Player Matchup

Gilgamesh
Gilgamesh
Between2Doors
Gilgamesh
Level 149
God Stats
2W - 5L
1,125 SR
Queue Stats
180W - 187L
1,662 Elo+
Solo
Khepri
Khepri
Bleachey
Khepri
Level 128
God Stats
2W - 1L
1,727 SR
Queue Stats
529W - 450L
1,703 Elo+
Party 1
Janus
Janus
ViridityCrown
Janus
Level 160
God Stats
0W - 3L
1,208 SR
Queue Stats
287W - 287L
1,677 Elo+
Solo
Ymir
Ymir
Xorgxter
Ymir
Level 156
God Stats
8W - 5L
1,619 SR
Queue Stats
720W - 621L
1,688 Elo+
Party 1
Apollo
Apollo
bobertthepig
Apollo
Level 127
God Stats
2W - 3L
1,568 SR
Queue Stats
232W - 233L
1,537 Elo+
Solo
Team Averages
Level 144
1,450 SR
1,653 Elo+

VS

Team Averages
Level 137
1,636 SR
1,622 Elo+
Vulcan
Vulcan
KingJok3rDSG
Vulcan
Level 111
God Stats
2W - 2L
1,625 SR
Queue Stats
142W - 129L
1,598 Elo+
Solo
Camazotz
Camazotz
LegitKachowMixer
Camazotz
Level 126
God Stats
5W - 1L
1,624 SR
Queue Stats
135W - 107L
1,669 Elo+
Solo
Chiron
Chiron
ManyBoyz
Chiron
Level 160
God Stats
3W - 1L
1,732 SR
Queue Stats
11W - 6L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
Pirer
Baron Samedi
Level 160
God Stats
2W - 2L
1,700 SR
Queue Stats
52W - 48L
1,621 Elo+
Party 2
Arachne
Arachne
ThePincheDiego
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 109L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Between2Doors
Gilgamesh
14
3 / 5 / 2
8,223
514
13,071
16,326
14,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Bleachey
Khepri
10
0 / 4 / 0
6,139
384
3,841
15,305
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 1
7,120
445
4,371
5,315
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 3 / 1
8,017
501
8,151
14,557
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
12
0 / 4 / 0
7,005
438
2,112
9,938
3,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 0 / 3
9,383
586
10,040
6,538
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 4
10,254
641
12,426
16,583
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
ManyBoyz
Chiron
17
4 / 0 / 2
10,404
650
10,057
8,880
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Pirer
Baron Samedi
11
1 / 0 / 8
8,107
507
5,905
9,409
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 4
9,666
604
6,219
15,857
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
17
17
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Between2Doors
Gilgamesh
3
5
2
0.8
L
Khepri
Bleachey
Khepri
0
4
0
0
W
Vulcan
5
0
3
6.5
W
6
1
4
8
W
Chiron
ManyBoyz
Chiron
4
0
2
5
W
Baron Samedi
Pirer
Baron Samedi
1
0
8
5
W
1
5
4
0.6
L
0
1
1
0.5
L
Ymir
3
3
1
1.17
L
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
44,647
61,441
Taken
57,267
39,412
Mitigated
33,235
10,923
Healing
30,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Between2Doors
Gilgamesh
13,071
5,346
0
4,974
16,326
14,596
140
1,644
14,682
0
63,277
L
Khepri
Bleachey
Khepri
3,841
672
0
2,359
15,305
11,749
0
6,644
8,661
21,662
0
W
Vulcan
10,040
2,874
13
3,371
6,538
3,534
0
4,187
2,351
71,933
0
W
12,426
4,834
0
12,808
16,583
8,943
0
4,923
11,660
0
88,836
W
Chiron
ManyBoyz
Chiron
10,057
4,784
538
4,017
8,880
3,662
3,000
2,028
6,852
0
105,626
W
Baron Samedi
Pirer
Baron Samedi
5,905
1,291
909
2,986
9,409
8,394
0
3,801
4,766
19,080
0
W
6,219
3,084
0
5,584
15,857
8,702
1,560
1,991
13,866
0
72,463
L
4,371
282
0
250
5,315
1,951
0
1,689
3,626
63,881
0
L
Ymir
8,151
2,235
0
1,083
14,557
8,044
0
4,592
9,965
74,616
0
L
Apollo
2,112
1,291
0
2,257
9,938
3,072
0
1,376
8,562
0
51,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
47,814
519
Minions Killed
550
0
Camps Cleared
0
1,517,824
Distance Traveled
1,554,804
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,223
514
138
9
0
256,833
4
L
Khepri
6,139
384
29
2
0
322,094
6
W
Vulcan
9,383
586
126
8
0
304,267
6
W
Camazotz
10,254
641
116
7
0
338,034
0
W
Chiron
10,404
650
155
10
0
296,816
2
W
Baron Samedi
8,107
507
32
2
0
309,136
9
W
Arachne
9,666
604
121
8
0
306,551
2
L
Janus
7,120
445
111
7
0
314,531
0
L
Ymir
8,017
501
123
8
0
308,705
3
L
Apollo
7,005
438
118
7
0
315,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role