Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BigBlacGoliath
Cerberus
Level 124
God Stats
5W - 3L
1,635 SR
Queue Stats
46W - 50L
1,500 Elo+
Party 1
Artemis
Artemis
CallMeShadowe
Artemis
Level 139
God Stats
3W - 0L
1,669 SR
Queue Stats
53W - 56L
1,490 Elo+
Party 1
Scylla
Scylla
IcyTarzan
Scylla
Level 29
God Stats
13W - 3L
1,627 SR
Queue Stats
49W - 40L
1,467 Elo+
Party 3
Bastet
Bastet
Rod_Kimballl
Bastet
Level 115
God Stats
3W - 1L
1,794 SR
Queue Stats
254W - 276L
1,476 Elo+
Solo
Team Averages
Level 102
1,645 SR
1,486 Elo+

VS

Team Averages
Level 80
1,551 SR
1,549 Elo+
Set
Set
JsKronos
Set
Level 101
God Stats
1W - 3L
1,191 SR
Queue Stats
923W - 894L
1,608 Elo+
Party 2
Merlin
Merlin
Stealsword
Merlin
Level 158
God Stats
87W - 85L
1,669 SR
Queue Stats
316W - 331L
1,498 Elo+
Solo
Fafnir
Fafnir
ToXiCdamage
Fafnir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,573 Elo+
Solo
Heimdallr
Heimdallr
jarodsan
Heimdallr
Level 58
God Stats
30W - 15L
1,750 SR
Queue Stats
340W - 336L
1,568 Elo+
Party 2
King Arthur
King Arthur
manbean
King Arthur
Level 49
God Stats
1W - 4L
1,646 SR
Queue Stats
111W - 109L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 3 / 3
10,242
512
11,834
18,143
11,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
15
2 / 3 / 10
9,988
499
10,615
24,970
26,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
17
3 / 3 / 5
10,565
528
15,813
14,975
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
IcyTarzan
Scylla
17
8 / 2 / 5
11,529
576
17,257
11,445
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
17
5 / 5 / 6
11,196
560
19,002
22,185
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
10,260
513
12,717
23,770
11,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Stealsword
Merlin
17
1 / 6 / 1
10,116
506
9,459
15,258
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
14
2 / 3 / 6
9,507
475
7,989
20,285
29,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
jarodsan
Heimdallr
16
3 / 5 / 4
9,701
485
12,144
18,159
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
manbean
King Arthur
16
6 / 3 / 1
10,533
527
17,832
22,660
26,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
22
Kills
16
16
Deaths
22
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
3
1.83
W
Cerberus
2
3
10
2.33
W
Artemis
3
3
5
1.83
W
Scylla
IcyTarzan
Scylla
8
2
5
5.25
L
4
5
5
1.3
W
Bastet
5
5
6
1.6
L
Merlin
Stealsword
Merlin
1
6
1
0.25
L
Fafnir
2
3
6
1.67
L
Heimdallr
jarodsan
Heimdallr
3
5
4
1
L
King Arthur
manbean
King Arthur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,521
Damage
60,141
91,718
Taken
100,132
59,970
Mitigated
83,389
38,425
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,834
3,905
0
15,034
18,143
11,461
675
1,971
16,172
0
68,185
W
Cerberus
10,615
1,556
507
5,845
24,970
26,435
130
5,766
19,204
44,856
0
W
Artemis
15,813
7,928
0
6,518
14,975
6,234
1,677
3,157
11,818
0
89,405
W
Scylla
IcyTarzan
Scylla
17,257
858
0
250
11,445
5,005
0
4,603
6,842
59,613
0
L
12,717
6,048
0
3,437
23,770
11,668
0
4,615
19,005
0
90,004
W
Bastet
19,002
5,681
0
10,271
22,185
10,835
0
2,595
19,590
0
106,862
L
Merlin
Stealsword
Merlin
9,459
559
0
2,182
15,258
6,589
0
6,548
8,386
94,799
0
L
Fafnir
7,989
2,754
0
2,976
20,285
29,393
97
6,082
14,059
23,879
0
L
Heimdallr
jarodsan
Heimdallr
12,144
7,372
0
6,018
18,159
9,406
1,289
3,916
14,225
0
85,975
L
King Arthur
manbean
King Arthur
17,832
1,521
0
3,134
22,660
26,333
400
5,909
16,585
0
68,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,520
Gold Earned
50,117
580
Minions Killed
525
0
Camps Cleared
0
1,976,315
Distance Traveled
1,851,565
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,242
512
115
6
0
385,822
2
W
Cerberus
9,988
499
88
4
0
445,117
2
W
Artemis
10,565
528
137
7
0
338,364
3
W
Scylla
11,529
576
88
4
0
371,752
2
L
Set
10,260
513
137
7
0
432,744
2
W
Bastet
11,196
560
152
8
0
435,260
7
L
Merlin
10,116
506
151
8
0
324,777
0
L
Fafnir
9,507
475
20
1
0
357,608
0
L
Heimdallr
9,701
485
121
6
0
332,641
2
L
King Arthur
10,533
527
96
5
0
403,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role