Player Matchup

Scylla
Scylla
BlissfulNug
Scylla
Level 63
God Stats
0W - 1L
1,227 SR
Queue Stats
7W - 20L
1,261 Elo+
Party 3
Horus
Horus
Dead-Numb
Horus
Level 121
God Stats
0W - 1L
1,253 SR
Queue Stats
7W - 11L
1,461 Elo+
Solo
Xbalanque
Xbalanque
ThrobbinHobo
Xbalanque
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
27W - 37L
1,422 Elo+
Party 3
Artio
Artio
Zues4457
Artio
Level 88
God Stats
2W - 4L
1,709 SR
Queue Stats
21W - 39L
1,316 Elo+
Party 3
Pele
Pele
xMinotrix
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 201L
1,465 Elo+
Party 3
Team Averages
Level 92
1,392 SR
1,385 Elo+

VS

Team Averages
Level 86
1,473 SR
1,434 Elo+
Khepri
Khepri
Jgood1217
Khepri
Level 106
God Stats
1W - 2L
1,336 SR
Queue Stats
14W - 25L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
Runme1_KkEY400
Nu Wa
Level 66
God Stats
3W - 7L
1,535 SR
Queue Stats
11W - 18L
1,393 Elo+
Party 1
Cupid
Cupid
SavageMass
Cupid
Level 106
God Stats
2W - 1L
1,495 SR
Queue Stats
22W - 25L
1,437 Elo+
Party 2
Sol
Sol
kingkilgore2052
Sol
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
nuckfan
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 5 / 3
9,640
603
7,410
14,406
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Dead-Numb
Horus
17
2 / 0 / 6
10,703
669
6,983
17,572
20,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
ThrobbinHobo
Xbalanque
18
2 / 2 / 7
10,496
656
21,412
20,248
9,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Zues4457
Artio
16
1 / 2 / 6
10,501
656
5,712
21,109
23,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
19
4 / 3 / 3
11,414
713
20,028
22,700
11,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jgood1217
Khepri
17
0 / 1 / 7
10,982
686
7,061
17,480
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 3 / 4
10,988
687
26,180
13,430
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
18
1 / 0 / 1
11,194
700
12,341
14,111
8,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 5
10,568
661
11,715
16,386
6,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
nuckfan
Hun Batz
18
7 / 4 / 1
11,324
708
17,385
15,698
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
10
Kills
12
12
Deaths
10
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
3
0.5
L
Horus
Dead-Numb
Horus
2
0
6
5
W
Khepri
Jgood1217
Khepri
0
1
7
3.5
W
3
3
4
1.67
W
Cupid
1
0
1
1.5
L
Xbalanque
ThrobbinHobo
Xbalanque
2
2
7
2.75
L
Artio
Zues4457
Artio
1
2
6
2
W
1
2
5
1.75
W
Hun Batz
nuckfan
Hun Batz
7
4
1
1.88
L
Pele
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,545
Damage
74,682
96,035
Taken
77,105
69,273
Mitigated
55,855
31,187
Healing
24,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,410
1,276
0
536
14,406
5,247
0
5,202
9,076
32,039
0
L
Horus
Dead-Numb
Horus
6,983
2,778
5,026
6,226
17,572
20,460
42
9,989
7,149
0
24,309
W
Khepri
Jgood1217
Khepri
7,061
305
640
3,054
17,480
26,902
0
2,958
14,522
17,557
0
W
26,180
5,469
810
2,548
13,430
5,685
158
2,058
11,372
52,370
0
W
Cupid
12,341
5,533
3,176
6,502
14,111
8,337
6,545
1,983
12,128
0
56,581
L
Xbalanque
ThrobbinHobo
Xbalanque
21,412
10,770
1,583
4,461
20,248
9,440
675
10,915
9,043
0
57,748
L
Artio
Zues4457
Artio
5,712
206
2,465
4,727
21,109
23,033
0
8,372
12,221
15,001
0
W
11,715
4,314
0
5,288
16,386
6,669
1,011
2,431
13,955
51,330
0
W
Hun Batz
nuckfan
Hun Batz
17,385
2,712
0
2,062
15,698
8,262
0
3,692
12,006
0
36,173
L
Pele
20,028
4,750
0
6,163
22,700
11,093
24
8,855
13,361
0
71,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,754
Gold Earned
55,056
263
Minions Killed
251
0
Camps Cleared
0
1,542,948
Distance Traveled
1,486,297
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,640
603
49
3
0
261,829
0
L
Horus
10,703
669
41
3
0
347,694
3
W
Khepri
10,982
686
19
1
0
327,754
1
W
Nu Wa
10,988
687
63
4
0
290,453
0
W
Cupid
11,194
700
88
6
0
289,184
3
L
Xbalanque
10,496
656
67
4
0
285,984
0
L
Artio
10,501
656
11
1
0
309,409
0
W
Sol
10,568
661
54
3
0
263,776
3
W
Hun Batz
11,324
708
27
2
0
315,130
1
L
Pele
11,414
713
95
6
0
338,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role