Player Matchup

King Arthur
King Arthur
Gold I
BinomialMoon
King Arthur
Gold I
Level 160
God Stats
15W - 14L
1,480 SR
Queue Stats
216W - 222L
1,650 MMR
Solo
Ravana
Ravana
Gold I
DrakoKnight7
Ravana
Gold I
Level 160
God Stats
12W - 13L
1,325 SR
Queue Stats
379W - 375L
1,589 MMR
Solo
Hel
Hel
Gold III
GenesisHero247
Hel
Gold III
Level 146
God Stats
0W - 2L
1,132 SR
Queue Stats
258W - 268L
1,541 MMR
Solo
Chernobog
Chernobog
Gold I
LILirishdude42
Chernobog
Gold I
Level 114
God Stats
2W - 1L
1,867 SR
Queue Stats
96W - 100L
1,621 MMR
Solo
Medusa
Medusa
Gold IV
THEPA1LRIDER
Medusa
Gold IV
Level 99
God Stats
1W - 4L
1,429 SR
Queue Stats
19W - 24L
1,585 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,447 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,450 SR
1,543 MMR
Hera
Hera
Platinum III
 
Hera
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum V
Aiastss
Artio
Platinum V
Level 146
God Stats
3W - 2L
1,269 SR
Queue Stats
354W - 358L
1,603 MMR
Solo
Anhur
Anhur
Gold II
PyroGho-st
Anhur
Gold II
Level 143
God Stats
5W - 6L
1,527 SR
Queue Stats
587W - 590L
1,506 MMR
Solo
Mulan
Mulan
Gold III
ace8995
Mulan
Gold III
Level 128
God Stats
8W - 5L
1,446 SR
Queue Stats
158W - 167L
1,431 MMR
Solo
Cliodhna
Cliodhna
Platinum V
blackmagic7000
Cliodhna
Platinum V
Level 148
God Stats
5W - 9L
1,506 SR
Queue Stats
224W - 220L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BinomialMoon
King Arthur
18
5 / 5 / 5
12,279
472
18,989
29,894
36,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
19
8 / 5 / 4
12,897
496
19,677
22,882
11,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 7 / 7
10,931
420
9,460
24,731
25,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
LILirishdude42
Chernobog
18
3 / 7 / 7
12,309
473
12,959
23,770
10,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
16
2 / 7 / 9
11,091
427
19,345
24,861
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BastetJing WeiArachne

VS

Bans
MercuryBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
5 / 4 / 13
14,011
539
25,286
17,212
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Aiastss
Artio
18
3 / 5 / 18
13,107
504
11,731
32,637
45,631
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anhur
19
6 / 5 / 12
13,056
502
16,583
20,271
7,845
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
ace8995
Mulan
20
10 / 5 / 9
14,280
549
22,170
26,753
16,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
20
7 / 2 / 12
14,653
564
22,839
26,336
13,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
21
Kills
31
31
Deaths
21
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
13
2.88
W
Artio
Aiastss
Artio
3
5
18
2.4
L
King Arthur
BinomialMoon
King Arthur
5
5
5
1.5
L
Ravana
8
5
4
2
L
3
7
7
0.93
L
Chernobog
LILirishdude42
Chernobog
3
7
7
0.93
W
Anhur
6
5
12
2.4
L
Medusa
2
7
9
0.93
W
Mulan
ace8995
Mulan
10
5
9
2.9
W
Cliodhna
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,430
Damage
98,609
126,138
Taken
123,209
92,424
Mitigated
90,031
31,462
Healing
43,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,286
5,885
404
6,714
17,212
6,349
1,571
1,390
15,822
123,280
0
W
Artio
Aiastss
Artio
11,731
986
1,256
9,995
32,637
45,631
354
4,210
28,427
53,286
0
L
King Arthur
BinomialMoon
King Arthur
18,989
2,626
0
2,290
29,894
36,513
317
9,830
20,064
0
86,881
L
Ravana
19,677
4,489
0
5,058
22,882
11,055
0
7,179
15,703
0
107,082
L
9,460
219
4,973
9,959
24,731
25,562
42
7,301
17,430
38,044
0
L
Chernobog
LILirishdude42
Chernobog
12,959
6,488
0
3,800
23,770
10,406
1,746
6,654
16,900
0
102,461
W
Anhur
16,583
9,374
0
5,293
20,271
7,845
7,456
2,548
17,723
0
93,807
L
Medusa
19,345
7,945
0
5,382
24,861
8,888
984
6,334
18,527
0
94,653
W
Mulan
ace8995
Mulan
22,170
4,885
0
10,244
26,753
16,557
0
2,242
24,511
0
107,842
W
Cliodhna
22,839
5,044
0
9,100
26,336
13,649
2,537
2,041
24,295
0
158,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,507
Gold Earned
69,107
642
Minions Killed
631
0
Camps Cleared
0
2,356,012
Distance Traveled
2,524,077
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,011
539
142
5
0
494,586
4
W
Artio
13,107
504
73
3
0
494,455
0
L
King Arthur
12,279
472
146
6
0
466,669
0
L
Ravana
12,897
496
128
5
0
476,271
0
L
Hel
10,931
420
52
2
0
478,240
2
L
Chernobog
12,309
473
176
7
0
493,234
2
W
Anhur
13,056
502
114
4
0
483,160
2
L
Medusa
11,091
427
140
5
0
441,598
0
W
Mulan
14,280
549
109
4
0
478,229
0
W
Cliodhna
14,653
564
193
7
0
573,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role