Player Matchup

Arachne
Arachne
AphroOrTroll
Arachne
Level 127
God Stats
69W - 48L
1,620 SR
Queue Stats
396W - 409L
1,416 Elo+
Solo
Loki
Loki
BlueLoneWolf12
Loki
Level 108
God Stats
2W - 1L
1,719 SR
Queue Stats
104W - 95L
1,394 Elo+
Solo
Atlas
Atlas
MfLucidSwauv420
Atlas
Level 129
God Stats
14W - 11L
1,533 SR
Queue Stats
661W - 660L
1,456 Elo+
Solo
Chronos
Chronos
Syrotyar
Chronos
Level 156
God Stats
4W - 2L
1,496 SR
Queue Stats
327W - 379L
1,391 Elo+
Party 1
Fenrir
Fenrir
Ticked 0ff
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 210L
1,374 Elo+
Party 1
Team Averages
Level 125
1,574 SR
1,406 Elo+

VS

Team Averages
Level 68
1,549 SR
1,401 Elo+
Mulan
Mulan
Ma219teo
Mulan
Level 66
God Stats
34W - 19L
1,500 SR
Queue Stats
403W - 383L
1,346 Elo+
Party 3
Ullr
Ullr
RayTarantino
Ullr
Level 86
God Stats
1W - 2L
1,744 SR
Queue Stats
446W - 479L
1,468 Elo+
Party 2
He Bo
He Bo
Ruru_kaUwu
He Bo
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 317L
1,428 Elo+
Party 3
Artio
Artio
SWISHTHEWRLD
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,329 Elo+
Party 2
Set
Set
SiickWiitEt
Set
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
420W - 468L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AphroOrTroll
Arachne
17
10 / 1 / 7
11,053
553
11,863
18,308
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 1 / 3
11,418
571
12,465
9,419
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 10
10,015
501
9,655
14,294
8,192
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Syrotyar
Chronos
15
5 / 4 / 4
9,913
496
13,734
15,531
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Ticked 0ff
Fenrir
13
2 / 2 / 7
9,038
452
8,510
14,779
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ma219teo
Mulan
15
2 / 5 / 1
8,880
444
6,693
17,269
17,746
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 2
9,853
493
10,319
14,029
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
13
2 / 8 / 2
8,232
412
8,153
12,986
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 6
7,537
377
4,078
19,902
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 5 / 4
8,455
423
6,686
18,006
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
27
Kills
9
10
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
AphroOrTroll
Arachne
10
1
7
13.5
W
6
1
3
7.5
L
Mulan
Ma219teo
Mulan
2
5
1
0.5
W
4
2
10
4.5
L
3
5
2
0.8
L
He Bo
2
8
2
0.38
L
0
5
6
0.6
L
2
5
4
0.8
W
Chronos
Syrotyar
Chronos
5
4
4
1.75
W
Fenrir
Ticked 0ff
Fenrir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,227
Damage
35,929
72,331
Taken
82,192
43,679
Mitigated
57,923
21,357
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AphroOrTroll
Arachne
11,863
7,510
0
9,581
18,308
10,033
104
2,439
15,869
0
88,162
W
12,465
2,807
0
1,750
9,419
4,207
792
240
9,179
0
86,197
L
Mulan
Ma219teo
Mulan
6,693
714
0
1,536
17,269
17,746
262
1,234
16,035
0
59,759
W
9,655
2,700
0
3,019
14,294
8,192
817
4,231
10,063
54,233
0
L
10,319
7,072
0
5,383
14,029
5,826
310
5,960
8,069
0
78,693
L
He Bo
8,153
492
0
827
12,986
5,467
0
6,422
6,564
58,514
0
L
4,078
703
450
3,754
19,902
18,316
0
7,289
12,613
19,355
0
L
6,686
2,654
0
2,558
18,006
10,568
0
2,568
15,438
0
67,895
W
Chronos
Syrotyar
Chronos
13,734
5,956
0
2,877
15,531
6,333
978
1,745
13,786
71,706
0
W
Fenrir
Ticked 0ff
Fenrir
8,510
1,734
512
3,618
14,779
14,914
0
3,576
11,203
271
41,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
42,957
533
Minions Killed
447
0
Camps Cleared
0
1,916,760
Distance Traveled
1,715,727
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,053
553
123
6
0
439,261
6
W
Loki
11,418
571
164
8
0
409,642
9
L
Mulan
8,880
444
102
5
0
304,245
1
W
Atlas
10,015
501
67
3
0
364,353
0
L
Ullr
9,853
493
132
7
0
342,036
4
L
He Bo
8,232
412
99
5
0
331,946
1
L
Artio
7,537
377
20
1
0
344,925
2
L
Set
8,455
423
94
5
0
392,575
0
W
Chronos
9,913
496
124
6
0
335,875
0
W
Fenrir
9,038
452
55
3
0
367,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role