Player Matchup

Nemesis
Nemesis
Gator_Tant
Nemesis
Level 68
God Stats
6W - 4L
1,773 SR
Queue Stats
184W - 173L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
HotFrezz_
Cernunnos
Level 76
God Stats
45W - 45L
1,550 SR
Queue Stats
54W - 54L
1,423 Elo+
Party 2
Kali
Kali
Joshanova_
Kali
Level 84
God Stats
12W - 11L
1,530 SR
Queue Stats
95W - 78L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
King Osiris IV
Sun Wukong
Level 48
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Sylvanus
Sylvanus
Wukie_Bear
Sylvanus
Level 75
God Stats
38W - 33L
1,582 SR
Queue Stats
54W - 53L
1,439 Elo+
Party 2
Team Averages
Level 70
1,532 SR
1,373 Elo+

VS

Team Averages
Level 87
1,453 SR
1,311 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DiggyGames
Shiva
Level 97
God Stats
6W - 6L
1,402 SR
Queue Stats
170W - 179L
1,312 Elo+
Party 3
Ymir
Ymir
SNUGGLY SN0RLAX
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,057 Elo+
Party 3
Cernunnos
Cernunnos
ZablinskiGames
Cernunnos
Level 71
God Stats
15W - 12L
1,408 SR
Queue Stats
213W - 243L
1,324 Elo+
Party 3
Arachne
Arachne
leotreb
Arachne
Level 66
God Stats
79W - 68L
1,453 SR
Queue Stats
125W - 136L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gator_Tant
Nemesis
9
1 / 5 / 1
5,168
470
4,187
11,215
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cernunnos
HotFrezz_
Cernunnos
9
0 / 1 / 0
4,725
430
2,977
4,597
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 5 / 0
6,113
556
5,259
11,247
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
King Osiris IV
Sun Wukong
9
0 / 2 / 0
5,109
464
2,137
5,711
2,822
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Wukie_Bear
Sylvanus
9
0 / 0 / 0
5,215
474
3,438
6,766
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 1
6,855
623
3,401
3,730
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
11
2 / 3 / 3
6,406
582
5,584
9,031
4,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,502
500
3,082
6,295
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ZablinskiGames
Cernunnos
10
1 / 0 / 0
5,587
508
3,335
5,661
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
leotreb
Arachne
11
7 / 1 / 4
7,166
651
7,166
9,220
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
13
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
W
Shiva
2
3
3
1.17
L
Nemesis
Gator_Tant
Nemesis
1
5
1
0.3
L
Cernunnos
HotFrezz_
Cernunnos
0
1
0
0
L
3
5
0
0.6
L
Sun Wukong
King Osiris IV
Sun Wukong
0
2
0
0
W
0
0
1
0.5
L
Sylvanus
Wukie_Bear
Sylvanus
0
0
0
0
W
Cernunnos
ZablinskiGames
Cernunnos
1
0
0
1
W
Arachne
leotreb
Arachne
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
22,568
39,536
Taken
33,937
18,230
Mitigated
15,676
11,270
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,401
539
0
1,001
3,730
1,416
68
0
3,730
53,318
0
W
Shiva
5,584
1,063
0
2,879
9,031
4,204
1,284
0
9,031
0
34,858
L
Nemesis
Gator_Tant
Nemesis
4,187
2,150
0
451
11,215
4,184
0
930
10,285
0
34,014
L
Cernunnos
HotFrezz_
Cernunnos
2,977
1,290
0
685
4,597
1,663
0
1,231
3,366
0
27,187
L
5,259
2,040
94
4,656
11,247
5,177
155
0
11,247
0
27,605
L
Sun Wukong
King Osiris IV
Sun Wukong
2,137
658
0
1,539
5,711
2,822
0
2,471
3,240
0
28,697
W
3,082
1,489
0
1,788
6,295
3,815
0
1,765
4,530
27,179
0
L
Sylvanus
Wukie_Bear
Sylvanus
3,438
898
588
3,257
6,766
4,384
0
1,851
4,915
16,383
0
W
Cernunnos
ZablinskiGames
Cernunnos
3,335
1,814
0
3,141
5,661
1,894
270
1,231
4,430
0
28,747
W
Arachne
leotreb
Arachne
7,166
5,397
0
3,320
9,220
4,347
0
442
8,778
0
44,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
31,516
224
Minions Killed
339
0
Camps Cleared
0
1,050,322
Distance Traveled
1,052,110
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,855
623
94
9
0
202,116
2
W
Shiva
6,406
582
64
6
0
193,351
0
L
Nemesis
5,168
470
62
6
0
204,183
1
L
Cernunnos
4,725
430
43
4
0
196,998
1
L
Kali
6,113
556
45
4
0
226,650
3
L
Sun Wukong
5,109
464
53
5
0
216,753
2
W
Ymir
5,502
500
42
4
0
201,312
3
L
Sylvanus
5,215
474
21
2
0
205,738
4
W
Cernunnos
5,587
508
63
6
0
193,736
2
W
Arachne
7,166
651
76
7
0
261,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role