Player Matchup

Atlas
Atlas
Jk2x_killz
Atlas
Level 147
God Stats
5W - 7L
1,418 SR
Queue Stats
318W - 299L
1,610 Elo+
Party 4
Anhur
Anhur
LoneProdigy
Anhur
Level 149
God Stats
1W - 0L
1,816 SR
Queue Stats
15W - 15L
1,558 Elo+
Party 1
Anubis
Anubis
Thrafter
Anubis
Level 157
God Stats
1W - 1L
1,658 SR
Queue Stats
22W - 22L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
ToxicTrooper69
Sylvanus
Level 126
God Stats
130W - 113L
1,584 SR
Queue Stats
356W - 381L
1,549 Elo+
Solo
Mercury
Mercury
xXDreamShadeXx
Mercury
Level 100
God Stats
21W - 8L
1,817 SR
Queue Stats
357W - 331L
1,608 Elo+
Party 4
Team Averages
Level 136
1,659 SR
1,578 Elo+

VS

Team Averages
Level 96
1,447 SR
1,569 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Breohhh
Serqet
Level 77
God Stats
1W - 3L
1,162 SR
Queue Stats
239W - 247L
1,503 Elo+
Party 2
Cupid
Cupid
RyanCulpepper
Cupid
Level 103
God Stats
7W - 13L
1,525 SR
Queue Stats
129W - 111L
1,693 Elo+
Party 3
Vulcan
Vulcan
jacketedharpy06
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,518 Elo+
Party 2
Ullr
Ullr
meagainbro
Ullr
Level 52
God Stats
18W - 26L
1,548 SR
Queue Stats
142W - 121L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 1 / 7
8,598
537
4,357
13,231
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 3
9,548
597
6,881
10,046
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Thrafter
Anubis
15
8 / 1 / 3
9,556
597
7,328
9,631
5,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
17
0 / 0 / 2
10,123
633
7,977
9,820
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
3 / 1 / 8
8,827
552
8,909
11,138
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 3
7,434
465
4,313
9,439
7,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Breohhh
Serqet
14
0 / 1 / 0
7,875
492
4,922
13,216
9,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 0
8,645
540
4,915
8,863
3,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 0
6,387
399
4,492
10,349
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,079
442
5,735
13,247
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Serqet
Breohhh
Serqet
0
1
0
0
W
Atlas
3
1
7
6.5
W
2
1
3
3.5
L
2
2
0
1
W
Anubis
Thrafter
Anubis
8
1
3
9.5
W
Sylvanus
0
0
2
1
L
0
7
0
0
L
1
4
1
0.38
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,452
Damage
24,377
53,866
Taken
55,114
34,932
Mitigated
28,551
18,075
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,313
757
2,602
2,015
9,439
7,876
0
2,281
7,158
23,680
0
L
Serqet
Breohhh
Serqet
4,922
830
0
5,029
13,216
9,310
0
6,137
7,079
0
65,134
W
Atlas
4,357
1,436
0
2,395
13,231
13,133
0
3,035
10,196
22,086
0
W
6,881
2,861
0
3,203
10,046
4,046
712
943
9,103
0
74,730
L
4,915
2,249
283
2,924
8,863
3,043
0
861
8,002
0
76,267
W
Anubis
Thrafter
Anubis
7,328
380
0
6,076
9,631
5,409
661
3,017
6,614
85,934
0
W
Sylvanus
7,977
2,377
0
5,651
9,820
7,689
0
0
9,184
71,013
18,018
L
4,492
1,178
0
625
10,349
3,348
0
5,656
4,693
40,106
0
L
5,735
2,965
0
3,416
13,247
4,974
0
3,620
9,627
0
50,012
W
8,909
4,386
0
750
11,138
4,655
823
2,594
8,544
0
80,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,652
Gold Earned
37,420
542
Minions Killed
486
0
Camps Cleared
0
1,551,083
Distance Traveled
1,546,948
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,434
465
38
2
0
318,372
7
L
Serqet
7,875
492
138
9
0
355,500
1
W
Atlas
8,598
537
22
1
0
310,581
4
W
Anhur
9,548
597
132
8
0
312,883
5
L
Cupid
8,645
540
150
9
0
287,420
4
W
Anubis
9,556
597
135
8
0
289,876
1
W
Sylvanus
10,123
633
141
9
0
256,895
0
L
Vulcan
6,387
399
77
5
0
300,370
0
L
Ullr
7,079
442
83
5
0
285,286
0
W
Mercury
8,827
552
112
7
0
380,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role