Player Matchup

Chang'e
Chang'e
IgneousSine7981
Chang'e
Level 126
God Stats
2W - 1L
1,761 SR
Queue Stats
26W - 25L
1,530 Elo+
Solo
Charybdis
Charybdis
KINGxJABZ
Charybdis
Level 123
God Stats
16W - 13L
1,578 SR
Queue Stats
172W - 164L
1,573 Elo+
Solo
King Arthur
King Arthur
RagingCopV2
King Arthur
Level 123
God Stats
2W - 2L
1,534 SR
Queue Stats
174W - 182L
1,541 Elo+
Solo
Atlas
Atlas
SlimReaper1017
Atlas
Level 152
God Stats
79W - 63L
1,640 SR
Queue Stats
209W - 191L
1,585 Elo+
Solo
Osiris
Osiris
lezardboi
Osiris
Level 126
God Stats
2W - 0L
1,759 SR
Queue Stats
361W - 364L
1,504 Elo+
Solo
Team Averages
Level 130
1,654 SR
1,547 Elo+

VS

Team Averages
Level 111
1,466 SR
1,540 Elo+
Kuzenbo
Kuzenbo
Readifdadgay
Kuzenbo
Level 109
God Stats
5W - 6L
1,557 SR
Queue Stats
47W - 38L
1,582 Elo+
Solo
Sol
Sol
SevenHarpy20016
Sol
Level 123
God Stats
1W - 3L
1,217 SR
Queue Stats
242W - 225L
1,602 Elo+
Solo
Da Ji
Da Ji
Unknown_King04
Da Ji
Level 51
God Stats
26W - 34L
1,525 SR
Queue Stats
70W - 85L
1,501 Elo+
Solo
Artio
Artio
WorldclassAnt
Artio
Level 127
God Stats
0W - 2L
1,263 SR
Queue Stats
255W - 219L
1,513 Elo+
Solo
Chernobog
Chernobog
colt45anderson
Chernobog
Level 143
God Stats
2W - 1L
1,768 SR
Queue Stats
97W - 104L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
10,974
477
17,038
16,826
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KINGxJABZ
Charybdis
19
4 / 2 / 11
12,437
541
20,757
18,527
9,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
RagingCopV2
King Arthur
20
5 / 0 / 2
12,776
555
15,733
19,556
21,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 1 / 20
11,786
512
9,379
26,826
31,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
lezardboi
Osiris
20
12 / 1 / 6
12,864
559
20,578
24,441
16,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Readifdadgay
Kuzenbo
17
1 / 5 / 2
11,184
486
14,488
26,288
28,555
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 0
10,400
452
17,753
24,700
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 8 / 1
10,388
452
11,852
21,813
9,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 4
9,721
423
8,451
24,807
23,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
colt45anderson
Chernobog
16
1 / 5 / 3
11,090
482
16,756
19,871
7,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
28
Kills
6
6
Deaths
28
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Charybdis
KINGxJABZ
Charybdis
4
2
11
4.75
W
King Arthur
RagingCopV2
King Arthur
5
0
2
6
L
Kuzenbo
Readifdadgay
Kuzenbo
1
5
2
0.4
L
1
5
0
0.2
W
2
1
20
12
L
3
8
1
0.44
L
0
5
4
0.4
L
Chernobog
colt45anderson
Chernobog
1
5
3
0.5
W
Osiris
lezardboi
Osiris
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,485
Damage
69,300
106,176
Taken
117,479
86,629
Mitigated
78,026
35,595
Healing
32,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,038
1,591
4,078
5,208
16,826
8,187
357
8,322
8,504
83,648
0
W
Charybdis
KINGxJABZ
Charybdis
20,757
14,732
0
5,614
18,527
9,079
4,332
3,297
15,230
0
135,586
W
King Arthur
RagingCopV2
King Arthur
15,733
1,390
0
2,910
19,556
21,756
53
8,746
10,810
0
101,248
L
Kuzenbo
Readifdadgay
Kuzenbo
14,488
3,109
0
4,894
26,288
28,555
0
2,095
24,178
80,584
0
L
17,753
5,875
0
10,670
24,700
8,900
297
7,204
17,143
128,483
0
W
9,379
3,828
4,152
4,371
26,826
31,302
273
11,624
15,202
33,756
0
L
11,852
3,139
0
475
21,813
9,164
0
5,828
15,720
0
76,350
L
8,451
1,055
4,925
6,854
24,807
23,635
0
8,319
16,108
29,945
0
L
Chernobog
colt45anderson
Chernobog
16,756
9,781
0
4,788
19,871
7,772
1,566
3,168
16,673
0
101,052
W
Osiris
lezardboi
Osiris
20,578
9,199
0
9,262
24,441
16,305
0
8,703
15,738
0
107,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,837
Gold Earned
52,783
707
Minions Killed
581
0
Camps Cleared
0
2,162,742
Distance Traveled
2,076,017
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,974
477
123
5
0
405,917
8
W
Charybdis
12,437
541
204
9
0
408,606
8
W
King Arthur
12,776
555
190
8
0
442,054
5
L
Kuzenbo
11,184
486
117
5
0
408,683
5
L
Sol
10,400
452
183
8
0
358,878
5
W
Atlas
11,786
512
37
2
0
392,052
6
L
Da Ji
10,388
452
93
4
0
428,680
4
L
Artio
9,721
423
36
2
0
444,681
9
L
Chernobog
11,090
482
152
7
0
435,095
3
W
Osiris
12,864
559
153
7
0
514,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role