Player Matchup

Chang'e
Chang'e
DarkLordBaphomet
Chang'e
Level 109
God Stats
9W - 6L
1,665 SR
Queue Stats
81W - 110L
1,467 Elo+
Solo
Izanami
Izanami
Jaws
Izanami
Level 152
God Stats
2W - 0L
1,969 SR
Queue Stats
220W - 89L
1,609 Elo+
Party 2
Artio
Artio
Tekirra
Artio
Level 21
God Stats
4W - 1L
1,689 SR
Queue Stats
10W - 13L
1,367 Elo+
Party 2
Team Averages
Level 94
1,774 SR
1,481 Elo+

VS

Team Averages
Level 62
1,394 SR
1,447 Elo+
Medusa
Medusa
DinnerNuggest
Medusa
Level 64
God Stats
2W - 7L
1,182 SR
Queue Stats
7W - 20L
1,182 Elo+
Solo
Discordia
Discordia
FUSED LORD
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 139L
1,418 Elo+
Party 1
Tyr
Tyr
squidy6881
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
8,022
669
5,261
9,315
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Jaws
Izanami
15
8 / 0 / 1
9,813
818
15,044
9,086
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Tekirra
Artio
13
1 / 0 / 8
9,076
756
6,358
14,864
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,433
619
8,800
11,620
3,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
FUSED LORD
Discordia
12
1 / 2 / 0
7,379
615
11,863
8,989
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,931
578
5,373
10,174
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
1
5
1
0.3
L
Discordia
FUSED LORD
Discordia
1
2
0
0.5
W
Izanami
Jaws
Izanami
8
0
1
8.5
W
Artio
Tekirra
Artio
1
0
8
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
26,036
33,265
Taken
30,783
21,688
Mitigated
12,838
15,132
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,261
162
3,551
3,440
9,315
3,506
312
3,179
6,067
18,223
0
L
8,800
4,502
0
1,469
11,620
3,564
0
3,695
7,925
0
22,568
L
Discordia
FUSED LORD
Discordia
11,863
546
0
3,209
8,989
2,606
0
3,280
5,709
39,450
0
W
Izanami
Jaws
Izanami
15,044
11,159
0
1,294
9,086
4,137
2,314
5,478
3,573
0
60,832
W
Artio
Tekirra
Artio
6,358
889
1,463
5,384
14,864
14,045
202
3,494
11,028
10,644
0
L
5,373
1,031
0
1,447
10,174
6,668
0
5,094
5,080
0
14,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
21,743
141
Minions Killed
121
7
Camps Cleared
4
703,157
Distance Traveled
653,134
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,022
669
19
2
0
232,434
1
L
Medusa
7,433
619
35
3
1
203,899
0
L
Discordia
7,379
615
64
5
3
212,629
3
W
Izanami
9,813
818
113
9
6
229,172
3
W
Artio
9,076
756
9
1
1
241,551
0
L
Tyr
6,931
578
22
2
0
236,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role