Player Matchup

Cthulhu
Cthulhu
Beastlybeast13
Cthulhu
Level 47
God Stats
16W - 11L
1,458 SR
Queue Stats
223W - 145L
1,642 Elo+
Party 1
Apollo
Apollo
Bhristopherson
Apollo
Level 49
God Stats
1W - 1L
1,311 SR
Queue Stats
182W - 121L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
zumperr
Baron Samedi
Level 59
God Stats
7W - 3L
1,602 SR
Queue Stats
143W - 103L
1,579 Elo+
Party 1
Team Averages
Level 52
1,457 SR
1,597 Elo+

VS

Team Averages
Level 52
1,471 SR
1,275 Elo+
Atlas
Atlas
Dwills602
Atlas
Level 68
God Stats
0W - 1L
1,800 SR
Queue Stats
64W - 61L
1,422 Elo+
Party 2
Discordia
Discordia
FutureOdin21123
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,255 Elo+
Party 2
Artemis
Artemis
itachi21121
Artemis
Level 49
God Stats
3W - 8L
1,114 SR
Queue Stats
5W - 13L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,915
708
9,635
18,315
18,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 2
10,137
724
10,307
15,054
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
zumperr
Baron Samedi
13
3 / 4 / 5
9,978
713
11,055
11,583
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dwills602
Atlas
7
0 / 0 / 1
7,211
515
671
1,799
1,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
FutureOdin21123
Discordia
15
2 / 4 / 4
9,166
655
9,286
19,515
9,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
itachi21121
Artemis
15
6 / 6 / 2
9,846
703
16,613
14,874
6,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
8
10
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
4
2
2
2.5
L
Atlas
Dwills602
Atlas
0
0
1
0.5
L
Discordia
FutureOdin21123
Discordia
2
4
4
1
L
Artemis
itachi21121
Artemis
6
6
2
1.17
W
Baron Samedi
zumperr
Baron Samedi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
26,570
44,952
Taken
36,188
31,500
Mitigated
17,396
10,353
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,635
785
112
3,696
18,315
18,292
819
4,068
14,247
26,274
0
W
10,307
7,721
0
3,171
15,054
6,980
1,209
3,308
11,746
0
42,944
L
Atlas
Dwills602
Atlas
671
265
0
310
1,799
1,012
0
873
854
1,014
0
L
Discordia
FutureOdin21123
Discordia
9,286
783
304
1,560
19,515
9,844
0
10,247
8,821
33,120
0
L
Artemis
itachi21121
Artemis
16,613
9,190
0
0
14,874
6,540
0
9,095
5,557
0
45,726
W
Baron Samedi
zumperr
Baron Samedi
11,055
868
738
2,636
11,583
6,228
650
3,152
8,431
31,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
26,223
137
Minions Killed
90
7
Camps Cleared
3
692,289
Distance Traveled
455,913
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,915
708
38
3
1
235,430
1
W
Apollo
10,137
724
62
4
4
256,417
3
L
Atlas
7,211
515
1
0
0
30,621
0
L
Discordia
9,166
655
42
3
1
233,226
0
L
Artemis
9,846
703
47
3
2
192,066
2
W
Baron Samedi
9,978
713
37
3
2
200,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role