Player Matchup

Ymir
Ymir
Lt-Nijar
Ymir
Level 96
God Stats
3W - 2L
1,016 SR
Queue Stats
40W - 53L
1,254 Elo+
Party 2
Raijin
Raijin
MegaTigo10
Raijin
Level 40
God Stats
6W - 5L
1,510 SR
Queue Stats
29W - 36L
1,301 Elo+
Party 2
Loki
Loki
Shad0wSpac32739
Loki
Level 60
God Stats
2W - 2L
1,584 SR
Queue Stats
32W - 50L
1,307 Elo+
Party 2
Team Averages
Level 65
1,370 SR
1,287 Elo+

VS

Team Averages
Level 82
1,566 SR
1,471 Elo+
Ah Muzen Cab
Ah Muzen Cab
IL1KE T0PEE
Ah Muzen Cab
Level 52
God Stats
2W - 7L
1,640 SR
Queue Stats
12W - 26L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
K00chmeister
Sun Wukong
Level 89
God Stats
6W - 6L
1,557 SR
Queue Stats
21W - 36L
1,401 Elo+
Party 1
Hera
Hera
Kinsos
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 1 / 12
17,700
681
20,160
31,443
36,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
MegaTigo10
Raijin
20
4 / 5 / 11
16,983
653
23,075
20,462
9,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 2 / 4
18,023
693
25,246
19,937
9,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IL1KE T0PEE
Ah Muzen Cab
18
1 / 11 / 3
15,451
594
14,640
27,289
10,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
K00chmeister
Sun Wukong
20
4 / 2 / 0
16,159
622
18,713
37,758
48,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
Kinsos
Hera
16
3 / 9 / 2
15,381
592
19,323
17,800
10,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
8
8
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
IL1KE T0PEE
Ah Muzen Cab
1
11
3
0.23
L
Sun Wukong
K00chmeister
Sun Wukong
4
2
0
2
L
Hera
Kinsos
Hera
3
9
2
0.44
W
Ymir
6
1
12
12
W
Raijin
MegaTigo10
Raijin
4
5
11
1.9
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,481
Damage
52,676
71,842
Taken
82,847
55,606
Mitigated
68,900
18,284
Healing
16,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
IL1KE T0PEE
Ah Muzen Cab
14,640
5,693
880
5,147
27,289
10,206
1,589
16,730
10,559
0
74,763
L
Sun Wukong
K00chmeister
Sun Wukong
18,713
3,139
528
8,878
37,758
48,492
863
18,959
18,799
336
59,134
L
Hera
Kinsos
Hera
19,323
4,695
524
838
17,800
10,202
384
8,184
9,616
42,281
0
W
Ymir
20,160
2,551
428
10,755
31,443
36,196
615
8,532
22,447
73,851
0
W
Raijin
MegaTigo10
Raijin
23,075
2,260
260
3,100
20,462
9,971
449
6,585
13,378
87,023
0
W
25,246
3,857
0
3,741
19,937
9,439
1,895
5,831
13,767
0
102,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
46,991
298
Minions Killed
207
9
Camps Cleared
9
1,316,468
Distance Traveled
1,185,743
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,451
594
92
4
5
375,376
2
L
Sun Wukong
16,159
622
52
2
3
497,889
1
L
Hera
15,381
592
63
2
1
312,478
2
W
Ymir
17,700
681
75
3
3
434,268
3
W
Raijin
16,983
653
122
5
0
393,859
1
W
Loki
18,023
693
101
4
6
488,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role