Player Matchup

Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Brink415
Rama
Level 112
God Stats
27W - 16L
1,660 SR
Queue Stats
50W - 51L
1,517 Elo+
Party 1
Sol
Sol
CursedLegacy905
Sol
Level 126
God Stats
2W - 4L
1,241 SR
Queue Stats
139W - 162L
1,498 Elo+
Party 1
Thanatos
Thanatos
JadeXiaoLong
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Monki415
Cu Chulainn
Level 137
God Stats
2W - 1L
1,795 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 1
Team Averages
Level 96
1,539 SR
1,502 Elo+

VS

Team Averages
Level 95
1,551 SR
1,448 Elo+
Hercules
Hercules
SkinnyAle696
Hercules
Level 134
God Stats
0W - 4L
1,312 SR
Queue Stats
26W - 45L
1,420 Elo+
Party 2
Ganesha
Ganesha
TMAN2999
Ganesha
Level 19
God Stats
2W - 6L
1,648 SR
Queue Stats
6W - 16L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
Zhurong06
Nu Wa
Level 160
God Stats
17W - 16L
1,701 SR
Queue Stats
355W - 390L
1,547 Elo+
Solo
Xbalanque
Xbalanque
nolan_russianbot
Xbalanque
Level 42
God Stats
12W - 26L
1,427 SR
Queue Stats
21W - 35L
1,453 Elo+
Party 2
Discordia
Discordia
xXNovaHawk69Xx
Discordia
Level 120
God Stats
6W - 4L
1,668 SR
Queue Stats
25W - 44L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 2 / 10
8,827
679
2,916
13,171
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
17
4 / 1 / 5
10,058
774
8,645
12,084
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 4
11,007
847
15,452
10,921
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JadeXiaoLong
Thanatos
15
2 / 5 / 3
8,928
687
2,574
11,553
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Monki415
Cu Chulainn
16
2 / 4 / 8
9,267
713
7,622
14,803
11,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SkinnyAle696
Hercules
16
6 / 5 / 4
9,422
725
9,942
17,715
18,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
TMAN2999
Ganesha
12
0 / 2 / 4
7,690
592
533
4,095
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Zhurong06
Nu Wa
19
6 / 0 / 3
11,075
852
17,322
3,254
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
14
0 / 6 / 4
8,136
626
5,129
12,439
5,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
xXNovaHawk69Xx
Discordia
15
1 / 3 / 7
8,688
668
12,404
7,190
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
16
Kills
13
13
Deaths
16
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
10
3
W
Rama
4
1
5
6.5
W
7
1
4
9
W
Thanatos
JadeXiaoLong
Thanatos
2
5
3
0.7
W
Cu Chulainn
Monki415
Cu Chulainn
2
4
8
1.5
L
Hercules
SkinnyAle696
Hercules
6
5
4
1.6
L
Ganesha
TMAN2999
Ganesha
0
2
4
1
L
Nu Wa
Zhurong06
Nu Wa
6
0
3
7.5
L
Xbalanque
0
6
4
0.33
L
Discordia
xXNovaHawk69Xx
Discordia
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
45,330
62,532
Taken
44,693
42,328
Mitigated
31,377
16,838
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,916
458
537
1,477
13,171
15,929
0
5,276
7,539
9,642
0
W
Rama
8,645
6,631
0
4,868
12,084
4,720
2,051
7,709
4,084
0
49,331
W
15,452
7,380
0
5,309
10,921
5,470
3,318
2,794
7,830
61,696
5,389
W
Thanatos
JadeXiaoLong
Thanatos
2,574
507
0
3,547
11,553
4,897
254
7,075
4,105
0
17,943
W
Cu Chulainn
Monki415
Cu Chulainn
7,622
936
0
1,100
14,803
11,312
0
6,212
8,134
5,208
27,170
L
Hercules
SkinnyAle696
Hercules
9,942
3,306
0
5,245
17,715
18,333
0
7,564
9,834
0
25,750
L
Ganesha
TMAN2999
Ganesha
533
0
0
179
4,095
2,484
0
1,291
2,734
2,508
0
L
Nu Wa
Zhurong06
Nu Wa
17,322
6,639
0
858
3,254
1,532
748
98
3,156
66,192
0
L
Xbalanque
5,129
1,826
0
583
12,439
5,639
28
5,168
7,143
0
21,025
L
Discordia
xXNovaHawk69Xx
Discordia
12,404
823
0
261
7,190
3,389
0
3,259
3,931
30,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,087
Gold Earned
45,011
289
Minions Killed
229
0
Camps Cleared
0
1,256,140
Distance Traveled
1,024,527
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,827
679
17
1
0
251,152
0
W
Rama
10,058
774
87
7
0
261,068
3
W
Sol
11,007
847
105
8
0
258,997
0
W
Thanatos
8,928
687
33
3
0
240,897
3
W
Cu Chulainn
9,267
713
47
4
0
244,026
0
L
Hercules
9,422
725
38
3
0
230,931
2
L
Ganesha
7,690
592
0
0
0
69,343
0
L
Nu Wa
11,075
852
127
10
0
247,570
2
L
Xbalanque
8,136
626
29
2
0
228,094
0
L
Discordia
8,688
668
35
3
0
248,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role