Player Matchup

Osiris
Osiris
MrTurtleNeck
Osiris
Level 87
God Stats
1W - 5L
1,149 SR
Queue Stats
299W - 257L
1,557 Elo+
Party 3
Jing Wei
Jing Wei
ggfhg546
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Kali
Kali
grimebringer
Kali
Level 106
God Stats
10W - 3L
1,816 SR
Queue Stats
188W - 177L
1,549 Elo+
Party 3
Cernunnos
Cernunnos
sangcanton96
Cernunnos
Level 94
God Stats
1W - 2L
1,460 SR
Queue Stats
122W - 118L
1,492 Elo+
Party 1
Bacchus
Bacchus
trocasRAM
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 1
Team Averages
Level 67
1,485 SR
1,480 Elo+

VS

Team Averages
Level 69
1,505 SR
1,507 Elo+
Mercury
Mercury
Gluggars
Mercury
Level 49
God Stats
38W - 22L
1,721 SR
Queue Stats
226W - 264L
1,504 Elo+
Party 2
Sobek
Sobek
LouieGabonza
Sobek
Level 44
God Stats
1W - 0L
1,294 SR
Queue Stats
84W - 67L
1,550 Elo+
Party 4
Anubis
Anubis
MrElusive
Anubis
Level 140
God Stats
1W - 0L
1,550 SR
Queue Stats
140W - 106L
1,590 Elo+
Party 4
Horus
Horus
REDTONKATRUCK
Horus
Level 45
God Stats
2W - 1L
1,392 SR
Queue Stats
20W - 23L
1,404 Elo+
Solo
Jing Wei
Jing Wei
zbinks99
Jing Wei
Level 67
God Stats
40W - 44L
1,568 SR
Queue Stats
438W - 482L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
2 / 2 / 6
12,733
509
13,952
21,523
20,647
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
ggfhg546
Jing Wei
16
2 / 13 / 4
10,497
420
8,236
22,494
7,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 8 / 1
12,873
515
17,265
29,967
16,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
sangcanton96
Cernunnos
19
3 / 5 / 1
12,031
481
18,734
22,987
10,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
trocasRAM
Bacchus
11
0 / 1 / 4
8,468
339
5,308
8,191
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gluggars
Mercury
20
9 / 5 / 11
14,566
583
20,748
21,850
11,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 2 / 3
12,764
511
6,979
23,650
30,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MrElusive
Anubis
20
13 / 3 / 8
15,731
629
28,425
22,259
14,626
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 16
12,817
513
9,800
22,991
29,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
zbinks99
Jing Wei
20
4 / 1 / 7
13,634
545
12,066
19,078
9,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
29
29
Deaths
12
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
Gluggars
Mercury
9
5
11
2.9
W
1
2
3
1.25
W
Anubis
MrElusive
Anubis
13
3
8
5.67
L
Osiris
2
2
6
2.5
W
2
1
16
10
L
Jing Wei
ggfhg546
Jing Wei
2
13
4
0.31
L
5
8
1
0.69
L
Cernunnos
sangcanton96
Cernunnos
3
5
1
0.7
L
Bacchus
trocasRAM
Bacchus
0
1
4
2
W
Jing Wei
zbinks99
Jing Wei
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,495
Damage
78,018
105,162
Taken
109,828
63,024
Mitigated
95,173
22,293
Healing
46,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Gluggars
Mercury
20,748
12,496
0
1,427
21,850
11,014
1,597
1,729
20,121
0
139,988
W
6,979
631
0
11,536
23,650
30,873
380
1,122
22,528
73,818
0
W
Anubis
MrElusive
Anubis
28,425
1,722
0
10,904
22,259
14,626
3,083
1,099
21,160
166,405
0
L
Osiris
13,952
4,808
0
4,674
21,523
20,647
0
12,437
8,932
0
103,232
W
9,800
4,854
3,670
11,685
22,991
29,042
348
2,973
20,018
0
28,723
L
Jing Wei
ggfhg546
Jing Wei
8,236
4,235
0
615
22,494
7,927
0
9,861
12,633
0
65,935
L
17,265
9,446
0
7,060
29,967
16,080
0
8,939
21,028
0
115,565
L
Cernunnos
sangcanton96
Cernunnos
18,734
9,259
0
8,314
22,987
10,179
823
3,195
19,792
0
128,246
L
Bacchus
trocasRAM
Bacchus
5,308
821
0
1,630
8,191
8,191
0
818
7,373
16,210
0
W
Jing Wei
zbinks99
Jing Wei
12,066
9,652
0
7,612
19,078
9,618
5,426
2,858
16,220
0
108,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
69,512
630
Minions Killed
685
0
Camps Cleared
0
2,167,137
Distance Traveled
2,332,046
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,566
583
174
7
0
509,702
1
W
Sobek
12,764
511
112
4
0
417,601
1
W
Anubis
15,731
629
208
8
0
413,083
3
L
Osiris
12,733
509
191
8
0
481,630
3
W
Horus
12,817
513
24
1
0
523,636
6
L
Jing Wei
10,497
420
93
4
0
423,521
2
L
Kali
12,873
515
149
6
0
511,363
3
L
Cernunnos
12,031
481
170
7
0
418,216
1
L
Bacchus
8,468
339
27
1
0
332,407
1
W
Jing Wei
13,634
545
167
7
0
468,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role