Player Matchup

Bacchus
Bacchus
BlueEyes0429
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,134 Elo+
Party 1
Agni
Agni
Ceratodex
Agni
Level 67
God Stats
3W - 0L
1,714 SR
Queue Stats
39W - 51L
1,249 Elo+
Party 1
Chiron
Chiron
animewatcher328
Chiron
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 76L
1,215 Elo+
Party 1
Team Averages
Level 40
1,571 SR
1,199 Elo+

VS

Team Averages
Level 43
1,596 SR
1,169 Elo+
Poseidon
Poseidon
BloodDragonEdge
Poseidon
Level 60
God Stats
0W - 2L
1,787 SR
Queue Stats
17W - 14L
1,411 Elo+
Solo
Rama
Rama
SeaThunder56273
Rama
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
908 Elo+
Party 2
Odin
Odin
VongolaXXII
Odin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueEyes0429
Bacchus
13
0 / 0 / 9
9,685
692
3,930
8,002
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
16
7 / 1 / 3
10,750
768
16,921
9,088
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 6
9,589
685
7,158
7,011
3,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 2 / 0
8,460
604
9,345
9,712
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 2 / 1
7,807
558
2,234
9,078
4,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 1
7,719
551
1,905
11,801
6,178
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
2
0
0.5
W
Bacchus
BlueEyes0429
Bacchus
0
0
9
4.5
W
Agni
7
1
3
8.5
L
0
2
1
0.25
L
0
6
1
0.08
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
13,484
24,101
Taken
30,591
20,612
Mitigated
13,998
7,952
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
9,345
342
0
385
9,712
3,787
30
6,300
3,412
51,123
0
W
Bacchus
BlueEyes0429
Bacchus
3,930
423
0
2,079
8,002
12,636
21
2,198
5,804
14,486
0
W
Agni
16,921
1,438
218
1,814
9,088
4,565
800
3,512
5,576
54,930
0
L
2,234
2,114
173
710
9,078
4,033
102
6,313
2,765
0
7,999
L
1,905
174
75
394
11,801
6,178
0
8,562
3,239
0
6,205
W
7,158
1,590
1,820
2,021
7,011
3,411
726
4,396
2,615
0
33,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
23,986
162
Minions Killed
124
8
Camps Cleared
3
744,861
Distance Traveled
680,666
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,460
604
85
6
3
276,486
0
W
Bacchus
9,685
692
22
2
0
269,112
0
W
Agni
10,750
768
84
6
5
223,272
2
L
Rama
7,807
558
20
1
0
176,608
0
L
Odin
7,719
551
19
1
0
227,572
0
W
Chiron
9,589
685
56
4
3
252,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role