Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KCAssassin
Scylla
Level 106
God Stats
3W - 1L
1,592 SR
Queue Stats
352W - 373L
1,341 Elo+
Solo
Shiva
Shiva
Lord_Mercurio
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 88L
1,269 Elo+
Solo
Neith
Neith
Mimozukatoka
Neith
Level 108
God Stats
1W - 2L
1,094 SR
Queue Stats
20W - 36L
1,247 Elo+
Solo
Chernobog
Chernobog
daema82
Chernobog
Level 127
God Stats
6W - 10L
1,322 SR
Queue Stats
486W - 519L
1,350 Elo+
Solo
Team Averages
Level 98
1,402 SR
1,341 Elo+

VS

Team Averages
Level 78
1,407 SR
1,347 Elo+
Cthulhu
Cthulhu
BadToTheBeard
Cthulhu
Level 19
God Stats
2W - 2L
1,835 SR
Queue Stats
38W - 53L
1,386 Elo+
Solo
He Bo
He Bo
Joso2881
He Bo
Level 89
God Stats
1W - 7L
1,015 SR
Queue Stats
359W - 420L
1,301 Elo+
Solo
Rama
Rama
S1mccabelife
Rama
Level 74
God Stats
1W - 1L
1,710 SR
Queue Stats
78W - 82L
1,428 Elo+
Solo
Olorun
Olorun
TBONE_brown
Olorun
Level 104
God Stats
1W - 3L
1,184 SR
Queue Stats
208W - 295L
1,295 Elo+
Solo
Raijin
Raijin
crabdog8787
Raijin
Level 104
God Stats
0W - 3L
1,293 SR
Queue Stats
53W - 85L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
3 / 5 / 21
12,550
661
11,322
13,146
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
KCAssassin
Scylla
20
24 / 2 / 10
15,820
833
35,724
15,482
7,845
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 24
11,429
602
7,934
23,834
22,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 0 / 24
12,096
637
12,864
11,922
5,900
Chernobog
daema82
Chernobog
20
10 / 1 / 23
14,234
749
26,256
18,328
9,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 9 / 4
11,953
629
17,268
26,468
32,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Joso2881
He Bo
16
1 / 10 / 5
10,484
552
10,095
21,393
9,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 7 / 5
11,084
583
12,107
21,292
10,348
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
2 / 8 / 4
10,315
543
8,091
16,631
8,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
19
4 / 7 / 6
12,044
634
16,468
17,225
17,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
39
41
Kills
15
15
Deaths
41
102
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
5
21
2.7
L
Cthulhu
5
9
4
0.78
L
He Bo
Joso2881
He Bo
1
10
5
0.35
W
Scylla
KCAssassin
Scylla
24
2
10
14.5
W
1
7
24
1.86
W
3
0
24
15
L
3
7
5
0.79
L
Olorun
2
8
4
0.5
L
Raijin
4
7
6
1
W
Chernobog
daema82
Chernobog
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,100
Damage
64,029
82,712
Taken
103,009
53,109
Mitigated
78,764
38,743
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,322
3,059
1,246
744
13,146
6,755
1,366
9,905
3,045
40,192
2,617
L
Cthulhu
17,268
260
571
2,648
26,468
32,958
0
9,702
16,766
33,515
0
L
He Bo
Joso2881
He Bo
10,095
906
1,753
5,064
21,393
9,268
309
10,257
11,136
24,989
0
W
Scylla
KCAssassin
Scylla
35,724
3,497
3,472
6,106
15,482
7,845
2,591
6,813
8,355
51,662
0
W
7,934
212
3,627
3,888
23,834
22,644
167
12,067
11,402
0
18,106
W
12,864
3,781
3,395
5,081
11,922
5,900
2,065
8,633
3,043
0
26,755
L
12,107
10,810
1,367
5,203
21,292
10,348
1,026
11,988
9,304
0
28,606
L
Olorun
8,091
4,170
1,603
1,600
16,631
8,936
1,425
5,577
11,054
20,479
0
L
Raijin
16,468
2,050
950
3,018
17,225
17,254
81
7,665
9,560
37,465
0
W
Chernobog
daema82
Chernobog
26,256
13,381
2,683
8,501
18,328
9,965
1,953
13,072
4,945
0
54,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,129
Gold Earned
55,880
198
Minions Killed
162
0
Camps Cleared
0
1,645,134
Distance Traveled
1,278,418
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,550
661
58
3
0
248,036
0
L
Cthulhu
11,953
629
33
2
0
295,958
1
L
He Bo
10,484
552
25
1
0
273,457
0
W
Scylla
15,820
833
36
2
0
363,086
5
W
Shiva
11,429
602
13
1
0
339,070
0
W
Neith
12,096
637
26
1
0
399,844
0
L
Rama
11,084
583
36
2
0
266,387
0
L
Olorun
10,315
543
28
1
0
227,849
0
L
Raijin
12,044
634
40
2
0
214,767
1
W
Chernobog
14,234
749
65
3
0
295,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role