Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Hahafett276
Baron Samedi
Gold IV
Level 117
God Stats
8W - 7L
1,759 SR
Queue Stats
467W - 460L
1,427 MMR
Solo
Sobek
Sobek
Bronze III
LividGearDevil
Sobek
Bronze III
Level 105
God Stats
1W - 2L
1,298 SR
Queue Stats
10W - 15L
1,413 MMR
Solo
Izanami
Izanami
Gold IV
Mejia-_-
Izanami
Gold IV
Level 73
God Stats
8W - 13L
1,644 SR
Queue Stats
169W - 178L
1,443 MMR
Solo
Susano
Susano
Gold III
TehRealGucc
Susano
Gold III
Level 160
God Stats
5W - 12L
1,314 SR
Queue Stats
459W - 459L
1,397 MMR
Solo
Skadi
Skadi
Bronze IV
Zero6066
Skadi
Bronze IV
Level 51
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 6L
1,401 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,461 SR
1,416 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,434 SR
1,416 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
FlawlessNepeXD
Ah Muzen Cab
Bronze III
Level 121
God Stats
1W - 0L
1,238 SR
Queue Stats
10W - 7L
1,397 MMR
Solo
Jormungandr
Jormungandr
Gold III
FloppyWaffle00
Jormungandr
Gold III
Level 109
God Stats
21W - 13L
1,619 SR
Queue Stats
213W - 212L
1,373 MMR
Solo
Xing Tian
Xing Tian
Bronze III
HakunaMakoa
Xing Tian
Bronze III
Level 84
God Stats
5W - 4L
1,550 SR
Queue Stats
5W - 5L
1,500 MMR
Party 1
Ra
Ra
Bronze III
SomiEsque
Ra
Bronze III
Level 46
God Stats
1W - 0L
1,261 SR
Queue Stats
77W - 82L
1,400 MMR
Party 1
Kali
Kali
Silver II
brownie3197
Kali
Silver II
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hahafett276
Baron Samedi
14
2 / 3 / 0
7,989
533
5,329
10,444
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,533
436
4,415
15,945
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Mejia-_-
Izanami
14
0 / 1 / 1
7,969
531
2,550
9,289
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
13
3 / 0 / 1
7,640
509
5,598
11,700
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Zero6066
Skadi
9
0 / 5 / 1
6,009
401
5,420
8,913
3,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
King ArthurThothJing WeiAgni

VS

Bans
BakasuraMedusaAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FlawlessNepeXD
Ah Muzen Cab
14
2 / 1 / 0
8,240
549
5,814
6,331
2,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
FloppyWaffle00
Jormungandr
11
2 / 0 / 6
7,483
499
8,106
10,272
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
HakunaMakoa
Xing Tian
12
1 / 1 / 2
7,442
496
7,453
11,964
8,469
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 2 / 5
7,912
527
6,427
7,930
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
5 / 2 / 4
7,823
522
8,538
13,518
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
13
13
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FlawlessNepeXD
Ah Muzen Cab
2
1
0
2
W
Jormungandr
FloppyWaffle00
Jormungandr
2
0
6
5
L
Baron Samedi
Hahafett276
Baron Samedi
2
3
0
0.67
W
Xing Tian
HakunaMakoa
Xing Tian
1
1
2
2
L
1
4
1
0.38
L
Izanami
Mejia-_-
Izanami
0
1
1
0.5
W
3
2
5
2.75
L
Susano
3
0
1
3.5
L
Skadi
Zero6066
Skadi
0
5
1
0.1
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
36,338
56,291
Taken
50,015
32,157
Mitigated
28,705
20,716
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FlawlessNepeXD
Ah Muzen Cab
5,814
3,028
0
1,396
6,331
2,281
1,105
635
5,696
0
80,024
W
Jormungandr
FloppyWaffle00
Jormungandr
8,106
2,601
0
2,069
10,272
8,970
199
1,692
8,580
34,888
0
L
Baron Samedi
Hahafett276
Baron Samedi
5,329
1,091
0
4,616
10,444
5,587
0
6,722
3,722
52,454
0
W
Xing Tian
HakunaMakoa
Xing Tian
7,453
763
0
2,158
11,964
8,469
0
5,084
6,880
48,499
0
L
4,415
420
0
5,131
15,945
14,721
0
7,981
7,964
19,573
0
L
Izanami
Mejia-_-
Izanami
2,550
1,943
0
4,455
9,289
3,373
0
305
8,984
0
76,586
W
6,427
1,059
691
3,268
7,930
3,202
57
1,403
6,527
66,385
0
L
Susano
5,598
230
0
5,396
11,700
4,940
0
2,923
8,777
0
51,637
L
Skadi
Zero6066
Skadi
5,420
2,025
100
1,018
8,913
3,536
0
4,055
4,858
0
42,626
W
8,538
3,732
0
2,300
13,518
5,783
33
930
12,588
0
51,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
38,900
455
Minions Killed
458
0
Camps Cleared
0
1,286,314
Distance Traveled
1,467,218
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,240
549
146
10
0
281,171
2
W
Jormungandr
7,483
499
47
3
0
288,142
6
L
Baron Samedi
7,989
533
100
7
0
206,135
3
W
Xing Tian
7,442
496
84
6
0
245,158
1
L
Sobek
6,533
436
30
2
0
286,812
4
L
Izanami
7,969
531
162
11
0
263,689
4
W
Ra
7,912
527
108
7
0
314,241
2
L
Susano
7,640
509
87
6
0
328,215
0
L
Skadi
6,009
401
76
5
0
201,463
4
W
Kali
7,823
522
73
5
0
338,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role