Player Matchup

Achilles
Achilles
D4RK-GHOST-_-69
Achilles
Level 43
God Stats
2W - 1L
1,475 SR
Queue Stats
56W - 84L
1,290 Elo+
Party 1
Zeus
Zeus
qScxrz
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,253 Elo+
Party 1
Bakasura
Bakasura
xXvinc_hunterXx
Bakasura
Level 75
God Stats
1W - 1L
1,606 SR
Queue Stats
64W - 91L
1,323 Elo+
Party 1
Team Averages
Level 44
1,527 SR
1,289 Elo+

VS

Team Averages
Level 80
1,559 SR
1,343 Elo+
Thanatos
Thanatos
BedShidder
Thanatos
Level 53
God Stats
19W - 27L
1,422 SR
Queue Stats
56W - 65L
1,283 Elo+
Party 2
Persephone
Persephone
Sophasong
Persephone
Level 61
God Stats
14W - 14L
1,389 SR
Queue Stats
17W - 18L
1,304 Elo+
Solo
Sylvanus
Sylvanus
Wolfishmatash
Sylvanus
Level 125
God Stats
5W - 2L
1,865 SR
Queue Stats
288W - 303L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 9 / 3
7,872
606
8,312
20,891
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
qScxrz
Zeus
11
0 / 12 / 3
7,444
573
11,421
13,928
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
1 / 8 / 4
8,145
627
6,650
17,645
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BedShidder
Thanatos
14
8 / 4 / 13
10,521
809
12,450
12,511
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Sophasong
Persephone
15
3 / 0 / 21
10,397
800
10,655
8,021
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Wolfishmatash
Sylvanus
17
18 / 1 / 10
11,736
903
19,800
18,389
14,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
3
Kills
29
29
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BedShidder
Thanatos
8
4
13
3.63
L
Achilles
2
9
3
0.39
W
Persephone
Sophasong
Persephone
3
0
21
13.5
W
Sylvanus
Wolfishmatash
Sylvanus
18
1
10
23
L
Zeus
qScxrz
Zeus
0
12
3
0.13
L
Bakasura
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
42,905
52,464
Taken
38,921
21,550
Mitigated
24,137
1,997
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BedShidder
Thanatos
12,450
2,730
0
6,990
12,511
6,666
87
3,136
8,793
0
22,634
L
Achilles
8,312
1,723
0
1,096
20,891
12,996
0
11,321
9,225
2,358
19,030
W
Persephone
Sophasong
Persephone
10,655
1,289
682
2,184
8,021
3,435
1,330
3,034
4,412
43,544
0
W
Sylvanus
Wolfishmatash
Sylvanus
19,800
8,357
3,735
7,137
18,389
14,036
1,057
5,206
11,903
33,882
6,237
L
Zeus
qScxrz
Zeus
11,421
2,273
0
0
13,928
3,423
0
7,973
5,798
26,867
0
L
Bakasura
6,650
3,842
0
901
17,645
5,131
0
8,076
9,289
0
22,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
32,654
108
Minions Killed
134
4
Camps Cleared
5
595,882
Distance Traveled
681,422
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,521
809
29
2
1
247,084
1
L
Achilles
7,872
606
31
2
0
201,570
0
W
Persephone
10,397
800
69
5
1
214,309
0
W
Sylvanus
11,736
903
36
3
3
220,029
0
L
Zeus
7,444
573
34
3
0
159,254
0
L
Bakasura
8,145
627
43
3
4
235,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role