Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ANGELWF 1703
Da Ji
Level 124
God Stats
67W - 75L
1,478 SR
Queue Stats
263W - 269L
1,503 Elo+
Party 2
Baba Yaga
Baba Yaga
Ferna_j7
Baba Yaga
Level 79
God Stats
1W - 2L
1,272 SR
Queue Stats
185W - 191L
1,449 Elo+
Solo
Horus
Horus
LeaLean
Horus
Level 122
God Stats
2W - 6L
1,541 SR
Queue Stats
229W - 250L
1,453 Elo+
Solo
Danzaburou
Danzaburou
zKayus
Danzaburou
Level 129
God Stats
3W - 0L
1,812 SR
Queue Stats
252W - 248L
1,520 Elo+
Party 2
Team Averages
Level 117
1,521 SR
1,485 Elo+

VS

Team Averages
Level 100
1,544 SR
1,564 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CarambaNaoTem
Shiva
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 1
Ravana
Ravana
PistoleiroMbM
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,757 Elo+
Party 1
Baron Samedi
Baron Samedi
SrNYC
Baron Samedi
Level 84
God Stats
20W - 14L
1,669 SR
Queue Stats
106W - 104L
1,525 Elo+
Solo
Xbalanque
Xbalanque
xLeosellx
Xbalanque
Level 159
God Stats
74W - 70L
1,553 SR
Queue Stats
261W - 284L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 5
6,237
624
8,647
7,215
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 3 / 2
6,631
663
3,562
9,029
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Ferna_j7
Baba Yaga
11
3 / 1 / 2
6,237
624
4,363
5,681
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
LeaLean
Horus
8
2 / 1 / 3
5,483
548
2,460
7,145
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
zKayus
Danzaburou
11
2 / 2 / 3
6,475
648
3,410
6,384
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 3 / 1
4,791
479
3,126
9,167
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 1
4,507
451
1,648
3,517
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 5 / 3
4,678
468
4,479
8,621
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
SrNYC
Baron Samedi
9
4 / 2 / 0
5,890
589
5,289
7,206
3,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
xLeosellx
Xbalanque
8
2 / 4 / 0
5,067
507
3,512
6,985
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
7
8
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
5
3.5
L
Amaterasu
 
Amaterasu
1
3
1
0.5
W
6
3
2
2.33
L
0
1
1
0.5
W
Baba Yaga
Ferna_j7
Baba Yaga
3
1
2
4
W
Horus
LeaLean
Horus
2
1
3
3.5
L
0
5
3
0.3
L
Baron Samedi
SrNYC
Baron Samedi
4
2
0
2
L
Xbalanque
xLeosellx
Xbalanque
2
4
0
0.5
W
Danzaburou
zKayus
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
18,054
35,454
Taken
35,496
16,106
Mitigated
15,023
11,278
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,647
2,780
558
2,566
7,215
4,773
547
0
7,215
36,119
8,155
L
Amaterasu
 
Amaterasu
3,126
1,515
0
1,598
9,167
5,080
0
5,548
3,619
0
23,608
W
3,562
1,005
0
500
9,029
3,500
0
1,623
7,406
0
31,648
L
1,648
393
0
1,185
3,517
1,284
0
0
3,517
0
7,700
W
Baba Yaga
Ferna_j7
Baba Yaga
4,363
406
0
1,199
5,681
2,452
112
1,701
3,980
37,119
0
W
Horus
LeaLean
Horus
2,460
1,262
574
3,064
7,145
3,265
0
1,965
4,706
0
12,718
L
4,479
1,859
0
2,794
8,621
2,958
0
2,064
6,557
0
24,550
L
Baron Samedi
SrNYC
Baron Samedi
5,289
565
107
2,763
7,206
3,375
0
3,053
4,153
31,233
0
L
Xbalanque
xLeosellx
Xbalanque
3,512
1,032
0
1,125
6,985
2,326
116
1,142
5,843
0
28,561
W
Danzaburou
zKayus
Danzaburou
3,410
2,068
0
2,817
6,384
2,116
67
0
6,384
0
41,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
24,933
283
Minions Killed
218
0
Camps Cleared
0
933,321
Distance Traveled
891,295
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,237
624
64
6
0
155,261
3
L
Amaterasu
4,791
479
43
4
0
210,819
2
W
Da Ji
6,631
663
65
7
0
197,161
1
L
Shiva
4,507
451
13
1
0
144,773
0
W
Baba Yaga
6,237
624
59
6
0
203,686
1
W
Horus
5,483
548
19
2
0
201,115
5
L
Ravana
4,678
468
47
5
0
180,040
0
L
Baron Samedi
5,890
589
53
5
0
189,759
2
L
Xbalanque
5,067
507
62
6
0
165,904
2
W
Danzaburou
6,475
648
76
8
0
176,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role