Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JWDxCerberus
Janus
Level 125
God Stats
21W - 15L
1,687 SR
Queue Stats
168W - 153L
1,497 Elo+
Party 1
Izanami
Izanami
Keegy-_-
Izanami
Level 105
God Stats
2W - 2L
1,740 SR
Queue Stats
27W - 22L
1,506 Elo+
Solo
King Arthur
King Arthur
richmud
King Arthur
Level 146
God Stats
11W - 5L
1,720 SR
Queue Stats
180W - 156L
1,523 Elo+
Party 1
Thanatos
Thanatos
willdatboi
Thanatos
Level 103
God Stats
15W - 14L
1,561 SR
Queue Stats
191W - 171L
1,546 Elo+
Party 1
Team Averages
Level 115
1,641 SR
1,514 Elo+

VS

Team Averages
Level 105
1,488 SR
1,444 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ownedbitach
Freya
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
370W - 402L
1,460 Elo+
Solo
Nike
Nike
RowanMyBoy03
Nike
Level 52
God Stats
22W - 18L
1,487 SR
Queue Stats
269W - 286L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Trisx000
Jing Wei
Level 105
God Stats
2W - 2L
1,454 SR
Queue Stats
380W - 446L
1,430 Elo+
Party 2
Ares
Ares
helloda-gokublue
Ares
Level 104
God Stats
21W - 25L
1,498 SR
Queue Stats
171W - 241L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 1 / 7
8,649
481
6,216
18,661
18,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 7
9,280
516
13,025
9,180
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Keegy-_-
Izanami
15
2 / 0 / 4
8,870
493
7,089
8,587
3,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
richmud
King Arthur
17
9 / 1 / 5
10,749
597
15,207
23,960
17,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
willdatboi
Thanatos
14
3 / 3 / 10
8,829
491
8,155
18,464
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 5 / 0
8,535
474
10,671
10,528
5,551
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 3
6,841
380
9,298
20,253
9,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 3 / 1
8,193
455
10,928
14,022
8,079
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Trisx000
Jing Wei
12
0 / 3 / 1
7,367
409
6,041
13,484
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
7,685
427
8,288
17,729
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
7
7
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
7
5.5
L
Kukulkan
 
Kukulkan
3
5
0
0.6
W
5
2
7
4.25
W
Izanami
Keegy-_-
Izanami
2
0
4
4
L
0
8
3
0.19
L
2
3
1
0.83
L
Jing Wei
Trisx000
Jing Wei
0
3
1
0.17
L
2
2
0
1
W
King Arthur
richmud
King Arthur
9
1
5
11.5
W
Thanatos
willdatboi
Thanatos
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
45,226
78,852
Taken
76,016
50,561
Mitigated
43,829
32,975
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,216
865
2,651
3,007
18,661
18,431
378
4,539
14,122
33,483
0
L
Kukulkan
 
Kukulkan
10,671
1,406
0
1,459
10,528
5,551
385
2,277
8,155
66,086
0
W
13,025
581
0
2,463
9,180
3,165
32
2,816
6,364
67,998
0
W
Izanami
Keegy-_-
Izanami
7,089
4,907
0
2,380
8,587
3,595
1,702
2,145
6,442
0
68,075
L
9,298
3,878
0
6,510
20,253
9,585
0
3,584
16,507
46,305
0
L
10,928
1,440
0
1,251
14,022
8,079
0
3,672
10,018
0
74,021
L
Jing Wei
Trisx000
Jing Wei
6,041
5,194
0
3,577
13,484
5,340
0
1,612
11,854
0
59,838
L
8,288
350
154
3,750
17,729
15,274
0
7,206
10,241
31,072
0
W
King Arthur
richmud
King Arthur
15,207
1,068
0
10,730
23,960
17,355
78
14,379
9,581
0
79,021
W
Thanatos
willdatboi
Thanatos
8,155
2,044
0
11,744
18,464
8,015
0
4,378
14,086
0
61,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
38,621
504
Minions Killed
405
0
Camps Cleared
0
1,720,124
Distance Traveled
1,499,427
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,649
481
36
2
0
311,893
1
L
Kukulkan
8,535
474
113
6
0
278,777
4
W
Janus
9,280
516
102
6
0
352,308
5
W
Izanami
8,870
493
128
7
0
296,321
3
L
Freya
6,841
380
63
4
0
282,034
0
L
Nike
8,193
455
102
6
0
338,866
3
L
Jing Wei
7,367
409
89
5
0
278,316
6
L
Ares
7,685
427
38
2
0
321,434
0
W
King Arthur
10,749
597
141
8
0
379,528
0
W
Thanatos
8,829
491
97
5
0
380,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role