Player Matchup

Gilgamesh
Gilgamesh
Silver II
MilkJug76
Gilgamesh
Silver II
Level 84
God Stats
24W - 22L
1,582 SR
Queue Stats
118W - 137L
1,091 MMR
Party 1
Chaac
Chaac
Silver IV
colthound11
Chaac
Silver IV
Level 65
God Stats
11W - 10L
1,427 SR
Queue Stats
64W - 78L
836 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
hogster211
Baron Samedi
Gold IV
Level 87
God Stats
7W - 3L
1,545 SR
Queue Stats
133W - 145L
1,511 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,518 SR
1,146 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,317 SR
1,132 MMR
Bastet
Bastet
Silver II
I Am Keyno
Bastet
Silver II
Level 81
God Stats
8W - 12L
1,182 SR
Queue Stats
357W - 457L
1,120 MMR
Solo
Anubis
Anubis
Bronze V
ONGGhost
Anubis
Bronze V
Level 115
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 14L
1,125 MMR
Solo
Bellona
Bellona
Gold V
Senku_Kazuya
Bellona
Gold V
Level 146
God Stats
102W - 86L
1,523 SR
Queue Stats
154W - 165L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MilkJug76
Gilgamesh
13
5 / 0 / 2
9,092
758
5,814
12,928
10,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 7
8,671
723
4,943
14,480
9,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
hogster211
Baron Samedi
14
2 / 1 / 6
9,332
778
13,982
8,751
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ZeusAh Muzen CabAtlasDanzaburouMedusa

VS

Bans
CernunnosShivaAwilixFenrirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
I Am Keyno
Bastet
12
0 / 1 / 1
7,105
592
11,728
12,489
5,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ONGGhost
Anubis
11
1 / 6 / 0
7,227
602
7,416
10,525
6,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Senku_Kazuya
Bellona
11
0 / 2 / 1
7,035
586
3,774
7,153
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
I Am Keyno
Bastet
0
1
1
0.5
W
Gilgamesh
MilkJug76
Gilgamesh
5
0
2
6
L
Anubis
ONGGhost
Anubis
1
6
0
0.17
L
Bellona
Senku_Kazuya
Bellona
0
2
1
0.25
W
2
0
7
5.5
W
Baron Samedi
hogster211
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
22,918
36,159
Taken
30,167
23,540
Mitigated
16,061
18,273
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
I Am Keyno
Bastet
11,728
2,581
0
2,885
12,489
5,007
0
6,213
6,276
0
26,381
W
Gilgamesh
MilkJug76
Gilgamesh
5,814
1,530
421
2,390
12,928
10,549
869
3,199
9,729
0
22,212
L
Anubis
ONGGhost
Anubis
7,416
439
0
2,026
10,525
6,789
0
4,522
6,003
22,047
0
L
Bellona
Senku_Kazuya
Bellona
3,774
1,426
280
1,121
7,153
4,265
0
3,927
3,226
0
22,399
W
4,943
1,133
596
6,515
14,480
9,082
748
3,360
11,120
0
22,366
W
Baron Samedi
hogster211
Baron Samedi
13,982
200
3,421
4,930
8,751
3,909
817
1,937
6,814
46,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
21,367
156
Minions Killed
105
6
Camps Cleared
6
715,301
Distance Traveled
687,691
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,105
592
25
2
1
272,709
0
W
Gilgamesh
9,092
758
25
2
3
232,923
2
L
Anubis
7,227
602
46
4
1
169,653
1
L
Bellona
7,035
586
34
3
4
245,329
0
W
Chaac
8,671
723
39
3
1
243,655
1
W
Baron Samedi
9,332
778
92
8
2
238,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role