Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HighKDA
Ymir
Level 37
God Stats
0W - 1L
1,166 SR
Queue Stats
6W - 3L
1,628 Elo+
Solo
Hades
Hades
Sargent Draco
Hades
Level 158
God Stats
4W - 6L
1,557 SR
Queue Stats
206W - 189L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
The4dversary
Nu Wa
Level 159
God Stats
3W - 1L
1,740 SR
Queue Stats
269W - 249L
1,538 Elo+
Solo
Thoth
Thoth
kara_shogun
Thoth
Level 113
God Stats
0W - 2L
1,519 SR
Queue Stats
82W - 76L
1,450 Elo+
Solo
Team Averages
Level 125
1,496 SR
1,537 Elo+

VS

Team Averages
Level 136
1,494 SR
1,546 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CptTummyBuddy
Bacchus
Level 125
God Stats
1W - 1L
1,656 SR
Queue Stats
44W - 42L
1,625 Elo+
Solo
Serqet
Serqet
Wandererchan
Serqet
Level 160
God Stats
7W - 14L
1,392 SR
Queue Stats
853W - 786L
1,524 Elo+
Solo
Zeus
Zeus
West Clutch
Zeus
Level 120
God Stats
1W - 1L
1,422 SR
Queue Stats
215W - 227L
1,540 Elo+
Solo
Scylla
Scylla
comedial
Scylla
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 7
6,924
629
5,225
9,444
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
HighKDA
Ymir
12
2 / 6 / 5
7,342
667
7,250
13,574
6,821
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 3
8,105
737
6,829
14,593
21,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 8
8,601
782
11,367
6,169
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 4
8,407
764
13,035
8,188
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 2 / 12
9,519
865
8,828
10,597
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
14
0 / 3 / 18
8,410
765
5,191
16,975
25,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
14
4 / 4 / 13
8,531
776
7,444
12,035
11,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 12
9,473
861
15,514
7,328
4,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
comedial
Scylla
17
5 / 2 / 11
9,704
882
11,146
7,556
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
10
Kills
22
22
Deaths
12
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
7
0.7
W
Ra
 
Ra
5
2
12
5.5
W
Bacchus
0
3
18
3
L
Ymir
HighKDA
Ymir
2
6
5
0.75
L
3
5
3
0.9
L
3
2
8
3.5
W
Serqet
4
4
13
2.63
W
8
1
12
14
W
Scylla
comedial
Scylla
5
2
11
5.25
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,706
Damage
48,123
51,968
Taken
54,491
39,855
Mitigated
51,361
13,734
Healing
30,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,225
722
4,753
1,887
9,444
4,510
0
7,427
1,500
10,192
0
W
Ra
 
Ra
8,828
969
8,182
4,295
10,597
6,026
1,308
10,234
363
31,847
0
W
Bacchus
5,191
457
1,515
3,208
16,975
25,519
638
12,163
4,812
8,919
0
L
Ymir
HighKDA
Ymir
7,250
928
590
1,449
13,574
6,821
0
11,126
2,195
10,860
0
L
6,829
302
168
2,860
14,593
21,930
0
11,344
2,875
13,870
0
L
11,367
2,302
0
701
6,169
2,775
997
4,909
1,260
23,637
0
W
Serqet
7,444
1,401
1,880
2,571
12,035
11,282
80
9,757
2,278
0
9,340
W
15,514
696
3,534
3,098
7,328
4,131
1,260
5,471
1,857
31,402
0
W
Scylla
comedial
Scylla
11,146
1,550
928
1,149
7,556
4,403
2,757
6,081
1,475
28,325
0
L
13,035
483
699
627
8,188
3,819
764
5,873
2,159
31,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
45,637
103
Minions Killed
134
0
Camps Cleared
0
871,299
Distance Traveled
986,603
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,924
629
9
1
0
164,740
0
W
Ra
9,519
865
57
5
0
216,159
0
W
Bacchus
8,410
765
2
0
0
210,106
1
L
Ymir
7,342
667
12
1
0
156,466
0
L
Hades
8,105
737
25
2
0
164,188
2
L
Nu Wa
8,601
782
23
2
0
193,879
0
W
Serqet
8,531
776
11
1
0
201,833
1
W
Zeus
9,473
861
25
2
0
162,087
0
W
Scylla
9,704
882
39
4
0
196,418
3
L
Thoth
8,407
764
34
3
0
192,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role