Player Matchup

Izanami
Izanami
Doogen
Izanami
Level 39
God Stats
4W - 2L
1,710 SR
Queue Stats
96W - 89L
1,573 Elo+
Party 1
Merlin
Merlin
PorkSoda6
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,447 Elo+
Party 1
Chang'e
Chang'e
RamJet1
Chang'e
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
109W - 130L
1,395 Elo+
Solo
Bakasura
Bakasura
Steady Crush
Bakasura
Level 160
God Stats
2W - 2L
1,775 SR
Queue Stats
193W - 187L
1,540 Elo+
Party 1
He Bo
He Bo
merlon713
He Bo
Level 102
God Stats
0W - 1L
1,502 SR
Queue Stats
81W - 90L
1,432 Elo+
Solo
Team Averages
Level 108
1,643 SR
1,477 Elo+

VS

Team Averages
Level 102
1,521 SR
1,405 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
A Triple Kegger
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,309 Elo+
Party 2
Skadi
Skadi
Just add2 Water
Skadi
Level 156
God Stats
20W - 12L
1,713 SR
Queue Stats
750W - 746L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
TheTinFoilGod
Sylvanus
Level 121
God Stats
1W - 1L
1,250 SR
Queue Stats
76W - 79L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
ilubsbacon
Amaterasu
Level 48
God Stats
1W - 0L
1,642 SR
Queue Stats
4W - 2L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doogen
Izanami
20
11 / 7 / 10
15,572
742
36,689
30,696
15,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
PorkSoda6
Merlin
20
4 / 6 / 13
13,508
643
28,288
21,096
10,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
RamJet1
Chang'e
20
2 / 7 / 14
13,089
623
12,751
26,339
12,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Steady Crush
Bakasura
18
5 / 11 / 9
11,887
566
17,360
26,282
12,013
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
merlon713
He Bo
20
4 / 5 / 17
12,448
593
16,198
24,032
11,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
7 / 9 / 9
12,944
616
18,196
19,880
12,074
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 18
14,182
675
22,341
17,029
10,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 3 / 17
17,925
854
48,896
29,616
18,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
TheTinFoilGod
Sylvanus
20
5 / 5 / 19
13,673
651
12,493
35,595
52,595
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
ilubsbacon
Amaterasu
20
1 / 5 / 22
13,974
665
11,185
30,626
36,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
120
26
Kills
35
36
Deaths
27
63
Assists
85
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
9
9
1.28
W
6
5
18
3
L
Izanami
Doogen
Izanami
11
7
10
2.29
W
16
3
17
8.17
L
Merlin
PorkSoda6
Merlin
4
6
13
1.75
L
Chang'e
RamJet1
Chang'e
2
7
14
1.29
L
Bakasura
Steady Crush
Bakasura
5
11
9
0.86
W
Sylvanus
TheTinFoilGod
Sylvanus
5
5
19
2.9
W
Amaterasu
ilubsbacon
Amaterasu
1
5
22
2.4
L
He Bo
merlon713
He Bo
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,286
Damage
113,111
128,445
Taken
132,746
62,352
Mitigated
130,692
52,658
Healing
42,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,196
1,024
1,221
474
19,880
12,074
632
11,253
8,462
37,751
0
W
22,341
1,594
3,276
1,412
17,029
10,655
1,915
7,039
9,870
48,728
0
L
Izanami
Doogen
Izanami
36,689
30,978
2,369
9,266
30,696
15,924
4,136
13,764
16,932
0
75,327
W
48,896
22,129
531
9,229
29,616
18,802
4,196
10,325
19,051
0
106,418
L
Merlin
PorkSoda6
Merlin
28,288
1,591
1,983
3,771
21,096
10,277
1,415
8,681
12,415
55,019
0
L
Chang'e
RamJet1
Chang'e
12,751
466
10,968
10,077
26,339
12,478
1,260
9,444
16,895
31,412
0
L
Bakasura
Steady Crush
Bakasura
17,360
9,625
1,354
3,182
26,282
12,013
540
10,747
15,535
0
21,390
W
Sylvanus
TheTinFoilGod
Sylvanus
12,493
3,778
7,335
7,660
35,595
52,595
784
16,094
18,526
19,855
0
W
Amaterasu
ilubsbacon
Amaterasu
11,185
4,792
3,906
7,589
30,626
36,566
2,162
12,526
17,419
0
21,561
L
He Bo
merlon713
He Bo
16,198
53
3,199
6,489
24,032
11,660
711
10,394
13,638
20,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,504
Gold Earned
72,698
223
Minions Killed
227
0
Camps Cleared
0
1,795,535
Distance Traveled
1,790,570
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,944
616
30
1
0
309,627
2
W
Eset
14,182
675
53
3
0
359,552
1
L
Izanami
15,572
742
105
5
0
345,179
0
W
Skadi
17,925
854
115
5
0
382,791
4
L
Merlin
13,508
643
51
2
0
356,473
1
L
Chang'e
13,089
623
36
2
0
346,315
0
L
Bakasura
11,887
566
20
1
0
363,633
0
W
Sylvanus
13,673
651
20
1
0
336,091
0
W
Amaterasu
13,974
665
9
0
0
402,509
2
L
He Bo
12,448
593
11
1
0
383,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role