Player Matchup

Bacchus
Bacchus
CarlHellsing279
Bacchus
Level 120
God Stats
0W - 1L
1,223 SR
Queue Stats
17W - 12L
1,385 Elo+
Party 1
Horus
Horus
DeniedToast
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,257 Elo+
Solo
Hun Batz
Hun Batz
Draghoulus
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,362 Elo+
Party 1
Vulcan
Vulcan
MrHitsTick864
Vulcan
Level 56
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
SithSable
Merlin
Level 109
God Stats
0W - 1L
1,280 SR
Queue Stats
107W - 102L
1,393 Elo+
Party 1
Team Averages
Level 83
1,409 SR
1,380 Elo+

VS

Team Averages
Level 77
1,498 SR
1,318 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Meechlo12
Amaterasu
Level 84
God Stats
1W - 0L
1,718 SR
Queue Stats
224W - 238L
1,323 Elo+
Party 2
Anubis
Anubis
RastafarianDogs
Anubis
Level 27
God Stats
5W - 10L
1,196 SR
Queue Stats
6W - 21L
1,095 Elo+
Party 2
Danzaburou
Danzaburou
dubrezy
Danzaburou
Level 66
God Stats
4W - 0L
1,688 SR
Queue Stats
200W - 227L
1,365 Elo+
Solo
Arachne
Arachne
xxDouble_A99xx
Arachne
Level 67
God Stats
9W - 11L
1,389 SR
Queue Stats
98W - 116L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,285
548
2,734
4,257
3,825
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 1 / 0
3,516
586
3,203
4,850
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Draghoulus
Hun Batz
5
0 / 2 / 0
3,120
520
2,633
4,800
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 1 / 0
2,766
461
281
700
161
Merlin
SithSable
Merlin
5
0 / 3 / 0
3,331
555
2,796
3,378
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 4
3,920
653
1,873
5,488
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Meechlo12
Amaterasu
7
1 / 0 / 0
4,160
693
1,600
5,940
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 2
4,064
677
1,741
2,406
1,080
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
dubrezy
Danzaburou
6
4 / 0 / 1
4,050
675
3,518
4,174
1,649
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 2
4,262
710
1,662
3,618
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
L
0
2
0
0
L
0
1
0
0
L
Hun Batz
Draghoulus
Hun Batz
0
2
0
0
W
Amaterasu
Meechlo12
Amaterasu
1
0
0
1
L
0
1
0
0
W
1
1
2
2
L
Merlin
SithSable
Merlin
0
3
0
0
W
Danzaburou
dubrezy
Danzaburou
4
0
1
4.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,647
Damage
10,394
17,985
Taken
21,626
8,491
Mitigated
9,310
4,502
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,873
675
843
2,597
5,488
2,954
216
2,447
3,041
8,268
0
L
2,734
690
0
1,106
4,257
3,825
0
885
3,372
9,609
0
L
3,203
1,745
0
2,349
4,850
2,160
0
0
4,850
0
15,339
L
Hun Batz
Draghoulus
Hun Batz
2,633
1,013
7
290
4,800
1,465
0
1,325
3,475
0
8,474
W
Amaterasu
Meechlo12
Amaterasu
1,600
865
0
4,167
5,940
2,153
80
0
5,611
0
20,686
L
281
97
0
0
700
161
0
106
594
2,281
0
W
1,741
613
0
820
2,406
1,080
251
832
1,574
17,141
0
L
Merlin
SithSable
Merlin
2,796
382
0
750
3,378
880
0
1,298
2,080
16,401
0
W
Danzaburou
dubrezy
Danzaburou
3,518
2,213
0
1,814
4,174
1,649
330
1,931
2,243
0
15,106
W
1,662
1,173
0
1,561
3,618
1,474
0
601
3,017
0
17,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,018
Gold Earned
20,456
71
Minions Killed
124
0
Camps Cleared
0
488,287
Distance Traveled
529,708
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,920
653
15
3
0
93,406
2
L
Bacchus
3,285
548
9
2
0
116,741
0
L
Horus
3,516
586
16
3
0
112,003
0
L
Hun Batz
3,120
520
10
2
0
123,672
1
W
Amaterasu
4,160
693
27
5
0
108,047
1
L
Vulcan
2,766
461
6
1
0
27,792
0
W
Anubis
4,064
677
29
5
0
107,401
1
L
Merlin
3,331
555
30
5
0
108,079
1
W
Danzaburou
4,050
675
17
3
0
99,550
1
W
Arachne
4,262
710
36
6
0
121,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role