Player Matchup

Izanami
Izanami
Rombleton
Izanami
Level 48
God Stats
3W - 2L
1,719 SR
Queue Stats
394W - 106L
1,767 Elo+
Party 1
Chang'e
Chang'e
alegionofbears
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,815 Elo+
Party 1
Susano
Susano
t4parker
Susano
Level 160
God Stats
3W - 1L
1,467 SR
Queue Stats
65W - 49L
1,528 Elo+
Party 1
Team Averages
Level 111
1,562 SR
1,703 Elo+

VS

Team Averages
Level 130
1,378 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MrHuntlovesjesus
Chiron
Level 125
God Stats
1W - 2L
1,135 SR
Queue Stats
16W - 17L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
The_Meme_Lord
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rombleton
Izanami
12
2 / 3 / 0
7,753
646
5,452
10,167
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 3
7,819
652
4,547
8,586
3,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
t4parker
Susano
11
1 / 4 / 1
7,469
622
6,661
10,312
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 8
8,385
699
11,886
7,433
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 0 / 6
8,814
735
6,365
4,111
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
The_Meme_Lord
Sun Wukong
14
5 / 2 / 4
8,839
737
7,147
11,882
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
10
10
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
8
3
W
3
0
6
6
L
Izanami
Rombleton
Izanami
2
3
0
0.67
W
Sun Wukong
The_Meme_Lord
Sun Wukong
5
2
4
3.5
L
1
3
3
0.83
L
Susano
t4parker
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
25,398
29,065
Taken
23,426
12,030
Mitigated
15,064
7,897
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,886
1,011
1,449
2,104
7,433
4,420
332
541
6,892
30,132
0
W
6,365
1,575
770
714
4,111
1,695
1,077
919
3,192
0
21,748
L
Izanami
Rombleton
Izanami
5,452
3,923
0
1,308
10,167
3,821
0
3,864
5,786
0
39,671
W
Sun Wukong
The_Meme_Lord
Sun Wukong
7,147
994
0
3,336
11,882
8,949
362
3,273
8,609
0
21,529
L
4,547
428
2,668
2,980
8,586
3,392
0
3,144
5,091
17,253
0
L
Susano
t4parker
Susano
6,661
1,640
0
941
10,312
4,817
0
4,525
5,229
0
19,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
26,038
144
Minions Killed
106
10
Camps Cleared
1
632,112
Distance Traveled
643,301
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,385
699
44
4
1
207,069
4
W
Chiron
8,814
735
39
3
0
202,963
0
L
Izanami
7,753
646
92
8
5
201,591
3
W
Sun Wukong
8,839
737
23
2
0
233,269
2
L
Chang'e
7,819
652
30
3
2
213,650
1
L
Susano
7,469
622
22
2
3
216,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role