Player Matchup

Vamana
Vamana
Flynnbo52
Vamana
Level 40
God Stats
4W - 2L
1,286 SR
Queue Stats
101W - 100L
1,372 Elo+
Party 3
Neith
Neith
MikuOmw
Neith
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 55L
1,472 Elo+
Solo
Thanatos
Thanatos
SlupiX
Thanatos
Level 93
God Stats
16W - 18L
1,409 SR
Queue Stats
137W - 177L
1,350 Elo+
Solo
Chernobog
Chernobog
jimjamjamie02
Chernobog
Level 45
God Stats
5W - 5L
1,503 SR
Queue Stats
82W - 85L
1,398 Elo+
Party 3
Merlin
Merlin
waggy2121
Merlin
Level 30
God Stats
1W - 0L
1,322 SR
Queue Stats
46W - 56L
1,285 Elo+
Party 3
Team Averages
Level 49
1,404 SR
1,375 Elo+

VS

Team Averages
Level 28
1,403 SR
1,297 Elo+
Izanami
Izanami
YarVinV
Izanami
Level 41
God Stats
23W - 30L
1,290 SR
Queue Stats
124W - 169L
1,280 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeXManu
Morgan Le Fay
Level 42
God Stats
0W - 2L
1,349 SR
Queue Stats
15W - 28L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Zymol
Amaterasu
Level 36
God Stats
3W - 2L
1,757 SR
Queue Stats
43W - 35L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
cookie212
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,126 Elo+
Party 2
Fenrir
Fenrir
iL4croix
Fenrir
Level 17
God Stats
2W - 9L
1,121 SR
Queue Stats
108W - 152L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Flynnbo52
Vamana
20
14 / 3 / 27
14,821
570
28,527
29,845
30,844
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
MikuOmw
Neith
20
12 / 4 / 21
14,345
552
32,847
20,338
9,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SlupiX
Thanatos
20
14 / 0 / 14
15,457
595
18,814
24,000
12,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
jimjamjamie02
Chernobog
20
6 / 3 / 16
14,777
568
28,388
24,622
13,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
waggy2121
Merlin
19
8 / 4 / 16
13,499
519
26,310
17,009
8,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
YarVinV
Izanami
17
2 / 12 / 2
10,744
413
9,132
25,885
11,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ZeXManu
Morgan Le Fay
16
3 / 9 / 2
11,288
434
17,085
26,078
12,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Zymol
Amaterasu
18
3 / 8 / 2
11,924
459
25,550
40,461
50,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
cookie212
Cthulhu
13
1 / 11 / 4
9,580
368
10,694
32,397
47,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
iL4croix
Fenrir
18
5 / 14 / 1
12,551
483
9,153
33,493
17,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
25
54
Kills
14
14
Deaths
54
94
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
Flynnbo52
Vamana
14
3
27
9.17
W
Neith
MikuOmw
Neith
12
4
21
5.63
W
Thanatos
SlupiX
Thanatos
14
0
14
21
L
Izanami
YarVinV
Izanami
2
12
2
0.25
L
Morgan Le Fay
ZeXManu
Morgan Le Fay
3
9
2
0.44
L
Amaterasu
Zymol
Amaterasu
3
8
2
0.5
L
Cthulhu
cookie212
Cthulhu
1
11
4
0.27
L
Fenrir
iL4croix
Fenrir
5
14
1
0.39
W
Chernobog
jimjamjamie02
Chernobog
6
3
16
4.67
W
Merlin
waggy2121
Merlin
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,886
Damage
71,614
115,814
Taken
158,314
75,091
Mitigated
138,132
66,327
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Flynnbo52
Vamana
28,527
14,975
0
8,076
29,845
30,844
225
6,452
22,507
0
121,689
W
Neith
MikuOmw
Neith
32,847
16,006
0
8,838
20,338
9,893
9,666
7,438
12,237
0
112,030
W
Thanatos
SlupiX
Thanatos
18,814
5,044
121
32,274
24,000
12,788
1,674
5,376
18,624
0
131,090
L
Izanami
YarVinV
Izanami
9,132
4,838
0
2,500
25,885
11,130
1,140
3,610
22,275
0
78,588
L
Morgan Le Fay
ZeXManu
Morgan Le Fay
17,085
1,209
0
2,259
26,078
12,271
0
4,350
21,728
65,511
0
L
Amaterasu
Zymol
Amaterasu
25,550
9,957
0
8,552
40,461
50,391
0
6,064
34,397
503
89,045
L
Cthulhu
cookie212
Cthulhu
10,694
1,346
0
1,877
32,397
47,266
144
5,572
26,825
31,779
0
L
Fenrir
iL4croix
Fenrir
9,153
2,896
149
7,182
33,493
17,074
0
6,714
26,779
0
70,843
W
Chernobog
jimjamjamie02
Chernobog
28,388
19,742
74
12,057
24,622
13,041
5,888
2,095
22,527
0
142,173
W
Merlin
waggy2121
Merlin
26,310
1,895
423
4,464
17,009
8,525
781
7,490
9,519
89,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,899
Gold Earned
56,087
707
Minions Killed
516
0
Camps Cleared
0
2,636,737
Distance Traveled
2,040,585
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,821
570
115
4
0
595,461
1
W
Neith
14,345
552
117
5
0
474,400
2
W
Thanatos
15,457
595
162
6
0
613,872
8
L
Izanami
10,744
413
130
5
0
413,325
3
L
Morgan Le Fay
11,288
434
94
4
0
357,177
3
L
Amaterasu
11,924
459
133
5
0
447,686
6
L
Cthulhu
9,580
368
50
2
0
415,553
4
L
Fenrir
12,551
483
109
4
0
406,844
0
W
Chernobog
14,777
568
205
8
0
475,568
2
W
Merlin
13,499
519
108
4
0
477,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role