Player Matchup

Cu Chulainn
Cu Chulainn
BonfireBadger
Cu Chulainn
Level 85
God Stats
3W - 2L
1,578 SR
Queue Stats
23W - 14L
1,520 Elo+
Party 2
Medusa
Medusa
Darkematta
Medusa
Level 28
God Stats
16W - 12L
1,738 SR
Queue Stats
25W - 25L
1,527 Elo+
Party 2
Ra
Ra
Star-Gazer967
Ra
Level 119
God Stats
2W - 2L
1,410 SR
Queue Stats
127W - 114L
1,584 Elo+
Party 2
Cerberus
Cerberus
TheEmissaryMojo
Cerberus
Level 25
God Stats
6W - 7L
1,493 SR
Queue Stats
9W - 14L
1,442 Elo+
Party 2
Kali
Kali
purplepaladin
Kali
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,590 Elo+
Party 2
Team Averages
Level 58
1,544 SR
1,533 Elo+

VS

Team Averages
Level 18
1,440 SR
1,356 Elo+
Cthulhu
Cthulhu
CowboyChicken
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
JAKETHEGREATONE
Baron Samedi
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
35W - 32L
1,399 Elo+
Party 1
Chiron
Chiron
KillaKilla93
Chiron
Level 68
God Stats
3W - 3L
1,401 SR
Queue Stats
142W - 186L
1,327 Elo+
Solo
Poseidon
Poseidon
U1326262301
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 70L
1,333 Elo+
Party 1
Neith
Neith
violentstimuli
Neith
Level 4
God Stats
4W - 7L
1,297 SR
Queue Stats
6W - 7L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BonfireBadger
Cu Chulainn
19
8 / 2 / 5
11,784
842
14,350
15,623
17,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Darkematta
Medusa
18
2 / 1 / 6
10,560
754
10,671
7,699
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 1 / 12
12,060
861
16,162
13,417
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
0 / 1 / 11
9,692
692
1,969
11,992
12,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 3 / 8
11,879
849
15,077
21,457
14,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 4 / 4
9,008
643
9,399
15,711
19,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
JAKETHEGREATONE
Baron Samedi
18
4 / 4 / 2
10,252
732
11,793
13,231
7,352
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
18
3 / 5 / 1
10,317
737
8,949
15,067
6,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
U1326262301
Poseidon
16
0 / 10 / 4
9,245
660
11,564
15,186
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 2
8,387
599
2,944
6,653
2,567
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
25
Kills
7
8
Deaths
25
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BonfireBadger
Cu Chulainn
8
2
5
5.25
L
Cthulhu
0
4
4
0.5
W
Medusa
Darkematta
Medusa
2
1
6
5
L
Baron Samedi
JAKETHEGREATONE
Baron Samedi
4
4
2
1.25
L
Chiron
3
5
1
0.7
W
6
1
12
12
W
Cerberus
0
1
11
5.5
L
Poseidon
U1326262301
Poseidon
0
10
4
0.2
W
9
3
8
4.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,229
Damage
44,649
70,188
Taken
65,848
56,631
Mitigated
41,439
25,524
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BonfireBadger
Cu Chulainn
14,350
2,884
0
2,050
15,623
17,948
800
7,282
7,614
424
44,454
L
Cthulhu
9,399
288
79
1,491
15,711
19,179
0
3,606
11,868
23,484
0
W
Medusa
Darkematta
Medusa
10,671
4,567
0
3,256
7,699
3,587
2,457
5,435
2,005
0
41,387
L
Baron Samedi
JAKETHEGREATONE
Baron Samedi
11,793
1,222
1,188
2,187
13,231
7,352
0
3,443
9,461
35,082
0
L
Chiron
8,949
3,796
1,285
3,667
15,067
6,449
418
3,255
11,592
0
29,087
W
16,162
1,473
3,282
7,995
13,417
7,810
2,833
7,231
5,952
61,921
0
W
Cerberus
1,969
29
41
864
11,992
12,869
1,617
4,792
7,057
11,859
0
L
Poseidon
U1326262301
Poseidon
11,564
2,393
0
0
15,186
5,892
0
4,929
10,140
41,056
0
W
15,077
6,283
0
8,036
21,457
14,417
0
7,103
14,280
0
31,380
L
2,944
1,092
0
648
6,653
2,567
0
2,970
3,627
0
6,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,975
Gold Earned
47,209
290
Minions Killed
208
0
Camps Cleared
0
1,496,015
Distance Traveled
1,212,311
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,784
842
59
4
0
330,525
3
L
Cthulhu
9,008
643
29
2
0
261,112
0
W
Medusa
10,560
754
75
5
0
299,289
0
L
Baron Samedi
10,252
732
52
4
0
238,302
0
L
Chiron
10,317
737
57
4
0
276,717
3
W
Ra
12,060
861
103
7
0
296,558
1
W
Cerberus
9,692
692
25
2
0
284,612
2
L
Poseidon
9,245
660
60
4
0
235,692
0
W
Kali
11,879
849
28
2
0
285,031
0
L
Neith
8,387
599
10
1
0
200,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role