Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Franco1117
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
SirBigSchmeat
Baron Samedi
Level 122
God Stats
4W - 2L
1,894 SR
Queue Stats
75W - 85L
1,522 Elo+
Solo
Scylla
Scylla
SkeetBeatus
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,513 Elo+
Party 2
Neith
Neith
SteelDeal
Neith
Level 90
God Stats
29W - 28L
1,614 SR
Queue Stats
85W - 77L
1,616 Elo+
Party 3
Team Averages
Level 102
1,602 SR
1,524 Elo+

VS

Team Averages
Level 119
1,460 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
BossxPyroz
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Dirty_Joiny
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,398 Elo+
Party 1
Merlin
Merlin
Picklevic
Merlin
Level 160
God Stats
0W - 2L
1,348 SR
Queue Stats
2W - 10L
1,343 Elo+
Party 4
Mulan
Mulan
jlwasinger
Mulan
Level 105
God Stats
5W - 6L
1,450 SR
Queue Stats
107W - 132L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 11
7,926
793
11,306
10,337
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Franco1117
Sun Wukong
14
5 / 1 / 13
7,954
795
7,751
9,583
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SirBigSchmeat
Baron Samedi
15
5 / 1 / 10
8,232
823
9,864
5,296
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
15
6 / 1 / 9
8,288
829
9,062
5,506
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SteelDeal
Neith
15
5 / 0 / 11
8,331
833
9,389
12,067
5,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 3
6,713
671
10,028
7,666
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BossxPyroz
King Arthur
12
1 / 5 / 1
6,679
668
4,351
13,994
8,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Dirty_Joiny
Sylvanus
12
0 / 7 / 3
6,436
644
4,701
14,538
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Picklevic
Merlin
14
0 / 3 / 2
7,086
709
6,388
5,668
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
13
2 / 6 / 1
7,109
711
6,865
14,479
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
24
Kills
3
3
Deaths
24
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
11
8.5
L
Morgan Le Fay
 
Morgan Le Fay
0
3
3
0.5
L
King Arthur
BossxPyroz
King Arthur
1
5
1
0.3
L
Sylvanus
Dirty_Joiny
Sylvanus
0
7
3
0.21
W
Sun Wukong
Franco1117
Sun Wukong
5
1
13
11.5
L
Merlin
Picklevic
Merlin
0
3
2
0.33
W
Baron Samedi
SirBigSchmeat
Baron Samedi
5
1
10
10
W
Scylla
6
1
9
10.5
W
Neith
SteelDeal
Neith
5
0
11
10.5
L
Mulan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
32,333
42,789
Taken
56,345
22,269
Mitigated
37,120
14,876
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,306
4,640
0
4,537
10,337
4,311
3,607
3,834
6,185
0
35,522
L
Morgan Le Fay
 
Morgan Le Fay
10,028
437
0
459
7,666
3,586
0
3,614
4,026
26,603
0
L
King Arthur
BossxPyroz
King Arthur
4,351
136
0
1,196
13,994
8,736
0
3,461
10,403
0
16,511
L
Sylvanus
Dirty_Joiny
Sylvanus
4,701
1,972
1,300
2,510
14,538
9,980
0
5,749
8,495
10,504
2,070
W
Sun Wukong
Franco1117
Sun Wukong
7,751
977
0
1,512
9,583
7,268
163
4,406
4,810
0
12,274
L
Merlin
Picklevic
Merlin
6,388
549
0
152
5,668
2,781
0
1,465
4,134
26,960
0
W
Baron Samedi
SirBigSchmeat
Baron Samedi
9,864
894
2,574
2,168
5,296
2,989
503
2,736
2,378
25,228
0
W
Scylla
9,062
635
0
987
5,506
2,334
395
3,345
1,957
21,449
0
W
Neith
SteelDeal
Neith
9,389
2,518
0
3,098
12,067
5,367
2,613
5,066
6,548
0
23,300
L
Mulan
6,865
810
565
2,334
14,479
12,037
0
4,637
9,716
0
17,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
34,023
176
Minions Killed
167
0
Camps Cleared
0
1,016,296
Distance Traveled
868,638
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,926
793
53
5
0
203,215
1
L
Morgan Le Fay
6,713
671
51
5
0
192,527
0
L
King Arthur
6,679
668
28
3
0
187,501
0
L
Sylvanus
6,436
644
23
2
0
146,661
0
W
Sun Wukong
7,954
795
16
2
0
212,315
0
L
Merlin
7,086
709
39
4
0
175,909
0
W
Baron Samedi
8,232
823
36
4
0
193,804
6
W
Scylla
8,288
829
33
3
0
203,733
1
W
Neith
8,331
833
38
4
0
203,229
0
L
Mulan
7,109
711
26
3
0
166,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role