Player Matchup

Khepri
Khepri
Tarkytark
Khepri
Level 25
God Stats
16W - 3L
1,500 SR
Queue Stats
72W - 27L
1,500 Elo+
Party 3
Zeus
Zeus
TheLonelyShadow
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 95L
1,500 Elo+
Party 3
Bastet
Bastet
XKrispyKreemX
Bastet
Level 41
God Stats
3W - 1L
1,828 SR
Queue Stats
16W - 24L
1,430 Elo+
Solo
Danzaburou
Danzaburou
jumperKING59
Danzaburou
Level 29
God Stats
17W - 6L
1,545 SR
Queue Stats
135W - 78L
1,556 Elo+
Party 1
Vulcan
Vulcan
tomtomatos
Vulcan
Level 113
God Stats
2W - 1L
1,318 SR
Queue Stats
282W - 226L
1,559 Elo+
Party 1
Team Averages
Level 63
1,538 SR
1,509 Elo+

VS

Team Averages
Level 34
1,480 SR
1,395 Elo+
Artemis
Artemis
AluraSmahlt
Artemis
Level 43
God Stats
3W - 5L
1,417 SR
Queue Stats
3W - 9L
1,335 Elo+
Party 2
Ymir
Ymir
BossWave
Ymir
Level 36
God Stats
2W - 3L
1,485 SR
Queue Stats
2W - 4L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
DevinSage
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Izanami
Izanami
Pentice
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Swanny
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Tarkytark
Khepri
17
0 / 0 / 18
10,930
1,093
4,471
8,095
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
13 / 1 / 10
12,131
1,213
21,931
7,225
4,468
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 15
9,826
983
8,724
12,374
6,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
jumperKING59
Danzaburou
17
6 / 0 / 11
11,557
1,156
12,057
5,080
2,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
tomtomatos
Vulcan
17
6 / 0 / 16
11,221
1,122
25,680
3,654
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

290

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AluraSmahlt
Artemis
14
0 / 3 / 1
8,936
894
8,157
10,206
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
0 / 5 / 0
9,743
974
4,760
19,121
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
DevinSage
Kukulkan
15
0 / 5 / 1
9,577
958
8,898
10,124
4,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Pentice
Izanami
14
0 / 5 / 1
8,785
879
5,829
14,634
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Swanny
Amaterasu
14
1 / 7 / 0
9,127
913
7,303
22,619
14,746
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
4
25
Kills
1
1
Deaths
25
70
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
AluraSmahlt
Artemis
0
3
1
0.17
L
Ymir
0
5
0
0
L
Kukulkan
DevinSage
Kukulkan
0
5
1
0.1
L
Izanami
Pentice
Izanami
0
5
1
0.1
L
Amaterasu
Swanny
Amaterasu
1
7
0
0.14
W
Khepri
Tarkytark
Khepri
0
0
18
9
W
13
1
10
18
W
0
0
15
7.5
W
Danzaburou
jumperKING59
Danzaburou
6
0
11
11.5
W
Vulcan
tomtomatos
Vulcan
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,863
Damage
34,947
36,428
Taken
76,704
29,413
Mitigated
47,637
5,900
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AluraSmahlt
Artemis
8,157
2,675
60
557
10,206
4,604
0
7,239
2,967
0
22,687
L
Ymir
4,760
696
0
1,327
19,121
17,828
0
12,883
6,238
18,881
0
L
Kukulkan
DevinSage
Kukulkan
8,898
400
0
250
10,124
4,413
0
8,610
1,514
46,824
0
L
Izanami
Pentice
Izanami
5,829
3,984
0
1,040
14,634
6,046
0
9,513
5,121
0
21,389
L
Amaterasu
Swanny
Amaterasu
7,303
1,986
0
3,361
22,619
14,746
0
13,837
8,782
0
15,050
W
Khepri
Tarkytark
Khepri
4,471
459
0
1,202
8,095
13,119
0
3,994
4,101
9,804
0
W
21,931
4,160
385
1,282
7,225
4,468
0
2,331
4,894
42,461
0
W
8,724
2,091
0
1,296
12,374
6,830
0
5,243
7,131
0
31,647
W
Danzaburou
jumperKING59
Danzaburou
12,057
7,207
0
1,369
5,080
2,892
0
1,623
3,457
0
29,623
W
Vulcan
tomtomatos
Vulcan
25,680
9,000
0
366
3,654
2,104
0
467
3,187
46,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,665
Gold Earned
46,168
212
Minions Killed
229
11
Camps Cleared
4
1,010,904
Distance Traveled
871,590
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,936
894
45
5
1
182,337
0
L
Ymir
9,743
974
19
2
0
185,991
1
L
Kukulkan
9,577
958
111
11
1
162,347
0
L
Izanami
8,785
879
33
3
1
158,351
1
L
Amaterasu
9,127
913
21
2
1
182,564
0
W
Khepri
10,930
1,093
14
1
0
189,081
1
W
Zeus
12,131
1,213
59
6
4
177,358
1
W
Bastet
9,826
983
64
6
0
211,979
0
W
Danzaburou
11,557
1,156
40
4
5
201,618
0
W
Vulcan
11,221
1,122
35
4
2
230,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role