341
0
2,057
11,748
7,317
0
2,854
8,894
0
40,346
W
Ares
ZJN11
Ares
14,357
478
0
2,761
20,032
27,867
0
6,354
13,417
28,967
0
L
Danzaburou
iChkn
Danzaburou
12,554
6,750
0
4,484
18,159
9,805
2,126
8,269
9,890
0
42,640
W
Chernobog
shinaneganz
Chernobog
22,216
10,906
0
3,461
13,027
7,502
1,118
5,979
6,871
0
56,824
L
5,798
713
0
1,657
25,422
36,628
252
4,793
20,629
25,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
57,838
295
Minions Killed
315
0
Camps Cleared
0
1,648,016
Distance Traveled
1,792,440
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,308
665
65
4
0
387,986
4
L
Sun Wukong
10,451
615
59
3
0
347,429
1
W
Thor
11,185
658
52
3
0
354,201
0
W
Ra
11,514
677
95
6
0
359,965
4
L
Zhong Kui
11,216
660
86
5
0
313,271
2
L
Mercury
11,584
681
59
3
0
371,116
0
W
Ares
11,903
700
29
2
0
345,242
2
L
Danzaburou
11,058
650
60
4
0
321,942
1
W
Chernobog
11,928
702
74
4
0
345,046
7
L
Ymir
10,860
639
31
2
0
294,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role