Player Matchup

Zeus
Zeus
Indraaa
Zeus
Level 25
God Stats
2W - 0L
1,685 SR
Queue Stats
283W - 69L
1,892 Elo+
Party 2
Shiva
Shiva
Obamacare37
Shiva
Level 80
God Stats
2W - 5L
1,396 SR
Queue Stats
625W - 519L
1,601 Elo+
Party 2
Heimdallr
Heimdallr
PhartSuckerbrrg
Heimdallr
Level 106
God Stats
15W - 9L
1,775 SR
Queue Stats
428W - 240L
1,794 Elo+
Party 2
Bellona
Bellona
RudeBoy333
Bellona
Level 123
God Stats
14W - 6L
1,649 SR
Queue Stats
55W - 57L
1,441 Elo+
Party 3
Loki
Loki
TΛII
Loki
Level 37
God Stats
78W - 68L
1,514 SR
Queue Stats
89W - 93L
1,461 Elo+
Party 3
Team Averages
Level 74
1,604 SR
1,638 Elo+

VS

Team Averages
Level 73
1,451 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
FlashyLeeow
Cernunnos
Level 85
God Stats
4W - 5L
1,457 SR
Queue Stats
15W - 19L
1,468 Elo+
Party 4
Baron Samedi
Baron Samedi
HawkinsOne
Baron Samedi
Level 105
God Stats
0W - 1L
1,476 SR
Queue Stats
13W - 11L
1,356 Elo+
Solo
Atlas
Atlas
Jebinkie
Atlas
Level 12
God Stats
0W - 2L
1,321 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 4
Bastet
Bastet
jhorsoto69
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Indraaa
Zeus
20
15 / 2 / 12
16,197
623
32,933
18,976
8,798
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 18
13,595
523
15,611
22,576
28,731
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
PhartSuckerbrrg
Heimdallr
20
7 / 5 / 11
14,858
571
20,041
21,054
10,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
RudeBoy333
Bellona
20
3 / 3 / 5
14,346
552
7,684
24,028
23,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
TΛII
Loki
20
12 / 1 / 10
15,256
587
18,525
23,244
11,323
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
3 / 6 / 6
12,220
470
15,999
21,232
9,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
FlashyLeeow
Cernunnos
16
1 / 10 / 2
10,145
390
7,364
21,842
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HawkinsOne
Baron Samedi
20
6 / 4 / 2
12,866
495
14,945
16,727
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Jebinkie
Atlas
14
1 / 9 / 4
10,094
388
6,650
27,562
32,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
jhorsoto69
Bastet
16
2 / 10 / 5
10,746
413
15,825
28,759
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
39
Kills
13
13
Deaths
39
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
6
6
1
L
Cernunnos
FlashyLeeow
Cernunnos
1
10
2
0.2
L
Baron Samedi
HawkinsOne
Baron Samedi
6
4
2
1.75
W
Zeus
Indraaa
Zeus
15
2
12
10.5
L
Atlas
Jebinkie
Atlas
1
9
4
0.33
W
2
2
18
5.5
W
Heimdallr
PhartSuckerbrrg
Heimdallr
7
5
11
2.5
W
Bellona
RudeBoy333
Bellona
3
3
5
1.83
W
Loki
TΛII
Loki
12
1
10
17
L
Bastet
jhorsoto69
Bastet
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,794
Damage
60,783
109,878
Taken
116,122
82,215
Mitigated
75,767
33,266
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,999
3,868
95
4,748
21,232
9,995
720
4,823
15,990
92,512
0
L
Cernunnos
FlashyLeeow
Cernunnos
7,364
3,330
0
3,692
21,842
9,301
0
10,270
11,412
0
62,845
L
Baron Samedi
HawkinsOne
Baron Samedi
14,945
806
1,299
5,693
16,727
10,101
1,338
3,124
13,513
91,136
0
W
Zeus
Indraaa
Zeus
32,933
8,589
0
3,173
18,976
8,798
5,087
6,962
12,014
168,762
0
L
Atlas
Jebinkie
Atlas
6,650
2,357
0
1,411
27,562
32,361
0
10,844
16,545
24,208
0
W
15,611
3,107
1,456
6,019
22,576
28,731
0
8,973
13,603
0
57,713
W
Heimdallr
PhartSuckerbrrg
Heimdallr
20,041
10,662
0
5,943
21,054
10,203
3,325
9,276
11,778
0
132,474
W
Bellona
RudeBoy333
Bellona
7,684
2,153
0
4,403
24,028
23,160
4,870
10,204
13,824
0
116,687
W
Loki
TΛII
Loki
18,525
4,788
0
12,272
23,244
11,323
1,916
4,654
18,590
0
129,974
L
Bastet
jhorsoto69
Bastet
15,825
2,644
0
6,286
28,759
14,009
1,482
4,052
24,460
0
77,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,252
Gold Earned
56,071
792
Minions Killed
534
0
Camps Cleared
0
2,590,788
Distance Traveled
2,460,343
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,220
470
163
6
0
486,545
0
L
Cernunnos
10,145
390
102
4
0
461,218
2
L
Baron Samedi
12,866
495
138
5
0
490,975
3
W
Zeus
16,197
623
211
8
0
467,173
0
L
Atlas
10,094
388
25
1
0
477,225
8
W
Shiva
13,595
523
67
3
0
506,171
7
W
Heimdallr
14,858
571
191
7
0
467,094
4
W
Bellona
14,346
552
178
7
0
562,335
8
W
Loki
15,256
587
145
6
0
588,015
1
L
Bastet
10,746
413
106
4
0
544,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role