Player Matchup

Ymir
Ymir
L0VELL
Ymir
Level 69
God Stats
7W - 13L
1,886 SR
Queue Stats
148W - 191L
1,358 Elo+
Party 1
Janus
Janus
Vykingik
Janus
Level 68
God Stats
1W - 3L
1,161 SR
Queue Stats
36W - 43L
1,363 Elo+
Party 1
Cupid
Cupid
fubarfred
Cupid
Level 43
God Stats
23W - 15L
1,529 SR
Queue Stats
99W - 138L
1,293 Elo+
Party 1
Hun Batz
Hun Batz
jiveone
Hun Batz
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 162L
1,440 Elo+
Party 4
Cliodhna
Cliodhna
loadedwookie
Cliodhna
Level 27
God Stats
7W - 7L
1,425 SR
Queue Stats
11W - 8L
1,498 Elo+
Party 4
Team Averages
Level 57
1,500 SR
1,390 Elo+

VS

Team Averages
Level 72
1,606 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
Level 127
God Stats
6W - 3L
1,741 SR
Queue Stats
34W - 31L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
KamiOfWoe
Baba Yaga
Level 86
God Stats
5W - 8L
1,581 SR
Queue Stats
27W - 29L
1,453 Elo+
Party 2
Ganesha
Ganesha
LoboValentine
Ganesha
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 3
Fenrir
Fenrir
Mexikan12
Fenrir
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 62L
1,321 Elo+
Solo
Hou Yi
Hou Yi
Prioen
Hou Yi
Level 64
God Stats
2W - 2L
1,706 SR
Queue Stats
77W - 77L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
L0VELL
Ymir
13
4 / 0 / 3
9,440
497
5,088
15,841
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Vykingik
Janus
16
1 / 1 / 5
9,466
498
12,472
10,647
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
fubarfred
Cupid
14
3 / 3 / 6
8,921
470
11,023
15,686
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
jiveone
Hun Batz
16
2 / 1 / 1
9,594
505
7,009
12,730
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
loadedwookie
Cliodhna
17
1 / 1 / 0
10,672
562
14,090
12,019
9,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
17
0 / 1 / 1
10,038
528
8,432
15,689
9,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
KamiOfWoe
Baba Yaga
8
0 / 0 / 1
6,728
354
415
3,207
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
12
0 / 3 / 3
7,617
401
5,517
14,817
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Mexikan12
Fenrir
15
2 / 3 / 2
8,880
467
5,995
22,147
10,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Prioen
Hou Yi
13
3 / 4 / 1
8,114
427
17,733
14,929
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
6
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
0
1
1
0.5
L
Baba Yaga
KamiOfWoe
Baba Yaga
0
0
1
0.5
W
Ymir
L0VELL
Ymir
4
0
3
5.5
L
Ganesha
0
3
3
0.5
L
Fenrir
Mexikan12
Fenrir
2
3
2
1
L
Hou Yi
Prioen
Hou Yi
3
4
1
0.88
W
Janus
Vykingik
Janus
1
1
5
3.5
W
Cupid
fubarfred
Cupid
3
3
6
2
W
Hun Batz
jiveone
Hun Batz
2
1
1
2.5
W
Cliodhna
loadedwookie
Cliodhna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,682
Damage
38,092
66,923
Taken
70,789
43,114
Mitigated
40,441
30,290
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
8,432
2,624
0
10,033
15,689
9,619
630
0
15,689
0
96,854
L
Baba Yaga
KamiOfWoe
Baba Yaga
415
39
0
1,358
3,207
1,305
0
2,075
1,132
26,176
0
W
Ymir
L0VELL
Ymir
5,088
1,957
353
5,055
15,841
15,991
349
2,036
13,805
43,187
0
L
Ganesha
5,517
450
0
2,376
14,817
12,827
0
5,434
9,383
24,535
0
L
Fenrir
Mexikan12
Fenrir
5,995
2,659
0
7,749
22,147
10,517
0
4,817
17,330
0
74,873
L
Hou Yi
Prioen
Hou Yi
17,733
9,082
0
3,306
14,929
6,173
168
5,234
9,695
0
66,013
W
Janus
Vykingik
Janus
12,472
1,733
0
3,142
10,647
4,598
1,033
1,278
9,369
88,935
0
W
Cupid
fubarfred
Cupid
11,023
6,774
2,403
7,172
15,686
6,997
2,316
1,667
14,019
0
54,785
W
Hun Batz
jiveone
Hun Batz
7,009
2,364
0
5,712
12,730
5,735
896
951
11,779
0
77,439
W
Cliodhna
loadedwookie
Cliodhna
14,090
1,082
0
6,453
12,019
9,793
288
0
12,019
0
89,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
41,377
609
Minions Killed
451
0
Camps Cleared
0
1,823,357
Distance Traveled
1,515,899
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,038
528
179
9
0
388,429
4
L
Baba Yaga
6,728
354
52
3
0
144,363
3
W
Ymir
9,440
497
54
3
0
336,621
5
L
Ganesha
7,617
401
3
0
0
345,132
4
L
Fenrir
8,880
467
104
5
0
337,532
1
L
Hou Yi
8,114
427
113
6
0
300,443
2
W
Janus
9,466
498
124
7
0
339,682
5
W
Cupid
8,921
470
90
5
0
324,547
2
W
Hun Batz
9,594
505
140
7
0
438,272
0
W
Cliodhna
10,672
562
201
11
0
384,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role