Player Matchup

Nu Wa
Nu Wa
DAllison28
Nu Wa
Level 126
God Stats
9W - 3L
1,319 SR
Queue Stats
34W - 29L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
LittleNobes
Danzaburou
Level 75
God Stats
2W - 1L
1,553 SR
Queue Stats
16W - 14L
1,702 Elo+
Party 3
Ymir
Ymir
NRGspear
Ymir
Level 23
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 2L
1,563 Elo+
Party 3
Chaac
Chaac
XTheBuffaloX
Chaac
Level 127
God Stats
5W - 6L
1,483 SR
Queue Stats
7W - 7L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
Xxtwenkiexx1
Ao Kuang
Level 29
God Stats
4W - 1L
1,529 SR
Queue Stats
65W - 54L
1,536 Elo+
Party 1
Team Averages
Level 76
1,522 SR
1,566 Elo+

VS

Team Averages
Level 43
1,512 SR
1,482 Elo+
Loki
Loki
Drycleaner
Loki
Level 29
God Stats
0W - 1L
1,813 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 2
Anubis
Anubis
FerrousOWl225
Anubis
Level 81
God Stats
18W - 17L
1,464 SR
Queue Stats
130W - 129L
1,448 Elo+
Solo
Hercules
Hercules
IblisTrigger
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
PimpDaddyDitto
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,506 Elo+
Party 2
Medusa
Medusa
hotlovers
Medusa
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 9L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
7 / 4 / 10
12,198
554
13,409
13,643
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LittleNobes
Danzaburou
16
2 / 3 / 7
10,587
481
13,002
12,650
5,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
16
1 / 2 / 8
10,292
468
4,015
15,391
18,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
0 / 0 / 9
11,688
531
11,476
14,273
18,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Xxtwenkiexx1
Ao Kuang
19
18 / 3 / 3
13,011
591
17,246
22,636
10,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
10,412
473
10,067
21,078
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 7 / 0
11,221
510
8,083
15,174
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
IblisTrigger
Hercules
13
0 / 5 / 0
8,496
386
4,788
21,273
18,833
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
15
3 / 6 / 4
9,982
454
10,510
15,981
6,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
hotlovers
Medusa
15
2 / 4 / 6
10,095
459
11,289
15,826
7,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
28
Kills
11
12
Deaths
29
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
4
10
3
L
3
7
1
0.5
L
3
7
0
0.43
L
Hercules
IblisTrigger
Hercules
0
5
0
0
W
Danzaburou
LittleNobes
Danzaburou
2
3
7
1.83
W
Ymir
1
2
8
2.5
L
Hun Batz
3
6
4
0.83
W
0
0
9
4.5
W
Ao Kuang
Xxtwenkiexx1
Ao Kuang
18
3
3
6.5
L
Medusa
hotlovers
Medusa
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,148
Damage
44,737
78,593
Taken
89,332
56,859
Mitigated
47,207
19,932
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,409
2,410
0
559
13,643
4,937
148
4,771
8,872
101,300
0
L
10,067
3,481
0
5,082
21,078
8,120
344
5,711
15,334
0
64,324
L
8,083
429
0
4,004
15,174
7,178
898
10,831
4,299
92,793
0
L
Hercules
IblisTrigger
Hercules
4,788
2,410
0
5,169
21,273
18,833
0
5,471
15,195
0
42,164
W
Danzaburou
LittleNobes
Danzaburou
13,002
5,001
474
4,196
12,650
5,614
3,448
0
12,650
0
76,073
W
Ymir
4,015
653
0
1,450
15,391
18,134
434
1,174
14,217
29,249
0
L
Hun Batz
10,510
2,884
469
997
15,981
6,063
704
6,663
9,242
0
48,643
W
11,476
1,512
0
4,733
14,273
18,147
326
2,314
11,959
0
83,730
W
Ao Kuang
Xxtwenkiexx1
Ao Kuang
17,246
4,659
0
8,520
22,636
10,027
1,315
4,219
18,417
100,133
0
L
Medusa
hotlovers
Medusa
11,289
5,376
0
3,680
15,826
7,013
0
7,108
8,718
0
70,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,776
Gold Earned
50,206
535
Minions Killed
509
0
Camps Cleared
0
1,992,005
Distance Traveled
1,781,992
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,198
554
138
6
0
383,596
5
L
Loki
10,412
473
94
4
0
359,988
4
L
Anubis
11,221
510
165
8
0
308,445
3
L
Hercules
8,496
386
78
4
0
349,371
0
W
Danzaburou
10,587
481
101
5
0
391,183
6
W
Ymir
10,292
468
46
2
0
390,923
6
L
Hun Batz
9,982
454
78
4
0
366,324
3
W
Chaac
11,688
531
140
6
0
405,775
5
W
Ao Kuang
13,011
591
110
5
0
420,528
1
L
Medusa
10,095
459
94
4
0
397,864
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role