Player Matchup

Cthulhu
Cthulhu
A ICI W
Cthulhu
Level 29
God Stats
1W - 2L
1,307 SR
Queue Stats
116W - 132L
1,364 Elo+
Party 2
Ra
Ra
ItsYoDaddyD
Ra
Level 68
God Stats
1W - 1L
1,300 SR
Queue Stats
63W - 65L
1,356 Elo+
Party 2
Thanatos
Thanatos
Vysyble
Thanatos
Level 63
God Stats
2W - 3L
1,444 SR
Queue Stats
25W - 20L
1,079 Elo+
Party 2
Team Averages
Level 53
1,350 SR
1,267 Elo+

VS

Team Averages
Level 44
1,474 SR
1,293 Elo+
Bakasura
Bakasura
D4RK-GHOST-_-69
Bakasura
Level 43
God Stats
2W - 5L
1,390 SR
Queue Stats
56W - 84L
1,293 Elo+
Party 1
Medusa
Medusa
qScxrz
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
xXvinc_hunterXx
Gilgamesh
Level 75
God Stats
4W - 4L
1,532 SR
Queue Stats
64W - 91L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A ICI W
Cthulhu
18
4 / 1 / 17
12,638
702
17,256
15,431
23,972
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 15
12,177
677
15,685
14,581
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Vysyble
Thanatos
19
15 / 3 / 6
14,326
796
20,681
16,910
8,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 6 / 7
11,625
646
8,940
24,294
11,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
qScxrz
Medusa
15
4 / 8 / 4
10,994
611
11,449
19,040
7,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xXvinc_hunterXx
Gilgamesh
16
3 / 8 / 4
11,019
612
12,179
19,718
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
22
Kills
9
10
Deaths
22
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A ICI W
Cthulhu
4
1
17
12.5
L
Bakasura
2
6
7
0.92
W
3
6
15
1.75
W
Thanatos
Vysyble
Thanatos
15
3
6
6
L
Medusa
qScxrz
Medusa
4
8
4
0.75
L
Gilgamesh
xXvinc_hunterXx
Gilgamesh
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,622
Damage
32,568
46,922
Taken
63,052
38,280
Mitigated
28,031
24,906
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A ICI W
Cthulhu
17,256
465
656
975
15,431
23,972
0
88
15,295
53,023
0
L
Bakasura
8,940
5,119
0
3,872
24,294
11,688
0
15,623
8,671
0
27,086
W
15,685
1,772
3,592
4,031
14,581
6,169
626
81
13,912
54,236
0
W
Thanatos
Vysyble
Thanatos
20,681
9,268
574
15,078
16,910
8,139
1,310
467
16,153
0
57,681
L
Medusa
qScxrz
Medusa
11,449
7,115
0
1,781
19,040
7,681
168
8,735
10,305
0
39,958
L
Gilgamesh
xXvinc_hunterXx
Gilgamesh
12,179
2,430
0
778
19,718
8,662
0
9,186
10,532
0
34,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
33,638
232
Minions Killed
167
8
Camps Cleared
7
1,025,822
Distance Traveled
971,288
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,638
702
75
4
1
355,827
0
L
Bakasura
11,625
646
67
4
6
367,043
2
W
Ra
12,177
677
94
5
4
307,248
3
W
Thanatos
14,326
796
63
4
3
362,747
2
L
Medusa
10,994
611
53
3
0
280,964
0
L
Gilgamesh
11,019
612
47
3
1
323,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role