Player Matchup

Thor
Thor
BREAKOUTFACES
Thor
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 120L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
Bobabner54
Cabrakan
Level 141
God Stats
10W - 14L
1,501 SR
Queue Stats
178W - 196L
1,507 Elo+
Party 1
Odin
Odin
Meus_456
Odin
Level 46
God Stats
14W - 6L
1,412 SR
Queue Stats
145W - 138L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
drivable_bus2
Jormungandr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 12L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
ktownsfinest865
Danzaburou
Level 69
God Stats
8W - 12L
1,390 SR
Queue Stats
733W - 796L
1,395 Elo+
Solo
Team Averages
Level 65
1,461 SR
1,435 Elo+

VS

Team Averages
Level 56
1,311 SR
1,437 Elo+
Bacchus
Bacchus
Frtinn
Bacchus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 26L
1,301 Elo+
Party 2
Jing Wei
Jing Wei
Kulziti
Jing Wei
Level 99
God Stats
1W - 2L
1,089 SR
Queue Stats
37W - 41L
1,386 Elo+
Party 2
Arachne
Arachne
SuperSmokingSpy
Arachne
Level 84
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Discordia
Discordia
Venus_Fire3102
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Odin
Odin
electroTiger7
Odin
Level 63
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
9,941
552
7,569
16,369
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Bobabner54
Cabrakan
18
15 / 3 / 3
11,257
625
23,091
18,427
15,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
17
8 / 0 / 4
10,935
608
8,061
7,269
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
drivable_bus2
Jormungandr
12
0 / 1 / 2
7,468
415
6,921
10,741
9,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ktownsfinest865
Danzaburou
14
0 / 0 / 3
8,232
457
7,597
11,861
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frtinn
Bacchus
11
0 / 3 / 1
7,024
390
4,842
14,924
17,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Kulziti
Jing Wei
12
1 / 2 / 1
7,302
406
12,431
14,879
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 1
7,666
426
5,980
18,287
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Venus_Fire3102
Discordia
12
0 / 6 / 0
6,808
378
2,267
7,988
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 2
7,339
408
4,186
16,174
10,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
26
Kills
4
5
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Cabrakan
Bobabner54
Cabrakan
15
3
3
5.5
L
Bacchus
Frtinn
Bacchus
0
3
1
0.17
L
Jing Wei
Kulziti
Jing Wei
1
2
1
0.75
W
Odin
8
0
4
10
L
2
7
1
0.36
L
Discordia
Venus_Fire3102
Discordia
0
6
0
0
W
Jormungandr
drivable_bus2
Jormungandr
0
1
2
1
L
1
8
2
0.25
W
Danzaburou
ktownsfinest865
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,239
Damage
29,706
64,667
Taken
72,252
44,781
Mitigated
44,993
20,352
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,569
1,967
0
7,627
16,369
7,504
238
584
15,785
0
84,970
W
Cabrakan
Bobabner54
Cabrakan
23,091
2,621
266
4,611
18,427
15,113
295
871
17,556
101,970
0
L
Bacchus
Frtinn
Bacchus
4,842
1,146
214
3,444
14,924
17,598
0
6,837
8,087
20,163
0
L
Jing Wei
Kulziti
Jing Wei
12,431
9,511
297
6,954
14,879
5,831
0
5,491
9,388
0
59,696
W
Odin
8,061
1,596
0
1,141
7,269
7,164
2,484
1,953
5,316
14,306
55,304
L
5,980
4,584
0
4,212
18,287
8,107
532
8,048
10,239
0
45,157
L
Discordia
Venus_Fire3102
Discordia
2,267
309
0
234
7,988
2,645
145
758
7,230
28,273
0
W
Jormungandr
drivable_bus2
Jormungandr
6,921
2,554
0
896
10,741
9,732
8
1,701
9,040
42,032
0
L
4,186
477
0
875
16,174
10,812
0
10,663
5,511
141
30,196
W
Danzaburou
ktownsfinest865
Danzaburou
7,597
3,098
0
5,811
11,861
5,268
340
2,141
9,720
0
58,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,833
Gold Earned
36,139
596
Minions Killed
265
0
Camps Cleared
0
1,670,672
Distance Traveled
1,552,940
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,941
552
136
8
0
371,955
0
W
Cabrakan
11,257
625
153
9
0
293,423
1
L
Bacchus
7,024
390
16
1
0
326,650
0
L
Jing Wei
7,302
406
100
6
0
300,866
1
W
Odin
10,935
608
142
8
0
329,595
0
L
Arachne
7,666
426
72
4
0
317,246
0
L
Discordia
6,808
378
33
2
0
287,612
0
W
Jormungandr
7,468
415
77
4
0
326,606
0
L
Odin
7,339
408
44
2
0
320,566
1
W
Danzaburou
8,232
457
88
5
0
349,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role