Player Matchup

Cu Chulainn
Cu Chulainn
LIeutenantLunacy
Cu Chulainn
Level 44
God Stats
7W - 9L
1,671 SR
Queue Stats
54W - 39L
1,434 Elo+
Party 1
Yemoja
Yemoja
MixingBowl55
Yemoja
Level 6
God Stats
6W - 9L
1,616 SR
Queue Stats
6W - 11L
1,501 Elo+
Party 2
Poseidon
Poseidon
New Kid Sid
Poseidon
Level 123
God Stats
2W - 1L
1,749 SR
Queue Stats
44W - 30L
1,912 Elo+
Party 1
Jing Wei
Jing Wei
XxBeetlexX4882
Jing Wei
Level 35
God Stats
24W - 21L
1,626 SR
Queue Stats
58W - 49L
1,420 Elo+
Party 2
Mercury
Mercury
XxTKDxX6774
Mercury
Level 63
God Stats
0W - 3L
1,276 SR
Queue Stats
86W - 73L
1,510 Elo+
Party 2
Team Averages
Level 54
1,587 SR
1,555 Elo+

VS

Team Averages
Level 67
1,486 SR
1,464 Elo+
Baron Samedi
Baron Samedi
ClappedEm
Baron Samedi
Level 33
God Stats
4W - 5L
1,522 SR
Queue Stats
5W - 7L
1,435 Elo+
Solo
Artemis
Artemis
DPSTwink
Artemis
Level 85
God Stats
28W - 15L
1,610 SR
Queue Stats
99W - 92L
1,426 Elo+
Party 3
Thanatos
Thanatos
Fr4gH4g
Thanatos
Level 36
God Stats
3W - 9L
1,053 SR
Queue Stats
84W - 82L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
SharpeTheSergal
Sylvanus
Level 65
God Stats
3W - 0L
1,746 SR
Queue Stats
367W - 335L
1,513 Elo+
Party 3
Nox
Nox
TsukiBeam
Nox
Level 116
God Stats
85W - 73L
1,498 SR
Queue Stats
365W - 312L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LIeutenantLunacy
Cu Chulainn
18
1 / 5 / 0
12,156
486
8,642
25,380
22,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
15
1 / 2 / 3
10,953
438
4,016
14,060
12,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
New Kid Sid
Poseidon
19
2 / 8 / 1
12,337
493
17,490
20,739
8,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
16
3 / 7 / 4
11,002
440
14,353
24,107
8,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
XxTKDxX6774
Mercury
16
2 / 10 / 5
11,168
447
16,232
26,827
9,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClappedEm
Baron Samedi
20
6 / 0 / 5
12,902
516
16,211
13,118
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
DPSTwink
Artemis
17
5 / 4 / 11
11,841
474
23,546
22,604
12,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Fr4gH4g
Thanatos
18
9 / 4 / 4
12,440
498
8,443
22,285
14,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
3 / 0 / 17
12,444
498
10,333
20,823
31,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 11
13,683
547
20,495
16,560
10,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
32
32
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClappedEm
Baron Samedi
6
0
5
8.5
W
Artemis
DPSTwink
Artemis
5
4
11
2.63
W
Thanatos
Fr4gH4g
Thanatos
9
4
4
2.75
L
Cu Chulainn
LIeutenantLunacy
Cu Chulainn
1
5
0
0.2
L
Yemoja
1
2
3
1.25
L
Poseidon
New Kid Sid
Poseidon
2
8
1
0.31
W
Sylvanus
3
0
17
11.5
W
9
1
11
14.5
L
Jing Wei
3
7
4
0.71
L
Mercury
XxTKDxX6774
Mercury
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,733
Damage
79,028
111,113
Taken
95,390
61,470
Mitigated
76,109
18,230
Healing
51,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClappedEm
Baron Samedi
16,211
1,846
2,136
8,419
13,118
7,555
1,102
2,048
11,070
89,732
0
W
Artemis
DPSTwink
Artemis
23,546
10,998
0
8,102
22,604
12,632
7,717
2,065
20,539
0
93,493
W
Thanatos
Fr4gH4g
Thanatos
8,443
1,605
0
15,129
22,285
14,608
826
3,767
18,518
0
67,365
L
Cu Chulainn
LIeutenantLunacy
Cu Chulainn
8,642
768
0
4,602
25,380
22,150
534
12,593
12,787
500
91,089
L
Yemoja
4,016
427
5,955
2,092
14,060
12,842
285
5,426
8,634
23,909
0
L
Poseidon
New Kid Sid
Poseidon
17,490
2,971
0
284
20,739
8,410
0
10,511
10,228
135,979
0
W
Sylvanus
10,333
4,247
5,753
7,481
20,823
31,121
1,648
7,393
13,430
41,229
0
W
20,495
2,307
0
4,213
16,560
10,193
3,533
6,407
10,153
113,879
0
L
Jing Wei
14,353
9,549
0
2,974
24,107
8,254
1,065
6,186
17,921
0
81,724
L
Mercury
XxTKDxX6774
Mercury
16,232
6,909
0
2,323
26,827
9,814
0
12,951
13,876
0
81,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,616
Gold Earned
63,310
642
Minions Killed
598
0
Camps Cleared
0
2,285,367
Distance Traveled
2,346,250
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,902
516
146
6
0
448,514
8
W
Artemis
11,841
474
120
5
0
429,600
6
W
Thanatos
12,440
498
81
3
0
523,931
0
L
Cu Chulainn
12,156
486
159
6
0
497,378
2
L
Yemoja
10,953
438
45
2
0
425,679
0
L
Poseidon
12,337
493
200
8
0
414,663
6
W
Sylvanus
12,444
498
62
2
0
430,399
1
W
Nox
13,683
547
189
8
0
513,806
11
L
Jing Wei
11,002
440
115
5
0
458,116
3
L
Mercury
11,168
447
123
5
0
489,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role