Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlackNinja559
Sobek
Level 143
God Stats
2W - 4L
1,609 SR
Queue Stats
65W - 54L
1,612 Elo+
Solo
Susano
Susano
ExpensiveSlap
Susano
Level 148
God Stats
1W - 4L
1,514 SR
Queue Stats
45W - 39L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
PapaSloppyCopy
Gilgamesh
Level 127
God Stats
17W - 25L
1,640 SR
Queue Stats
186W - 186L
1,606 Elo+
Solo
Janus
Janus
X3extremosxD
Janus
Level 160
God Stats
3W - 9L
1,438 SR
Queue Stats
132W - 113L
1,652 Elo+
Solo
Team Averages
Level 145
1,540 SR
1,606 Elo+

VS

Team Averages
Level 118
1,655 SR
1,669 Elo+
Bacchus
Bacchus
Fanard12
Bacchus
Level 121
God Stats
3W - 0L
1,747 SR
Queue Stats
32W - 20L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
Herpderp156
Sylvanus
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,755 Elo+
Party 1
Fenrir
Fenrir
LAMBORGHINI JET
Fenrir
Level 141
God Stats
381W - 394L
1,546 SR
Queue Stats
384W - 400L
1,568 Elo+
Solo
Hachiman
Hachiman
TheHammer073
Hachiman
Level 156
God Stats
9W - 4L
1,734 SR
Queue Stats
364W - 140L
1,696 Elo+
Party 1
Eset
Eset
toy205
Eset
Level 120
God Stats
42W - 23L
1,745 SR
Queue Stats
78W - 74L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 4 / 0
8,289
691
8,089
11,389
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 6 / 3
8,050
671
6,623
21,280
26,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 4
7,918
660
7,056
10,979
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
PapaSloppyCopy
Gilgamesh
14
1 / 6 / 4
7,927
661
6,636
16,118
15,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 2
8,358
697
16,798
10,225
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fanard12
Bacchus
15
2 / 1 / 19
9,561
797
6,607
13,219
20,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Herpderp156
Sylvanus
15
1 / 1 / 16
9,049
754
6,095
15,481
19,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 0 / 10
9,731
811
12,883
14,261
11,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
TheHammer073
Hachiman
19
10 / 0 / 7
10,838
903
23,427
10,837
7,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
toy205
Eset
15
2 / 3 / 14
8,532
711
9,712
9,849
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
5
Kills
23
23
Deaths
5
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
0
0.25
L
0
6
3
0.25
L
1
4
4
0.75
W
Bacchus
Fanard12
Bacchus
2
1
19
11.5
W
Sylvanus
Herpderp156
Sylvanus
1
1
16
9
W
8
0
10
13
L
Gilgamesh
PapaSloppyCopy
Gilgamesh
1
6
4
0.5
W
Hachiman
TheHammer073
Hachiman
10
0
7
13.5
L
2
3
2
1
W
Eset
toy205
Eset
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,202
Damage
58,724
69,991
Taken
63,647
59,596
Mitigated
65,696
9,692
Healing
26,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,089
3,064
0
2,595
11,389
5,631
0
2,554
8,835
0
36,500
L
6,623
418
850
3,800
21,280
26,866
108
8,521
12,759
14,008
0
L
7,056
1,582
0
930
10,979
6,149
0
2,690
8,289
0
21,320
W
Bacchus
Fanard12
Bacchus
6,607
334
2,197
1,845
13,219
20,885
217
4,214
9,005
12,316
0
W
Sylvanus
Herpderp156
Sylvanus
6,095
1,457
6,202
6,706
15,481
19,708
554
6,923
8,558
11,310
0
W
12,883
2,390
0
1,281
14,261
11,724
475
5,488
8,773
0
27,609
L
Gilgamesh
PapaSloppyCopy
Gilgamesh
6,636
1,914
0
610
16,118
15,665
0
6,414
9,704
0
19,243
W
Hachiman
TheHammer073
Hachiman
23,427
16,732
0
5,661
10,837
7,303
1,802
2,579
8,258
0
74,929
L
16,798
743
0
907
10,225
5,285
0
2,235
7,990
45,475
0
W
Eset
toy205
Eset
9,712
999
1,446
1,252
9,849
6,076
333
4,217
5,632
35,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
47,711
219
Minions Killed
237
0
Camps Cleared
0
1,203,178
Distance Traveled
1,252,030
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,289
691
70
6
0
219,106
3
L
Sobek
8,050
671
13
1
0
236,128
3
L
Susano
7,918
660
42
4
0
253,570
1
W
Bacchus
9,561
797
16
1
0
271,720
1
W
Sylvanus
9,049
754
13
1
0
223,837
0
W
Fenrir
9,731
811
34
3
0
284,411
4
L
Gilgamesh
7,927
661
21
2
0
242,440
1
W
Hachiman
10,838
903
127
11
0
238,198
1
L
Janus
8,358
697
73
6
0
251,934
1
W
Eset
8,532
711
47
4
0
233,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role