Player Matchup

Hercules
Hercules
BasilicanData0
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Champxle
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
DiredJaguar756
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Siennnaa
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Th3Arrxwhead
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,500 Elo+

VS

Team Averages
Level 86
1,554 SR
1,527 Elo+
Chaac
Chaac
BestXoftheXBeast
Chaac
Level 154
God Stats
8W - 8L
1,538 SR
Queue Stats
82W - 72L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
Crompton_DADS
Kukulkan
Level 16
God Stats
5W - 2L
1,574 SR
Queue Stats
18W - 11L
1,571 Elo+
Party 2
Izanami
Izanami
GBPackerFan80
Izanami
Level 124
God Stats
14W - 5L
1,659 SR
Queue Stats
175W - 136L
1,527 Elo+
Party 2
Ares
Ares
RagingCommander
Ares
Level 97
God Stats
2W - 2L
1,438 SR
Queue Stats
80W - 75L
1,540 Elo+
Party 3
Mercury
Mercury
iamchiiL
Mercury
Level 39
God Stats
15W - 5L
1,563 SR
Queue Stats
72W - 76L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 6 / 4
7,220
451
10,515
17,511
9,076
Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Champxle
Izanami
8
1 / 9 / 1
5,940
371
7,620
12,394
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 7
8,056
504
10,413
9,890
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 6 / 2
5,845
365
1,626
15,582
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Th3Arrxwhead
Arachne
13
9 / 6 / 2
9,043
565
13,262
17,781
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
9,389
587
16,585
14,207
11,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Crompton_DADS
Kukulkan
16
7 / 3 / 4
10,215
638
11,602
9,020
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
18
11 / 1 / 2
11,310
707
13,863
11,812
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 16
8,425
527
8,285
17,223
19,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
iamchiiL
Mercury
15
4 / 5 / 6
9,386
587
5,402
12,511
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
30
30
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
6
4
0.67
W
7
1
6
10
L
Izanami
Champxle
Izanami
1
9
1
0.17
W
Kukulkan
Crompton_DADS
Kukulkan
7
3
4
3
L
1
3
7
1.5
W
Izanami
11
1
2
12
W
1
3
16
3
L
Ymir
0
6
2
0.17
L
Arachne
Th3Arrxwhead
Arachne
9
6
2
1.67
W
Mercury
iamchiiL
Mercury
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
55,737
73,158
Taken
64,773
38,222
Mitigated
46,102
13,069
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,515
5,203
0
1,430
17,511
9,076
0
3,069
14,442
0
39,063
W
16,585
2,108
0
6,181
14,207
11,846
195
1,632
12,575
0
61,277
L
Izanami
Champxle
Izanami
7,620
5,917
0
1,132
12,394
3,907
0
3,916
8,478
0
30,373
W
Kukulkan
Crompton_DADS
Kukulkan
11,602
167
0
958
9,020
4,752
416
3,094
5,926
96,133
0
L
10,413
1,123
0
2,598
9,890
4,219
0
3,247
6,643
63,082
0
W
Izanami
13,863
10,048
0
5,192
11,812
5,199
4,759
1,500
10,312
0
116,121
W
8,285
741
0
4,283
17,223
19,154
127
5,188
12,035
22,544
0
L
Ymir
1,626
445
0
666
15,582
12,594
338
4,794
10,788
9,525
0
L
Arachne
Th3Arrxwhead
Arachne
13,262
7,334
0
7,243
17,781
8,426
0
4,861
12,920
0
51,650
W
Mercury
iamchiiL
Mercury
5,402
2,495
0
650
12,511
5,151
0
625
11,886
0
78,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
48,725
275
Minions Killed
610
0
Camps Cleared
0
1,471,632
Distance Traveled
1,557,218
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,220
451
63
4
0
282,820
0
W
Chaac
9,389
587
104
7
0
311,882
3
L
Izanami
5,940
371
33
2
0
263,386
3
W
Kukulkan
10,215
638
170
11
0
293,876
3
L
Merlin
8,056
504
98
6
0
293,753
1
W
Izanami
11,310
707
189
12
0
287,632
7
W
Ares
8,425
527
19
1
0
295,828
3
L
Ymir
5,845
365
14
1
0
273,410
0
L
Arachne
9,043
565
67
4
0
358,263
4
W
Mercury
9,386
587
128
8
0
368,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role