Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Gh0sthK1ll3r29
Mercury
Level 128
God Stats
9W - 8L
1,722 SR
Queue Stats
189W - 212L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
JustBBrightVc
Jing Wei
Level 27
God Stats
4W - 1L
1,612 SR
Queue Stats
5W - 3L
1,448 Elo+
Party 2
Ra
Ra
oDevilKhaoso
Ra
Level 66
God Stats
19W - 33L
1,442 SR
Queue Stats
185W - 251L
1,302 Elo+
Party 1
Ymir
Ymir
zOKLISTKEOz
Ymir
Level 68
God Stats
6W - 3L
1,498 SR
Queue Stats
193W - 254L
1,335 Elo+
Party 1
Team Averages
Level 87
1,555 SR
1,409 Elo+

VS

Team Averages
Level 74
1,567 SR
1,404 Elo+
Anhur
Anhur
DERPYSHARK4583
Anhur
Level 129
God Stats
0W - 2L
1,747 SR
Queue Stats
33W - 27L
1,491 Elo+
Party 4
Khepri
Khepri
MeatHead133
Khepri
Level 29
God Stats
0W - 1L
1,703 SR
Queue Stats
17W - 15L
1,430 Elo+
Party 4
Mercury
Mercury
NikoGacharna797
Mercury
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 197L
1,462 Elo+
Party 3
Agni
Agni
NotAScholar
Agni
Level 99
God Stats
3W - 5L
1,385 SR
Queue Stats
54W - 56L
1,413 Elo+
Solo
Kali
Kali
crigarzon
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 140L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 1 / 0
6,487
590
3,919
6,025
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 1 / 3
6,472
588
6,285
7,175
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
JustBBrightVc
Jing Wei
9
2 / 0 / 5
5,572
507
4,289
5,127
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 2
6,605
600
2,192
4,953
1,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 5
5,495
500
2,483
9,531
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,857
442
5,444
4,400
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
7
0 / 2 / 0
4,220
384
2,191
7,547
4,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 1 / 0
5,852
532
3,397
6,827
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 0
5,818
529
5,189
4,558
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
7
0 / 3 / 0
4,554
414
1,115
8,754
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
3
3
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
0
1
L
0
2
1
0.25
W
5
1
3
6.5
W
Jing Wei
JustBBrightVc
Jing Wei
2
0
5
4.5
L
Khepri
0
2
0
0
L
1
1
0
1
L
2
4
0
0.5
L
Kali
0
3
0
0
W
2
0
2
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
17,336
32,811
Taken
32,086
13,715
Mitigated
13,108
11,586
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,919
318
19
3,503
6,025
2,091
1,350
0
6,025
41,507
0
L
5,444
3,642
0
780
4,400
1,439
352
824
3,576
0
27,678
W
6,285
3,734
0
858
7,175
2,350
0
1,046
6,129
0
43,300
W
Jing Wei
JustBBrightVc
Jing Wei
4,289
3,762
0
2,750
5,127
1,471
0
1,597
3,530
0
24,849
L
Khepri
2,191
426
124
1,722
7,547
4,338
0
1,630
5,917
10,688
0
L
3,397
580
0
1,960
6,827
2,706
0
3,919
2,908
0
38,617
L
5,189
518
0
120
4,558
1,574
0
1,642
2,916
31,404
0
L
Kali
1,115
462
0
1,644
8,754
3,051
0
579
8,175
0
27,725
W
2,192
223
438
1,720
4,953
1,959
0
1,689
3,264
51,518
0
W
2,483
687
199
2,099
9,531
5,844
0
3,048
6,483
14,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
25,301
309
Minions Killed
223
0
Camps Cleared
0
1,057,622
Distance Traveled
1,014,120
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,487
590
84
8
0
192,624
1
L
Anhur
4,857
442
50
5
0
171,455
3
W
Mercury
6,472
588
83
8
0
261,601
0
W
Jing Wei
5,572
507
46
4
0
179,941
0
L
Khepri
4,220
384
12
1
0
210,468
1
L
Mercury
5,852
532
68
6
0
226,826
1
L
Agni
5,818
529
54
5
0
214,770
0
L
Kali
4,554
414
39
4
0
190,601
1
W
Ra
6,605
600
76
7
0
223,473
1
W
Ymir
5,495
500
20
2
0
199,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role